The durations of early access games...
I have a suggestion for Steam, a suggestion that concerns both us and game developers. As you know, t
here are more than 100 early access games on Steam, many of them are still in early access even though they have been out for 5 years, we gamers are both bored and overwhelmed by this situation. I think there should be a restriction on early access, early access games do not give us players what is promised and only sells dreams, but this does not apply to all games, my suggestion is that the early access period should be 2 years and games that do not come out of early access should be removed from the Steam platform, if this initiative is accepted, you can see that developers are more interested in games, so players will not wait for 3-5 years to come out of early access and will prevent the developer from leaving the game at once, and I would also like to say that Steam's early access Having developers receive payment for early access games only when the game is fully released would be a good measure to protect us players. I would also like to know your thoughts on early access games. Please, could you translate this into English without losing the coherence of the meaning?
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Viser 31-45 af 48 kommentarer
Large Tomatoes 3. aug. 2023 kl. 16:17 
Oprindeligt skrevet af DangerousWaste:

A tip for you. As you post in these forums you will see a very clear pattern of certain individuals acting a specific way, they will argue in a particular way e.g. "read blue box". When you encounter these people, you can argue with them or you can block them. I would strongly suggest you block them.

My time in these forums is much more pleasant now that I've removed their platform in my comments.
Tanoomba 3. aug. 2023 kl. 16:21 
Oprindeligt skrevet af nodnol:
I see you have raised a point that many people have concerns about, then received the traditional "ReAD blUe BOx" response from the people who refuse to listen to any arguments, instead repeating what others have told them to think.

I fully agree that the Early Access mechanism is abused by many devs, there are games that have been in EA for years, yet should have been released and updated. They do this because it is a shield, any complaints can be brushed aside as "it's work in progress".

EA should be used by devs as a public beta test phase, not as a ten year long release phase.
You talk about "logical arguments" but all I'm seeing is a bunch of "should"s based on your personal preferences. It's not for you to decide how the system is supposed to work, and the fact that devs use the EA system in ways you don't personally approve of is not "abuse".

Also, since when has EA status protected games from criticism? Your whole rationale makes no sense.
Sidst redigeret af Tanoomba; 3. aug. 2023 kl. 16:22
Start_Running 3. aug. 2023 kl. 16:38 
Oprindeligt skrevet af nodnol:
Oprindeligt skrevet af AmsterdamHeavy:


..and why is it more complicated than that?

Dont like it dont buy it.


I've been here before, no matter how many logical arguments are put forward, the same response is fired back "read the blue box" or "don't buy it then". I will not make any assumptions and give you the benefit of the doubt, because I'm an idiot.
Logical , only if one assumes that Early Access isn't what it's clearly stated to be.


Oprindeligt skrevet af nodnol:
As I've mentioned previously, it is exploitative. EA is for the final stages of development, it is not meant to be used by the likes of Project Zomboid to run a never ending feature update cycle all while giving them the shield of "it's in development be gentle". I'm sure a load of the usual "read blue box" types are actually part of the problem.
Says who? You? There's no where in any of the documentation that even remotely infers what you're saying. So either Valve miswrote the documentation, and devs have been misusing it for years...or...you're mistaken. And that mistakenness is why your arguments are weaker than a wet napkin.

Oprindeligt skrevet af nodnol:
There are other reasons but they are more personal preference. For example, I want to play some EA games but I don't want to run through it only for them to change it again. They need to commit to a state then apply updates.
They do that already...v0.6, is just an update to v0.5 and so on.



Oprindeligt skrevet af nodnol:
Oprindeligt skrevet af Tito Shivan:
If you want a finished game buy a finished game.

It took Blizzard 11 years to finish Diablo 3.

That is not a counterargument, if you cannot offer a logical counterargument then you are just pitting opinion against opinion. This has been raised more times than I can count, yet the same 10 or so 'usual suspects' cry about it. It is clearly a widespread concern.
That's a solid counter argument. It basically illustrates that game devolopment TAKES TIME. and keep in mind that took 11 years with blizzard cash and experienced veterans behind it.

YOu expect something by neophytes with a fraction of a fraction of that budget should be immune to that?



Oprindeligt skrevet af nodnol:

A tip for you. As you post in these forums you will see a very clear pattern of certain individuals acting a specific way, they will argue in a particular way e.g. "read blue box". When you encounter these people, you can argue with them or you can block them. I would strongly suggest you block them.

My time in these forums is much more pleasant now that I've removed their platform in my comments.
Yeah because its most productive when one UNDERSTANDS what things are, as opposed to basing all arguments and notions off the false image one has constructed..

Hence Read the Blue VBox. once you read and understand it you understand what it is and where your expectations should be. Those who read and understand have no issues. Those who fail to understand invariably wind up creating threads like these when reality contradicts their fantasy.
Tito Shivan 3. aug. 2023 kl. 23:17 
Oprindeligt skrevet af nodnol:
I'm a developer by trade
Then it shouldn't surprise you the fact that many projects never make it to release.
Tolkien Book Fan 4. aug. 2023 kl. 1:13 
What group has decided that games are either released within two years of their announcement, or their developers have to withdraw the game's internet presence? Because you can't say "obey our code of practice" if nobody knows about the supposed code of practice or the people who issued it. And yet so I've seen quite a few indie devs openly state that if you put up a game in early access, you 'must' assume that all purchasers are other indie devs who now have the right to dictate the development of your game. It's like there is at least one group that can't understand, or at least accept, that these are general forums for everyone that shops here.
AROCK!!! 4. aug. 2023 kl. 2:48 
EA is a good idea on paper, but requires developers with integrity to work.

I agree there needs to be some type of control or restriction placed on it as too many "developers" abuse it.

The whole "read the blue box" argument is a non starter...no one truly buys a game thinking it may never get done, just like no one thinks they will suffer any of the side effects from the medication they take.

It's also mind boggling that so many so called "gamers" come here and defend those taking advantage of the system and billion dollar corps...no wonder the gaming industry has fallen so far and become the ♥♥♥♥ sandwich it is.
Zarineth 4. aug. 2023 kl. 2:57 
Hi guys, version 1.0 is live! 75% of content is still not there, but we have to call it a full release to not get booted out!

"uuu why leave early access if it's not finished?"
Sidst redigeret af Zarineth; 4. aug. 2023 kl. 2:57
Tito Shivan 4. aug. 2023 kl. 3:04 
Oprindeligt skrevet af Tolkien Book Fan:
What group has decided that games are either released within two years of their announcement, or their developers have to withdraw the game's internet presence?
People who don't understand how software development works. Which is at its core the source of 99.99% of the problems people have with Early Access: Not knowing how games are made.

Oprindeligt skrevet af ÁROCK!!!:
EA is a good idea on paper, but requires developers with integrity to work.
EA is just regular software development.

Oprindeligt skrevet af ÁROCK!!!:
It's also mind boggling that so many so called "gamers" come here and defend those taking advantage of the system and billion dollar corps...no wonder the gaming industry has fallen so far and become the ♥♥♥♥ sandwich it is.
I like Early Access. Almost every EA game I've bought has made it to release, the few in the rest are in good shape and being worked on. Only a very small minority were on a dead end (and I bought them very aware they were projects dead on the water)

So forgive me if I defend a feature that has brought me tons of gaming enjoyment and a lot of cool games against some people who want it removed because they mainly don't know how to manage their own expectations.

As I said earlier:
Oprindeligt skrevet af Tito Shivan:
If you want a finished game buy a finished game.
And let those who enjoy the travel more than the destination have fun their way.

Oprindeligt skrevet af ÁROCK!!!:
no one truly buys a game thinking it may never get done
Have you ever bought a game not because of the base content but because of content that may come in future DLC?
No? Why? Because that DLC may never be made?
Then why buy a game thinking it may be finished in a future update?
Sidst redigeret af Tito Shivan; 4. aug. 2023 kl. 3:04
[N]ebsun 4. aug. 2023 kl. 3:09 
Oprindeligt skrevet af DangerousWaste:
we gamers are both bored and overwhelmed by this situation.

I think there should be a restriction on early access, early access games do not give us players what is promised and only sells dreams, but this does not apply to all games, my suggestion is that the early access period should be 2 years and games that do not come out of early access should be removed from the Steam platform

You don't speak for all gamers, only for yourself.

The Early Access agreement is very simple, and clear.
There is no benefit to have the game change state from "Early Access" to "Released" - what benefit are you dreaming of here ? Even after it's "Released" there is nothing stopping the developer from making changes and updates to the game.
Forcing the game to be "Released" will not change the quality or content for the better - it may just cause devs to rush to finish, leaving the game semi-complete... and once it's "Released" they might just abandon it altogether.

What benefit are you thinking that changing the state from "Early Access" to "Released" will bring ?

And why remove games that people find fun to play just because the state is still in "Early Access".. how does it make sense to remove a game just because the state has not changed ?
The only time that games should be removed / refunded is when they absolutely fail and deliberately release something in the realm pre-beta - a few have (Starforge) - I actually loved that game despite the bugs.. even then there is no real guarantee that you should get a refund, since it's what was agreed on purchase.
Sidst redigeret af [N]ebsun; 4. aug. 2023 kl. 3:14
AROCK!!! 4. aug. 2023 kl. 3:16 
Oprindeligt skrevet af Tito Shivan:
Oprindeligt skrevet af Tolkien Book Fan:
What group has decided that games are either released within two years of their announcement, or their developers have to withdraw the game's internet presence?
People who don't understand how software development works. Which is at its core the source of 99.99% of the problems people have with Early Access: Not knowing how games are made.

Oprindeligt skrevet af ÁROCK!!!:
EA is a good idea on paper, but requires developers with integrity to work.
EA is just regular software development.

Oprindeligt skrevet af ÁROCK!!!:
It's also mind boggling that so many so called "gamers" come here and defend those taking advantage of the system and billion dollar corps...no wonder the gaming industry has fallen so far and become the ♥♥♥♥ sandwich it is.
I like Early Access. Almost every EA game I've bought has made it to release, the few in the rest are in good shape and being worked on. Only a very small minority were on a dead end (and I bought them very aware they were projects dead on the water)

So forgive me if I defend a feature that has brought me tons of gaming enjoyment and a lot of cool games against some people who want it removed because they mainly don't know how to manage their own expectations.

As I said earlier:
Oprindeligt skrevet af Tito Shivan:
If you want a finished game buy a finished game.
And let those who enjoy the travel more than the destination have fun their way.

Oprindeligt skrevet af ÁROCK!!!:
no one truly buys a game thinking it may never get done
Have you ever bought a game not because of the base content but because of content that may come in future DLC?
No? Why? Because that DLC may never be made?
Then why buy a game thinking it may be finished in a future update?
:steamfacepalm: no....EA is not "regular" software development, not even close, and that should be obvious.

Then you are one of a very few lucky people when it comes to EA, and we're not asking for it to be "removed", we're asking for oversight and requirements designed to protect the consumer.

Sigh.....DLC and an EA game are totally and completely different, so knock off the fallacies.


Everything you just posted is dishonest and logically flawed. Up till now I had a bit of respect for you. I might not have agreed with you on some things, but for the most part I could see your side of it.

Now, after that bile I see you as no different from the trolls on my blocked list, a list you just joined.
Sidst redigeret af AROCK!!!; 4. aug. 2023 kl. 3:18
Anonymous Helper 4. aug. 2023 kl. 3:17 
Oprindeligt skrevet af Tito Shivan:
It took Blizzard 11 years to finish Diablo 3.

Grimoire : Heralds of the Winged Exemplar was in development for 24 years before being released on Steam. :lunar2020playfuldog:
[N]ebsun 4. aug. 2023 kl. 3:21 
Oprindeligt skrevet af ÁROCK!!!:
:steamfacepalm: no....EA is not "regular" software development, not even close, and that should be obvious.
What are you on about ?
Contemporary software development is all about iterative updates - Agile is in, as it has been for a while. Constant cycles (sprints) of planning, designing, developing, testing, releasing... over and over until the product meets the expectation. With Early Access, we just get to see more of the earlier stages... As the name implies, we get access earlier in the development stage.
This approach has many benefits - primarily being able to respond to change / feedback faster, the end product evolves based on feedback from the end user during development, etc.

Releasing finished games with a fixed release date is more akin to the older waterfall method (not really guaranteed that they actually used it, just that we don't see it until release). They make the full game, finish it, polish it, only then release it after everything has been completed.
As a consumer, we would see this as a waterfall since we only see the final product once it's fully finished. Waterfall still has some benefits over agile - it's less changeable, more concrete from the beginning etc.. but also has the downside of being less able to respond to unexpected issues / changes that are required.
Sidst redigeret af [N]ebsun; 4. aug. 2023 kl. 3:32
AmsterdamHeavy 4. aug. 2023 kl. 4:07 
Oprindeligt skrevet af ÁROCK!!!:
EA is a good idea on paper, but requires developers with integrity to work.

I agree there needs to be some type of control or restriction placed on it as too many "developers" abuse it.

The whole "read the blue box" argument is a non starter...no one truly buys a game thinking it may never get done, just like no one thinks they will suffer any of the side effects from the medication they take.

It's also mind boggling that so many so called "gamers" come here and defend those taking advantage of the system and billion dollar corps...no wonder the gaming industry has fallen so far and become the ♥♥♥♥ sandwich it is.

Then those people need to adjust their expectations and not assume that EA is a "beta" or whatever it is they think even AFTER they read (or dont) the blue box.
Start_Running 4. aug. 2023 kl. 4:25 
Oprindeligt skrevet af ÁROCK!!!:
EA is a good idea on paper, but requires developers with integrity to work.

I agree there needs to be some type of control or restriction placed on it as too many "developers" abuse it.
Hard to abuse something where the developers fulfil their obligations 100% of the time.

Oprindeligt skrevet af ÁROCK!!!:
The whole "read the blue box" argument is a non starter...no one truly buys a game thinking it may never get done, just like no one thinks they will suffer any of the side effects from the medication they take.

IMyight surpriose you to know that a good many people are concerned about medication side-effects. For some that's the first thing they ask about, fiollowed by what to do if they have the side effects, etc etc. The answers to those questions will generally determine whether or not they take the medication.

And this isn't a matter of if a game will be finished, games will always be finished barring some act of god. Its the question of when? and what it will look like when finished.

As I've said. the fact that the developer hasn't simply just slapped v1.0 on the current build and called it a day can be taken as a tacit commitment to move forward on development. Because there's literally no benefit to keeping the early access designation if you arent. Even an unscrupulous dev knows that they'd be able to net a few more suckers in just from popping up as v1.0.

Oprindeligt skrevet af ÁROCK!!!:
It's also mind boggling that so many so called "gamers" come here and defend those taking advantage of the system and billion dollar corps...no wonder the gaming industry has fallen so far and become the ♥♥♥♥ sandwich it is.

Why should it surprise you? Gamers are very quick to call out the errors of their fellow gamer.
And this is one of those cases where the people complaining are in their situation because they did not take the time to read or understand the contents of that prominently displayed blue box.

It's like watching someone complain about unavoidable enemies when they simply some how failed to notice or comprehend the fl,flashing 'Press X to Jimp' prompt on the screen :P
Tito Shivan 4. aug. 2023 kl. 4:26 
Oprindeligt skrevet af ÁROCK!!!:
:steamfacepalm: no....EA is not "regular" software development, not even close, and that should be obvious.

It is. The sooner you realise the better. EA games and non EA games are made the same way.

Oprindeligt skrevet af ÁROCK!!!:
Then you are one of a very few lucky people when it comes to EA, and we're not asking for it to be "removed", we're asking for oversight and requirements designed to protect the consumer..
I just learnt to manage my expectations. I follow EA games I'm interested in, sometimes for years. That gives me a good insight of what's being worked on and what not before purchasing. It's not luck, it's 99% hype management.

There's two games I bought that ended up flopping. Interstellar Marines and GRAV.
One I got on a Bundle for a dollar... At that price it was worth the risk (the game was mostly dead by then anyway, so 'risk' was really low) For a dollar I could see what was all about firsthand.

GRAV was one game that on the surface was being actively worked, but development was dead in reality (regular server patches and minor balance tweaks). Still bought it on sale to check it out.

No hard feelings in either case as my expectations were grounded with reality.

Oprindeligt skrevet af ÁROCK!!!:
Sigh.....DLC and an EA game are totally and completely different, so knock off the fallacies.
They both are content people may expect in the future that may or may not be delivered by the devs.

Oprindeligt skrevet af ÁROCK!!!:
and we're not asking for it to be "removed"
OP does:
Oprindeligt skrevet af DangerousWaste:
my suggestion is that the early access period should be 2 years and games that do not come out of early access should be removed from the Steam platform

Oprindeligt skrevet af Anonymous Helper:
Grimoire : Heralds of the Winged Exemplar was in development for 24 years before being released on Steam. :lunar2020playfuldog:
That's like two Duke Nukem Forevers plus some extra time.
That's why EA and non EA development are no different. Any game can fall into development hell, run out of money or steam to keep going, it can end up on a tech dead end, be rewritten from the ground up, change genres, artwork...

The only difference is in regular development all of that happens inside a black box (and if the game never gets out of it that's it) and EA removes the box.
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