Steam telepítése
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Fordítási probléma jelentése
The lawsuit was about steam lying about saying they had no refunds (when they've always had them)
The problem I see it's wishful thinking. No such regulation would ever go through the door in an effective manner.
If that's the story you believe that convinced Valve to do refunds that's fine. It's a gross oversimplification though. EA added refunds, Valve followed suit. And it's likely a thing that had been on the horizon for a long time. But sure people also complaining were the "real" reason. And that justifies every hare-brained half-baked self-serving emotionally projected complaint forever.
What I do hope Steam changes in the future is the following:
If you have a launcher, it should work properly. This is often an issue. You shouldn't be allowed to make it more difficult to use than it is for users of your native launcher. Like Ubisoft, who forces password logins on many of their older games on Steam every time you launch them, but they don't do the same on games bought natively on their launcher.
Furthermore, if your game launched on Steam without a launcher, you shouldn't be allowed to patch in a launcher later, like 2K did. Especially considering their launcher ended up breaking a lot of their games for a lot of people.
Bad examples are not proof "lmaooooo".
Consoles are already a closed ecosystem that are highly controlled by MS/Sony/Nintendo. The PC is very much a wide open platform. And some things that work on console, will not work on PC.
Valve can't control PC gaming, neither can MS. The differences between consoles and PC in this case matter quite significantly.
how about you buy up the IP of the games you want on steam, then hire the same dev team to remove the 3rd party from the game and then sell the game on steam.
mean while learn how to not ruin it for the rest of us.
or even better why don't you complain to EA directly, since you have a grievance with their
way of making their games.
They could frame it as complying with Article 19 of the new EU 2019/770 directive on the supply of digital content and services. Part of that article states that where a trader expects that a modification to be applied to the digital content that is in supply, could negatively impact access or use of said content for consumers - traders are required to inform consumers of either a contractual right to continue using the old version of the content, which must be kept in full support (must continue to conform to contract); or of their legal right to terminate the contract where the impact is not minor. (Where burden of proof is on the trader that it is minor.)
As the bulk of launchers is adware laden with additional data-mining and many entrap users with needing to disclose personal data for the creation of additional accounts directly with the publisher, the case is easily made that Steam will not accept such updates to be pushed into their system by publishers.
It could make Valve arbitrarily liable for refunds under said article.
And if they want to avoid that and let users continue to use old versions; that means more storage needed and more work needed on the Steam client for users to be able to pin to specific version ranges and/or release channels. Because in that case they would still have a legal responsibility to keep those old versions conforming to contract. I.e. they must continue to work as before and if e.g. security flaws are found in the 'main' version and fixed there, then the same fix should also flow back to aaaa----ll those other versions on other release channels.
This is basically taking the beta build system that Steam currently has; pushing it into overdrive and then forcing publishers to use it.
So I'd say, if Valve wanted to - they'd have ample backing rationalization to do it and have it stand in court.
Read above.
That legislation exists. And went through the door.
The effectiveness of it is currently unknown though.
Too soon to tell, since it only entered into force start of 2022.
Sony and Microsoft can dictate what goes on their platform because they both control the hardware and software on them and if one wants to release on those consoles, one *has* to deal with them. On Pc it's not the same, Valve is not in that position.
So, it has nothing to do with steam. Or PC for that matter.
Origin announced their money back guarantee policy in 2013
https://www.firstpost.com/tech/news-analysis/ea-now-allows-refunds-on-digitally-purchased-games-on-origin-3634541.html
If I got the dates right, Steam implemented their new refund policy in 2015.
Origin also beat Valve in changing their "chargebacking means account termination" policy, IIRC.
I'm highly skeptical on it having an effect of devs updating games to add their in-home clients.
You appear to be stuck in the “5 monkeys experiment”. Look it up.