Steam telepítése
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Fordítási probléma jelentése
Which might be possible on SteamOS but not on windows because Steam can't control windows to do what you want.
Play time will never be paused. It will always update to show the correct play time, which is how long the exe was still being run and not fully exited.
Like I said, I didn't even know how much I wanted this until I got a switch and realized how nice it is
Dynamic Cloud Sync is already a thing...
https://store.steampowered.com/news/group/4145017/view/3142949576401813669
But play time will always be registered, unless you go fully offline.
Again its not an issue that can be solved without control over the Operating System level. Something you can do on consoles or with Steam OS but not with windows.
Steam can't force windows to pause another comapnies software. Nor can they or should they be able to track what you are doing inside another companies software.
People are telling you that its physically not possible, because Steam doesn't control windows, it could only be done on their own OS which they DO control.
Game console operating systems have a more simplified and predictable UI stack and have the ability to pause and resume software built in.
If it's me, I'd just shut the game down when not playing it. That's what I've been doing for decades anyway. Although once upon a time PC's weren't so beefy you could just have everything running in the background and not notice it, so old man habit maybe?
At any rate "play time" is in reality the amount of time the .exe has been running and it's probably not going to be more nuanced to pause and unpause accurately like you want, at least not on a Windows based system.
There's all sorts of ways you can "idle" and decide that your play time isn't accurate. I'm sure someone isn't going to minimize the game and want Valve to track active inputs to determine activity instead because the user will decide they shouldn't have to remember to pause or alt-tab out of the game.
And I'm not saying that to dismiss your idea, but just to point out that any implementation someone is going to want something different and who's vision is right? I don't think there is a right way, and play time is always going to be approximate under the best cases.
If you want playtime to be fairly accurate, for the time being it sounds like you'll just have to close games you're not actively playing.