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I see absolutely no benefits for the viewer since youtube videos can already be posted.
Seems rather one-sided and would cause more problem than it would ever be worth.
For you gaming is for fun. For the people who make and sell the games...its about the money for the most part.
You'd be surprised how many users spam screenshots of every 2 seconds of game play to hit the 18.6GB limit. Literally over 25k screenshots on an account that is less than 2 years old.
Valve knows better.
This is not the best website but I want to show you how easy it this to find the basic business structure for an idea.
The FIRST thing about new business ideas is brainstorming, which no one here has done.
This brainstorming is done by Marketing, FIRST. SECOND, Comes Accounting for finances and finally Human resources for how the labour force is needed.
Everyone here wrote about Steam like they are the CEO or Value or the head Account.
You seem like you know Stuff about School AmsterdamHeavy.
Can you put on your brainstorming hat and think like a Marketer?
https://online.hbs.edu/blog/post/how-to-come-up-with-a-business-idea
I
As for the need for this, only the popular users and streamers/youtubers (anyone with online presence) would benefit from this and they already have means to share their videos elsewhere. Most people would get 0-2 views on everything. If the purpose is cloud storage and backup, there's also other places for that.
You can give Steam broadcasting a try, that's the easiest way to show gameplay to your friends here and maybe even gain some popularity with randoms. There's no VOD service though, so only live audience will experience the content.
Operations is what make businesses run and before any of those halfwits you mentioned move forward with any of their big brain ideas, they generally ask the operations people first, because you know, its kind of relevant whether the big brain idea can even exist in reality.
When they dont, guess what happens? Products and services either fail or suffer hideously reduced margins as the operations people fix what the big brains didnt even think about in the first place. Also generally impacting the margins for the operations team as well...something again those people dont have to live with: the reality that you need to make money or people get upset.
Also, youre not coming up with a business idea. Youre spouting off about what someone else should do and using an idea that has already been implemented in other business, as CORE business. For you to have a "business idea" and not to be considered talking out of your rear end, youd be putting your idea into action...and you know, it would have things like rates of return and profit margins in mind.
Id fire you if you worked for me and came at me with this kind of pedestrian bs like youre having original and significant thoughts.
I fully encourage you to take your ideas and your money and implement your dreams. Youll find out how easy it is and the value of your money right quick Id imagine.
You have admitted that this suggestion is for a want of personal gain by you. You then switched saying it is a smart move by Valve to do.
Valve doesn't need to allow and monetize gameplay footage because they are not a video hosting service. That's what YouTube is for or(if you feel so inclined) your own website would be for.
You say that everyone pushing back is acting they are the CEO or some higher-up when you have been acting the same with your suggestion.
As explained multiple times, it isn't feasible considering the amount of work that would need to be done for a UGC video hosting service to work correctly.
Ideas first. Then the COst-benefit-Analysis. You seem rto be trying to avoid that second step.
As said. Many of us may not work for Valve, but we do have eperience working in companies, or running our own companies to understand where one should focus one's attention.
Marketer's ...yeah. More businesses go belly up from listening to marketers over the accountant.
Ideas are easy. Good, workable ideas, those are few and far between.
So the question comes back. You've given the idea. Now think a little more and answer the question..where does the benefit comefrom...for Valve.. WHat do they gain from having a stripped down limited version of youtube?
No Marketers :(
You are insulting a lot of family-owned businesses.
As well as major corporations like Valve and Steam.
I am sorry AmsterdamHeavy I can not write to you anymore.
You lost track of the issue it is 20 GB.
I am not thinking like a CEO, I am thinking like a marketer right now.
The issue is a small 18 GB file that right now is not being used, by many streamers, or gamers on Steam. An unused file does not make money. Full ones do, with lots of viewership.
So basically all of you have told me that Steam and Valve are hurting for money?
Are they going under? As well are you all saying the 18 Gb for Screenshots should be removed to save money Steam Money
You are not making any sense. Also, 18gb isn't 'small' for hosting when you have millions of users.
Start_Running read the above
A) "Marketers" generally dont RUN things, and this is exac tly why.
B) You have yet to even hint at how all of that upfront cost for "20GB" is going to be funded, or what kind of return, or even how to GET a return on that up front cost. Because:
C) Exactly, not everyone uses it and that keeps the overhead down. Expanding the feature expands usage which expands cost....for like the fifth time, WITH NO RETURN ON INVESTMENT.
D) You have not mentioned the extraordinary cost of STREAMING those 20GBs of data. Storing is only a part of the concern. Someone looks at a screenshot that is 5MG, and thats it. Someone watched a 5 minute video and thats a couple GIGS right there.
D) You have like 30% of a bad idea, nothing more.
Yet youre spouting about "business". Business is work and stress, not magic. Come back to us whenever what class youre taking gets to profit margins and RoR and risk management.