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As for incorrectly applied tags, report them and Valve will get around to removing them. They do it all the time for Visual Novel and Anime users troll on store pages.
I'm aware developers can already add/remove tags at their discretion, but adding a mostly detrimental variable in regular user tagging for them to moderate does no one any favours.
Not even sure if it's possible to report a tag. Reporting a store page is not a good idea.
You can report the tags. There is a flag button on them.
just another case that shows how lazy Valve is since they can literally see the changes etc and if a scam link or whatever was inserted later on (or racist remarks or whatever floats your boat).
I posted why it was initially added. I never said anything otherwise.
Devs often don't know all the best tags to expose the game correctly. New tags might emerge years after devs stop supporting a game. Like I was thinking of a good tag to represent "summoner"/"pet-master"/"minion-master" focused (not just summon and forget) gameplay. I still don't know what to call it.
Also, consider less obviously wrong tags.
I've been seeing "Souls-like" next to pretty much every difficult game released in past few years . Ender Lillies or Remanant from ashes share a slow dodge and few other similarities in smaller ways, but both of these games don't have the tight dodge windows and the need to learn every enemy to win. Hollow knight (also has that tag) is not even remotely similar to souls-likes.
On one hand, if people see similarities, other people looking for souls-likes might find it and enjoy those similarities (so the tag works right to expose the game). On the other hand it's an inaccurate tag that deters people who dislike particular aspects of souls-likes that are not present in the other 2 games.
Besides, when every game has every tag, none of them have tags. I think an ocean of incorrect tags generates more distrust than games potentially not having more obscure and advanced tags.
Hollow Knight has the "souls-like" tag because it shares some minor aesthetic and mechanical aspects with the Souls series. If the tagging is wrong in that instance, then I can at least tell that it was added with genuine reasoning, rather than in jest.
The salt on injury that destroyed my new-game discovery browsing was the spam of "RPG" on basically every single effing game on earth.
RPGs haven't been a reality in over a decade for Triple A devs, yet a massive roster of their games soldiers on falsely listed as RPGs while access media shills keep calling them RPGs when they are not. - It's basically a conspiracy that started once several publishers realized how successful digital RPGs used to be - Spans from old TES to several now defunct franchises like KOTOR & Vampire The Masquerade. These games had a reverese success ratio where the initial releases due to several factors didn't sell well while they picked up "late-bloom" sale bombs over the years (because these games were actually good, and ppl started discovering RPGs).
Today, we have the market flooded with pseudo-RPGs and "fake-RPGs" made by triple As Devs & Publishers, of which the vast majority (numerically) would be easily ranked "flaming garbage" by RPG standards (ignoring the other elements). There's a reason several formerly RPG franchises used to switch from RPG into "ARPG" once they moved away from the OG design required for them to be classified as such focusing more on the Action. Today it's a hot mess because not even the gaming pseudo-critics can actually put in words what defines a RPG properly, and such ignorance has been abused by Publishers who still believe shoehorning their crap games into RPG category makes them sell more - maybe it's in part a truth considering the wide-spread bad taste on most game buyers, but that still annoys the hell outta me
To give a few examples, TW3 is a ARPG, very distant from the RPG game design required for it to be an actual RPG, stuff like CK3, which was never in the entire life-span of the franchise a RPG, or the old RTS Arthurian title of which I can't remember the name, which was also never a RPG under any way shape or form. Yet they are there, listed, ignored, since forever... All in all, it's like searching for unclassified / unnamed-genres in music - you'll never find tunes that resonate with it because it's impossible to list them.
When this started happening I was in Uni (Game Dev degree), I did an entire paper explaining methodologically what makes a video-game into a RPG, and the gist / sum of it's quite simple honestly: If it could be replicated on a Table Top enviroment = RPG - if not IT'S NOT AN EFFING RPG.
This is a uneducated report of this phenomenom over a decade late:
https://bossrush.net/2023/01/14/role-playing-game-is-no-longer-a-genre/