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Suggestions : 5MB limit on Artwork uploads
Steam decreased artwork limit, artwork community and designers are worried about it.
Since 8MB was not enough, now they put a 5MB limit on Artwork uploads.
This discussion topic is create to share suggestions to fix and find solution for this issue.

What do you think? Post your suggestions.

Example: Uploading at least 2 Artworks more than 5MB should be allowed.
Or Steam to charge a small price (1-5$) to allow more MB.(?)
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Exibindo comentários 7690 de 96
Max 9/jun./2023 às 2:28 
Escrito originalmente por metamec:
Escrito originalmente por sashiro:
Having a upload limit in general is absurdly stupid.

you may ask why: we have 2 GB of personal steam storage for all our stuff, for what do we need a upload limit if we have a storage limit anyways? the majority of users wont even hit their storage limit ever

it makes no sense at all, especially because you can upload screenshots of literally any size

The goal is probably to ensure profile pages load within a reasonable time. Critical operations (such as "Add Friend") exist on the profile page so embedded gifs which take forever to load represent a usability issue.

yeah let's live in the DSL era,
also, why does the home store show 9999 images with videos?

you do not need to add someone through his profile because "recent players" exit
metamec 9/jun./2023 às 2:40 
Escrito originalmente por Console.Write($@"xMaxrayx"):

yeah let's live in the DSL era,

Plenty of users out there don't have great internet speeds, and the profile page is designed for all kinds of devices and interfaces, some of which don't handle large files very well.

Escrito originalmente por Console.Write($@"xMaxrayx"):
also, why does the home store show 9999 images with videos?

The Store page dynamically loads more content as you hover and scroll. It dynamically loads videos if you want to play them.

By contrast, the artwork on a profile page is almost always in a prominent position and needs to be loaded instantly.

Escrito originalmente por Console.Write($@"xMaxrayx"):
you do not need to add someone through his profile because "recent players" exit

This assumes friends are always strangers who were met in a game.
Max 9/jun./2023 às 3:09 
Escrito originalmente por metamec:
Escrito originalmente por Console.Write($@"xMaxrayx"):

yeah let's live in the DSL era,

Plenty of users out there don't have great internet speeds, and the profile page is designed for all kinds of devices and interfaces, some of which don't handle large files very well.

Escrito originalmente por Console.Write($@"xMaxrayx"):
also, why does the home store show 9999 images with videos?

The Store page dynamically loads more content as you hover and scroll. It dynamically loads videos if you want to play them.

By contrast, the artwork on a profile page is almost always in a prominent position and needs to be loaded instantly.

Escrito originalmente por Console.Write($@"xMaxrayx"):
you do not need to add someone through his profile because "recent players" exit

This assumes friends are always strangers who were met in a game.





Plenty of users out there don't have great internet speeds, and the profile page is designed for all kinds of devices and interfaces, some of which don't handle large files very well.


and? 10 m/b should be at least the standard speed, people who have low-speed internet may stop using steam

also, steam is meant for PC if you are going to add people with your phone then it's your choice, besides all phones now have 8GB of ram.

This assumes friends are always strangers who were met in a game.

why do you add them? most friends outside of the games don't play which is pointless to have.
You have friend code system if you want to add irl friends or Discord


The Store page dynamically loads more content as you hover and scroll. It dynamically loads videos if you want to play them.

By contrast, the artwork on a profile page is almost always in a prominent position and needs to be loaded instantly.

then add them to the steam profile? no need to load 20 slots show at once when you can NOT see them.
Última edição por Max; 9/jun./2023 às 3:10
metamec 9/jun./2023 às 3:33 
If we are going to go down the road of dismissing useful profile functionality simply because your limited use cases don't realise it, and if we are going to make such rigid statements as "steam is meant for PC", then we can equally say "steam is meant for gaming, not the streaming of animated gifs of sexualised anime characters with your name emblazoned across their knockers".
Max 9/jun./2023 às 3:47 
Escrito originalmente por metamec:
If we are going to go down the road of dismissing useful profile functionality simply because your limited use cases don't realise it, and if we are going to make such rigid statements as "steam is meant for PC", then we can equally say "steam is meant for gaming, not the streaming of animated gifs of sexualised anime characters with your name emblazoned across their knockers".

what? Steam is for PC indeed yeah it's a gaming platform but for PC, why you would use your phone to add people?
the Steam phone is meant for security verification or login or buying discounted games, and some replay on forums,

besides most phones, as I said have 8GB of ram. and it will be more RAM in the future.


streaming of animated gifs of sexualised anime characters with your name emblazoned across their knockers".

?most of these are copyrighted material and not originally from the user, when steam artwork has "you should agree this work is from you" before posting.


but who cares about these rules when you can bypass it with AI tools and spam artworks left and right
Última edição por Max; 9/jun./2023 às 3:50
I think I've only ever had one image that went past the size cap limit. Was just a stupid reactionary image that wasn't a necessity.

I would like some more options though when it comes to uploading art. Like keeping steam from resizing the image unnecessarily and being able to keep transparency on images, guessing this is because they convert png's to jpg's.

Also a fix to profile picture uploads always being blurred on steam discussion boards, unlike ones you can purchase from point shops which are usually significantly more clearer.

Escrito originalmente por sashiro:
Having a upload limit in general is absurdly stupid.

you may ask why: we have 2 GB of personal steam storage for all our stuff, for what do we need a upload limit if we have a storage limit anyways? the majority of users wont even hit their storage limit ever

it makes no sense at all, especially because you can upload screenshots of literally any size

I've actually seen situations where various people will upload significantly large files to forum posts that end up slowing down loading speeds due to the large sizes. It's not a common occurrence, but it can happen. These forums are already a mess as is at times to begin with. I don't feel a cap is a bad thing, they could maybe argue for larger cap perhaps instead?
✝✝✝ 24/jun./2023 às 13:31 
Escrito originalmente por blizaardy | Artwork Designer⭐:
Escrito originalmente por brian9824:
Simple, upload artwork at or under 5MB. Problem solved.
Artworks under 5MB looks terrible quality. That's not solution. Nobody wants to get artworks because of that.
Compression has gotten good enough we can easily retain quality across formats.
Max 24/jun./2023 às 13:37 
Escrito originalmente por _:
Escrito originalmente por blizaardy | Artwork Designer⭐:
Artworks under 5MB looks terrible quality. That's not solution. Nobody wants to get artworks because of that.
Compression has gotten good enough we can easily retain quality across formats.

No,

beside almost "Compression" from old day standard bc of low speed internet and low ram.
Última edição por Max; 24/jun./2023 às 14:09
[?]legit 24/jun./2023 às 14:19 
Escrito originalmente por _:
Escrito originalmente por blizaardy | Artwork Designer⭐:
Artworks under 5MB looks terrible quality. That's not solution. Nobody wants to get artworks because of that.
Compression has gotten good enough we can easily retain quality across formats.
Which formats do you mean? Steam supports gif and apng, any tiny bit of compression is directly affecting the image quality. And apng can't really be compressed, it's one of the worst web formats imho.
LV 24/jun./2023 às 14:23 
I was trying to post a gif artwork based on my profile background but unfortunately I can't compress it down to 5mb :(
Max 24/jun./2023 às 14:26 
will people who post hentai or anime from TV EP are the blame, steam says your art should be orignal but these useres didnt fellow the rule and spam all gif on there guids/main profile, wish just one but its like 5-15 gif-s
Última edição por Max; 24/jun./2023 às 14:27
LV 24/jun./2023 às 14:28 
Unfortunately, now the way is to post static art and look for a static profile background as well.

the compressed of gifs that I can do at least reaches 7mb without changing the frames
Última edição por LV; 24/jun./2023 às 14:30
Max 24/jun./2023 às 14:32 
yeah sadly, steam just said f### you all and we suffer all because of theses users.

seems next steps will be limit addon uploading because of "bot" workshop.
Última edição por Max; 24/jun./2023 às 14:34
LV 24/jun./2023 às 14:44 
Yes, it would be good if they implemented a cloud posting limit where each user would be entitled to a certain amount of space, but unfortunately it is difficult for steam to implement something like this because it is a more difficult path.
GridNom XP 24/jun./2023 às 21:10 
Escrito originalmente por Console.Write($@"{xMaxrayx}"):
will people who post hentai or anime from TV EP are the blame, steam says your art should be orignal but these useres didnt fellow the rule and spam all gif on there guids/main profile, wish just one but its like 5-15 gif-s

Haha absolutely right. Every other profile I visit, I see there big t*ddies anime girl shaking which are not even made by them. Talk about 0% creativity but 100% stealing artworks from 3rd party websites.
Última edição por GridNom XP; 24/jun./2023 às 21:11
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