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Wine runs on Macs, but it's significantly worse than on Linux. Mac graphics libraries are missing features that others rely on for compatibility in the translation layers... I don't have the first-hand knowledge to tell you whether or not that got better with Metal 3. You'd probably get a sense of it if you searched the web for "mac wine dxvk metal" or so.
On top of that, it only really makes sense for Valve to burn money propping up Linux since Windows is such a threat to Steam's existence. There's no business justification like that to justify a similarly massive investment in building up Wine on top of macOS. More the opposite. If anything, Apple's more hostile to third party developers than Microsoft is.
This is also discounting the fact that proton is x86 based which can’t even run on M1 anyway. So why waste time trying to make something work that Apple is absolutely going to kill off in a few years
I mean once Rosetta2 is killed off in a few years everyone Mac library is going to die no matter what
There are a lot of low quality, slow laptops out there.
No need for an overpriced one just for the Apple branding...
looks like u clearly don't know what ur talking about, pre-arm64 (Apple Silicon) maybe bad cuz of intel, but now we have potent hardware (Desktop RTX 3080 territory) in a slim 14" body laptop, that sips power peak 60W for me CPU+GPU, there isn't anything windows that get's close, and u know that ;) so it's just a matter of time till the x86 world slowly adapts ( what they already do ) to get on that level... x86 is dead.