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报告翻译问题
Only makes no sense if you forget or willfully ignore the fact that non steam users buying the Deck directly translates to more people using the Steam store and more people buying games from Steam that otherwise wouldn't.
Stating that "markets are different" once in a while does not change this reality. The more people using your device, the more people using your store, same as for regular consoles, unless you believe that only people already heavily invested in Steam purchased the Deck, which a quick look online, especially on Youtube, will quickly disprove.
Not much of a reality when you can't even buy the steam deck without having a steam account, unlike users being able to buy a PS5 without a Sony account. Yet another example of the markets being different.
Somewhat accurate, but again your woefully confused between consoles with a locked OS and the steam deck with an Open OS. Lots of people did in fact buy the steam deck to remove steams OS and install other OS's and play EPIC, and other games on it as well. Something which a quick look online, especially on Youtube, will quickly prove....
Again its very different from the consoles with their locked ecosystem, and sunk costs. Where once you buy into say a Playstation your less likely to shop around because you are heavily invested in them and the equipment proves a barrier.
With Steam and the Steam deck your not locked into any one system, having one game or 1000 games on steam doesn't effect your ability to buy/play games from other stores as the hardware isn't locked to Steam like a console is. Its why people can use Steam, battle.net. Epic, etc all on the same device, unlike people only being able to play playstation games on PS5..
It's basic fundamental differences between a locked console and an open PC.
Of course your getting off on a tangent as usual. The entire point was that if exclusives were supposed to increase users of Steam then it would be nonsensical to make it limited to the steam deck. A STEAM exclusive which would also be playable on the steam deck would make far more sense. Making it exclusive to JUST the steam deck doesn't make any sense when it could be exclusive to the entirety of Steam instead. Such as if they made HL3 and it was playable only on Steam which includes the steam deck and OTHER portable PC's that can also run steam games.
If thats how you want to view it that's your prerogative. In my opinion if it was designed to get people into the ecosystem it would be sold without requiring an existing Steam account, and it would be marketed differently.
All the marketing and the hype around it is advertising it as playing your existing library which shows that its targeted to those who have an existing library and a way to play your library on the go.
If someone didn't have a PC and wanted to get into steam gaming i'd NEVER suggest the deck to them, better to spend an extra $300-400 and get a good gaming PC vs having their sole source of gaming be the deck with its limitations.
Valve has been dabbling in hardware for a while now, and they've had a huge success in the deck because they leverage their existing customers with existing libraries while at the same time keeping the device open so people can play their competitors games as well.
I've always had a foot in both worlds, always loved PC gaming but I've been in love with console gaming for even longer, so naturally I want to see the Deck succeed, and I can very much see it succeeding if Valve doesn't treat it the way they've treated their previous hardware experiments.
In my opinion, the main thing Valve is doing wrong is they aren't putting these in stores, they need that visibility for the more casual market. There's a lotta people out there with disposable income to burn that would buy one on a whim, if they knew it existed.
Dedicated gamers, even if they aren't primarily PC gamers, are aware of the Deck because they consume gaming media, talk games on Twitter, etc. So there will be Non-PC gamers buying the Deck. But at the same time I've had a couple of conversations with other dads that don't even know what Steam is, and these type of people will never know about the Deck unless someone like me tells them, or they see it in a store, until then, they'll buy for their kids what they see: Playstation, Xbox, Nintendo.
Putting these devices in Stores would honestly do a lot more for the Deck than exclusive titles.
Simply going "markets are different" is completely missing the big picture.
The markets aren't even that different anymore.
1) the game is functionally going to be a linux game so it cant really be 'steamdeck' specific since it will run on any linux system
2) while the steamdeck has a lot of cool things at a really base level you can pretty much boil it down to "A PS5 SixSense controller with a screen" meaning basically how are you going to make this 'only' run on a steamdeck when realistically you can run this game on any system that has a gyro controller. You don't even need gyros either really.
This isn't like VR where you NEED custom hardware to replicate the experience. This would even conceptually just a linux game where you need a controller.
The Apeture Lab demo is the 'entry point' into the console. It designed to show you all the feature including the gyros. There's no point in making some other 'exclusive' since fundamentally there's little point in doing so. There are already exclusive things you get for various variants of the steamdeck. You're really not going to get anyone to buy a steamdeck just because some 'exclusive' game is on it unless you make something that really pushes the hardware. ANd fundamentally there's nothing about the steamdeck where you would literally not just be better off making a normal game and make it steamdeck compatible out of the box. You are not going to get a HalfLife:Alyx out of this.
They just finally released them in Japan, South Korea, Hong Kong, and Taiwan 2 weeks ago as they didn't have a sufficient supply to meet the demand. Australia is still waiting as is multiple other regions.
What they are doing now is far more logical, and nothing will stop them from releasing in stores at a later date where their profit will be greatly reduced, after they have already gotten all the low hanging fruit where they were able to maximize their profit margins. After all the deck is marketed towards existing steam users, hence why advertising it on Steam makes sense.
It's almost as if their target market at the moment is existing Steam users.... Huh funny how that works out...
#1 Steam deck would be successful as a free form Mobile Console system that could intergrate with all other console systems, example if steam deck could connect to
Steam
Epic games
Sony playstation Store
Xbox store
Nintendo store
and any other platform gaming services this would be a win for Users
Steam would make there money by selling the consoles and offering players a better option then stuck at home console gaming, the fact that steam does and can work with these companys as 3rd party sales is important.
Sony had the PS vita that had little to no moderate success again we see nothing but platform blocks that these companies want or expect us all to buy several consoles just to play the games we want.
A universal console would be in the best interest for everyone that games. As far as i know you need a sony playstation account now to do anything online with PS4 or PS5, even without a paid for account you still need one to even log into updates or youtube, requires PS store log in.
i don't use xbox so can't comment on that, i made the mistake of buying a PS4 a few years ago for cheap an honestly never touch the thing , i do use the ps 4 controller with my PC so not a complete fail.
Steam deck could have much success but it needs to be a open platform os capable of running everything for it to be viable, i like the idea of it but joysticks break an go bad, are you gonna really wanna dish out a few hundred dollars everytime your greasy potato chip fingers ruin the buttons or joystick, of you accidently drop it but it doesn't break the screen just messes up the joysticks.
you only wish you could fly the plane this good, if we are gonna crash you can blame it on the weather, my piloting skills are top notch, worse case i will bail an parachute to safety.
Thanks for riding on the freedom of expression air lines, your luggage was left at your departing Terminal, please claim it as you return to your place of origin.
Universal consoles are not possible because the console manufacturers don't want them.
if so steam deck would have much more viability
Yep - https://www.windowscentral.com/gaming/pc-gaming/how-to-install-epic-games-on-steam-deck
Also Xbox gamepass - https://www.dexerto.com/tech/game-pass-on-steam-deck-1896451/
Steam doesn't do what EPIC does and restrict gamers.
This means people can also make a settings profile for the Deck, and ensure if they want it to, that things can be tweaked for said profile to give the best performance for their testing results. Not sure how valuable a Deck-Exclusive would be, though, compared to swappable profiles for it to work on the Deck.