Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Be like Nicolas Cage!
To make it clear, imagine that you are a person who hates anime, and someone posted an anime model on the workshop of a particular game. According to the current system, your opinion is 10 times more important than that of someone who likes anime. Is that ok?
I read the thread and you posted.
However, for workshop stuff it makes sense, but if the system is fixed and balanced.
I'm a modder btw, and some people disliking doesn't affect me.
1 dislike counts exactly the same as 1 like, but thats irrelevant. 4 likes and 1 dislike is the same as 8 likes and 2 dislikes. Both are a 75% approval rating.
Your example of a 4:0 and 36:4 are of course not the same, one has a 100% approval rating and the other has 89.2% approval rating. But just 1 dislike on that 4 drops it to 75% well below that 36:4's near 90%
I've made mods for more than 5 years now, and I've seen how not just my own addons, but those of my friends and other modders I know are completely buried after a couple of bad ratings (once you drop too low in the list, it's almost impossible to make a comeback. After 7 days have passed, the mods use to be forgotten forever.
Mods come and go in popularity, especially in gmod. It happens. It's not the dislikes, it's people's short attention spans. I've been a modder for 8 years, and whatever power you think dislikes have just isn't there.
First of all, nobody has made any statement about removing the dislike button for screenshots, artworks, videos and user reviews, where it has currently no purpose (if you cannot see the effect of pressing a button, why would you want to use it?).
Second, in the case of mods (and guides, which I forgot to mention), they have a 5-star-rating-system, as said before, where the stars are assigned according to the like/dislike ratio, as explained by @fluxtorrent. That's fine to me and it's a good indicator of the quality of a mod. However, mods should not be listed in the "Most popular mods of the week" section according to that ratio.
This is the definition of "popular": "Liked, enjoyed, or admired by many people or by most people in a particular group".
Back to the examples I made up before and based on that definition, a mod with 36 likes and 4 dislikes is more popular than another mod with 4 likes and 0 dislikes. Out of 44 people, a vast majority preferred the first mod.
On top of that, you have the guys who actively fake the stats, which nobody mentioned too.
But people will know that N. Cage made another bad movie (propably), so this is incomparable, cuz almost nobody will know about thoose mods.