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csepi0101 Aug 6, 2022 @ 3:17pm
VALVE DESTROYED THE WORKSHOP DOWNLOADER SITES
1.
when I first saw the "steam", I knew that it was a huge, chaotic, illogical mess and that it wasn't made by geniuses, not by those who made half-life

2.
when I didn't find anything in it at first(and now), for example a simple DOWNLOAD button to download a simple mod, I was already sure they are not on top of the situation

3.
just now, the valve killed the external download sites of workshop mods

so I have to start the game and wait for the not disable type automatic updates of my game until download many many and many (30)gigabytes and then(if he/steam is want) the small mod file of a few megabytes.

yes, there is lots of logic in this
valve became what gordonfreeeman was fighting against
Last edited by csepi0101; Aug 7, 2022 @ 12:32am
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Showing 1-15 of 59 comments
Snapjak Aug 6, 2022 @ 3:31pm 
1) Steam isn't for you.
2) Nothing has ever stopped mod creators from having their work on an external site.
3) Nothing has ever stopped mod creators from having a link to their mod on an external site.
Mad Scientist Aug 6, 2022 @ 3:39pm 
There's a difference between mod creators hosting their own mods on known websites, and a service that essentially violates the agreements. I've seen someone mention before of a site ceasing their services, I believe it was a cease & desist due to violations; most notably, unauthorized redistribution of licensed material, as that's basically what the workshop does as well, is verify you have the game to get it.

However, it doesn't stop the creators from hosting their mods wherever they like, for any one version of the mod.
Nx Machina Aug 6, 2022 @ 4:02pm 
@ csepi0101

https://www.reddit.com/r/swd_io/comments/uy55qg/we_are_no_longer_serving_any_files_through_our/

Valve has requested that we stop retrieving and redistributing content. We are not interested in the consequences of non-compliance. This site was maintained by hobbyists and dealing with legal is not part of the hobby.
Yzal Aug 6, 2022 @ 4:12pm 
Oh no! i guess mod creators will have to stop slacking off and upload their mods to moddb, nexusmods or whatever. The horror.
It's called STEAM Workshop for a reason you know, it's for STEAM games.
Last edited by Yzal; Aug 6, 2022 @ 4:14pm
Snapjak Aug 6, 2022 @ 4:32pm 
Oh so this was a specific service doing a specific thing that Valve politely (probably) asked to stop doing. I'm guessing because it was making too many calls or something?

Yeah, that still doesn't stop mod creators from having their mods hosted somewhere else.
Yasahi Aug 6, 2022 @ 4:44pm 
Originally posted by Snapjak:
Oh so this was a specific service doing a specific thing that Valve politely (probably) asked to stop doing. I'm guessing because it was making too many calls or something?

Yeah, that still doesn't stop mod creators from having their mods hosted somewhere else.

Breaking the SSA, allowing people with pirated games to download mods and becoming popular in the process sure seems like a recipe for a cease&desist letter or two. Valve did the right thing.
Last edited by Yasahi; Aug 6, 2022 @ 4:44pm
Edifier Aug 6, 2022 @ 11:07pm 
Originally posted by csepi0101:
1.
when I first saw the "steam", I knew that it was a huge, chaotic, illogical mess and that it wasn't made by geniuses, not by those who made half-life

How is it chaotic? It works basically the same as Nexusmods which is the largest site for Mods.
You can filter and search for whatever you want.

Originally posted by csepi0101:
2.
when I didn't find anything in it at first(and now), for example a simple DOWNLOAD button to download a simple mod, I was already sure that it was done by people with mental deficits

Press the big bright SUBSCRIBE button on a mod page.
Maybe this is an issue with you instead of Valve.


Originally posted by csepi0101:
3.
just now, the valve killed the external download sites of workshop mods

so I have to start the game and wait for the not disable type automatic updates of my game until download many many and many (30)gigabytes and then(if he/steam is want) the small mod file of a few megabytes.

yes, there is lots of logic in this
valve became what gordonfreeeman was fighting against

https://www.nexusmods.com
Has more mods than Steam Workshop has.
Ah yes, totally killed it. Totally.

https://mods.factorio.com
Oh and here we have mods for Factorio. Ah yes so dead because of Steam Workshop.

https://thunderstore.io
Here you can find mods for Risk of rain 2, Dyson Sphere Program.

Oh man these mod sites are totally dead by the looks of it right? Right?
csepi0101 Aug 7, 2022 @ 12:28am 
I don't read the comments, thanks for the ideas,I delete the the topic, I don't want to offend anyone,valve etc..
Heretic Aug 7, 2022 @ 2:07am 
Originally posted by Yasahi:
Breaking the SSA, allowing people with pirated games to download mods and becoming popular in the process sure seems like a recipe for a cease&desist letter or two. Valve did the right thing.
The argument is that Valve is merely using Workshop to maintain their monopoly and exclusivity. Epic Games and EA hasn't done this, and if they did most on here would be in uproar. Modding services already exist and have done for years, and these modding services target games, not specific DRMs.

I don't see how this has anything to do with piracy. If it did then Nexus would be constantly smeared by the corporations.
Crystal Sharrd Aug 7, 2022 @ 4:53am 
Originally posted by Snapjak:
Oh so this was a specific service doing a specific thing that Valve politely (probably) asked to stop doing. I'm guessing because it was making too many calls or something?

Yeah, that still doesn't stop mod creators from having their mods hosted somewhere else.


Originally posted by Yasahi:
Originally posted by Snapjak:
Oh so this was a specific service doing a specific thing that Valve politely (probably) asked to stop doing. I'm guessing because it was making too many calls or something?

Yeah, that still doesn't stop mod creators from having their mods hosted somewhere else.

Breaking the SSA, allowing people with pirated games to download mods and becoming popular in the process sure seems like a recipe for a cease&desist letter or two. Valve did the right thing.
Reading the site operators' messafe in the link from Nx Machina, it looks like they contacted Steam Support after their site became popular and were asked to stop.
KalGimpa Aug 7, 2022 @ 8:12am 
Originally posted by Bug:
Originally posted by Yasahi:
Breaking the SSA, allowing people with pirated games to download mods and becoming popular in the process sure seems like a recipe for a cease&desist letter or two. Valve did the right thing.
The argument is that Valve is merely using Workshop to maintain their monopoly and exclusivity. Epic Games and EA hasn't done this, and if they did most on here would be in uproar. Modding services already exist and have done for years, and these modding services target games, not specific DRMs.

I don't see how this has anything to do with piracy. If it did then Nexus would be constantly smeared by the corporations.


if you read the the whole message, even the creator of the program said it would help with piracy.
people were able to pirate the game and then use steam mods to enhance it

what it seems this does is pull steam mods and allow people to use them elsewhere, whether the creator wanted it to or not.

again, even the maker of this said that this is against the tos for steam. nothing is stopping these mod creators from posting their mods on other sites

Originally posted by Crystal Sharrd:
Reading the site operators' messafe in the link from Nx Machina, it looks like they contacted Steam Support after their site became popular and were asked to stop.

yeah. looks like they created it for a single game and it just became more than they thought it would. they did the right thing, making sure they were not going to get on any trouble
davidb11 Aug 7, 2022 @ 1:45pm 
Originally posted by Bug:
Originally posted by Yasahi:
Breaking the SSA, allowing people with pirated games to download mods and becoming popular in the process sure seems like a recipe for a cease&desist letter or two. Valve did the right thing.
The argument is that Valve is merely using Workshop to maintain their monopoly and exclusivity. Epic Games and EA hasn't done this, and if they did most on here would be in uproar. Modding services already exist and have done for years, and these modding services target games, not specific DRMs.

I don't see how this has anything to do with piracy. If it did then Nexus would be constantly smeared by the corporations.

I don't know why anyone thinks Steam workshop somehow triggers a Monopoly.
THat makes no sense ever.
Heretic Aug 7, 2022 @ 3:42pm 
Originally posted by davidb11:
I don't know why anyone thinks Steam workshop somehow triggers a Monopoly.
THat makes no sense ever.
Because you have to buy the game on Steam to access the game's workshop. Workshop isn't needed, because we already have dedicated modding sites that service games, not DRMs. The pro argument is that modders can host the mods elsewhere. This is true, but this does alter the fact that Valve is using Workshop to push and maintain their monopoly. It is the only reason why Workshop exists.
Last edited by Heretic; Aug 7, 2022 @ 3:47pm
davidb11 Aug 7, 2022 @ 3:47pm 
That's literally not how this works at all.
There is no monopoly here.

As long as Epic Game Store and GoG exist, and all the others, Steam never never a monopoly.

And the Workshop cannot ever be used as an indication of a monopoly. AT ALL.

Why are people so confused here?!

The workshop is for Steam games.
There's nothing wrong with that.
AT ALL.
Heretic Aug 7, 2022 @ 3:57pm 
They are not Steam games, they are just games being sold on Steam. The fact that you confuse that highlights the manipulation at work. Modding sites service games not DRMs. Mods on Nexus will work on games brought from different sites. That's the perk which also holds back corporate monopolies, which are historically bad for customers.

Workshop exists to slowly take over the modding scene, in the exact same way Steam took over and became the monopoly as a store front. Why else would they provide the service and then insist it's only for games sold on Steam?
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Date Posted: Aug 6, 2022 @ 3:17pm
Posts: 59