Give Valve the authority to manually ban cheaters for ALL games
Please consider creating an Anti Cheat Department on steam. To put it short, overwatch from cs go, but for all multiplayer games.

Make it optional for games to participate in that system.

This Anti Cheat Department would only ban very obvious cases. Let players record a short 15 seconds video proof, and send it to the Anti Cheat Department. Valve will then eventually issue a ban.

Again, I'm only referring to very blatant rage aimbot cheats, where there's no chance of issuing a false ban.

A lot of cheaters feel untouchable. This needs to end.
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Tito Shivan の投稿を引用:
If one REALLY wants to erradicate cheating there's already a 100% effective and surefire way of getting rid of each and every cheater, present and future.

Remove online multiplayer from all games.

I'd personally be happy with that.
Or.. y'know... just ban a cheater, especially when served on a silver platter to Steam?

What else can one do if you're sending in a video clip, along with the time and the profile to Valve?
legit の投稿を引用:
Tito Shivan の投稿を引用:
If one REALLY wants to erradicate cheating there's already a 100% effective and surefire way of getting rid of each and every cheater, present and future.

Remove online multiplayer from all games.

I'd personally be happy with that.
Or.. y'know... just ban a cheater, especially when served on a silver platter to Steam?

What else can one do if you're sending in a video clip, along with the time and the profile to Valve?


Fake the video clip.
legit の投稿を引用:
Tito Shivan の投稿を引用:
If one REALLY wants to erradicate cheating there's already a 100% effective and surefire way of getting rid of each and every cheater, present and future.

Remove online multiplayer from all games.

I'd personally be happy with that.
Or.. y'know... just ban a cheater, especially when served on a silver platter to Steam?

What else can one do if you're sending in a video clip, along with the time and the profile to Valve?


don't the game devs have the ability to use steams game bans already?
legit の投稿を引用:
Tito Shivan の投稿を引用:
If one REALLY wants to erradicate cheating there's already a 100% effective and surefire way of getting rid of each and every cheater, present and future.

Remove online multiplayer from all games.

I'd personally be happy with that.
Or.. y'know... just ban a cheater, especially when served on a silver platter to Steam?

What else can one do if you're sending in a video clip, along with the time and the profile to Valve?
Someone already demonstrated why videos alone will not work if someone pretends to be someone else. Video is not good enough. Often Devs/Server owners/admins can use certain plugins and watch players, obvious cheating would be seen utilizing those and they can be banned from the server, reported, and then the proper systems deal with them.

Developers in some games even go to reports, join the server and can do their thing to then game-ban blatant cheaters. The other main issue people are noting; cheaters are unlikely to utilize their own main account, often relying on phished accounts.

F2P will always have cheaters just making new accounts, the only way to curb it more is to make it a standard game cost to play which will reduce but not remove the problem; bad people, often whom hijack accounts or make F2P accounts.

The only true way to deal with it, as it happens, is to make an over-bearing system that will make many people unhappy.
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.
legit の投稿を引用:
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.


So Valve should hire people to moderate other games?

Lol.
legit の投稿を引用:
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.
That makes the video primarily worthless since the replay would be more obvious, especially if it utilizes the same sort of tools that other game Devs and server admins can utilize, which is much better.

You're still going over the fact this would have basically zero effect, unless a system is made to be very intrusive or burdensome, which would likely utilize payment information, name, address with verified billing etc; things most people don't want, just to stop some cheaters.

The best people can do is not play F2P games or on servers without active admins.
KittenGrindr の投稿を引用:
legit の投稿を引用:
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.


So Valve should hire people to moderate other games?

Lol.
So Valve should hire people to keep cheaters out of their community to ensure everyone has a fun online experience?

ha, good one, right? :D:
legit の投稿を引用:
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.


so,

who pays for it?

who is going to record everything, steam or the game's dev/pubs?

or are we talking just looking at logs? even then, who holds the logs?

who is ultimately in charge, can a dev reverse it if they want to?
Mad Electric Scientist の投稿を引用:
legit の投稿を引用:
As mentioned before, they can check the in-game replay. This can't be faked.

The video is just there just to make sure they'll look into each individual report. Otherwise they'd only look on a case once it get 1000 reports for example.
That makes the video primarily worthless since the replay would be more obvious, especially if it utilizes the same sort of tools that other game Devs and server admins can utilize, which is much better.

You're still going over the fact this would have basically zero effect, unless a system is made to be very intrusive or burdensome, which would likely utilize payment information, name, address with verified billing etc; things most people don't want, just to stop some cheaters.

The best people can do is not play F2P games or on servers without active admins.
hmm how about you start at step 1 and not at step 5.

I don't care if a banned cheater will create a new account. He's free to do that and spend $30 for the game again, well knowing that he can get banned anytime again.

Why would banning a cheater have zero effect? :O
legit の投稿を引用:
KittenGrindr の投稿を引用:


So Valve should hire people to moderate other games?

Lol.
So Valve should hire people to keep cheaters out of their community to ensure everyone has a fun online experience?

ha, good one, right? :D:
All games are not steams community. The respective game has their own community, if it's not a Valve created game, it's not the Steam Community as a whole; it's each specific games community.

Leaving it up to any one Dev to deal with in cases can be much better, as some Devs are very unforgiving and look for alt accounts of cheaters, but so does the anticheat; though Devs when looking will ban on the spot, without the delay of the anticheat.

KalCuey の投稿を引用:
so, who pays for it?
Asking the real question right there.

legit の投稿を引用:
I don't care if a banned cheater will create a new account. He's free to do that and spend $30 for the game again, well knowing that he can get banned anytime again.
First, most cheating is F2P games or hijacked accounts, so you would be having no effect on where the cheater really is or what their real account really is.

legit の投稿を引用:
Why would banning a cheater have zero effect? :O
Look at the VAC section, look at the game hubs of people saying they got "hacked" and that they received a game ban. That is primarily why; people get banned in F2P games for cheating and wont admit it, or they gave their login away on a premium game, someone used their account to cheat with, and the account used to cheat is banned.

Zero effect, cheater gets to play often with delays, so by the time they're caught it's too late. The system is made to delays so cheat creators dont know what new stuff is or is not detected that they create.

Want to solve the real problems? You either become too burdensome, overly intrusive, collect too much data which may be illegal in some countries, or you have each cheat creator punished which would be extremely unlikely.
最近の変更はMad Scientistが行いました; 2022年9月11日 8時14分
legit の投稿を引用:
Why would banning a cheater have zero effect? :O
Because there would not be a difference between now and with your suggestion active. In both cases the notorious cheaters will simply create or hijack a new account and keep cheating. Your suggestion is also easy to go around by making a Steam account per game.

It does nothing to actually stop notorious cheaters, who are the main problem. All it will do is be a hurdle for the people who make a one time mistake, for whom an individual game ban already is enough to learn from.

Your suggestion punishes the wrong people.
KalCuey の投稿を引用:
so,

who pays for it?
Valve.

KalCuey の投稿を引用:
who is going to record everything, steam or the game's dev/pubs?
The game. Games already have a replay system like in cs go, theatre mode in call of duty.

KalCuey の投稿を引用:
or are we talking just looking at logs? even then, who holds the logs?
We're talking about full gameplay footage.

KalCuey の投稿を引用:
who is ultimately in charge, can a dev reverse it if they want to?
In the same way false VAC bans are handled. Keep in mind Valve has already the authority to ban people from other games with VAC.
Crazy Tiger の投稿を引用:
legit の投稿を引用:
Why would banning a cheater have zero effect? :O
Because there would not be a difference between now and with your suggestion active. In both cases the notorious cheaters will simply create or hijack a new account and keep cheating. Your suggestion is also easy to go around by making a Steam account per game.

It does nothing to actually stop notorious cheaters, who are the main problem. All it will do is be a hurdle for the people who make a one time mistake, for whom an individual game ban already is enough to learn from.

Your suggestion punishes the wrong people.
My suggesting is to ban cheaters.

It's poorly written by myself. I don't want to cross ban people, I only want to ban people in non valve games that VAC misses.
legit の投稿を引用:
My suggesting is to ban cheaters.
Which already happens.
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投稿日: 2022年9月10日 8時30分
投稿数: 251