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Click what ? mouse ?
https://steamcommunity.com/discussions/forum/10/135507548120407092/
What games?
How 'strong' a connection are you using?
Last time I tested it was over a 100Mbps line at home and 50Mbps Wifi at the remote location 13km away,
playing 'One Finger Death Punch 2' with no noticeable lag.
How do you play kilometers away ? Last i checked it needs the same network for it to work... I tried to use my home connection on PC and mobile data on phone but no dice...
I've got a Steam Link, everything is instant response and high quality if the signal is good.
Also if you're going to post in Suggestions/Ideas, you should have a suggestion.
Well I tested again with my phone on mobile data only and I can still connect to my PC.
You must have something blocking or not installed right.
Because speed isn't the important part when it comes to gaming. Ping and it being stable is. If you're getting wifi interference the ping will be spiking and that causes lag. For streaming videos it's fine as they buffer but for games spiking sucks.
Issue will be worse if your PC and the tablet is using wifi. Have PC plugged into the modem/router and then you're only delaying with the wifi for the tablet. If it's still sucks lower settings and/or use the tablet closer to the mode/router as
The steam link as well as steam remote can work over the internet. How good the latency or video quality is depends on many factors but from a purely technical perspective it works fine. Connectivity issues generally are firewall related
For streaming rock solid latency and stability are more important than speed. A 1gbps internet is pointless If it’s over a high latency satellite connection. Local ac1700 Wi-Fi is pointless if your upstairs neighbor is making microwave burritos constantly screwing up your wifi signal. Meanwhile a rock solid but slow 10mps ADSL commercial line will perform like butter.
Also note that most ISP only show download speeds. Upload speeds can vary dramatically in speed and quality. Most people incorrectly state their download speed as the metric and do not know what their upload speed actually is
As a side note I’ve done streaming from literally across the Atlantic. It wasn’t very good mind you. High latency and video quality suffered. Obviously something like Doom wasn’t going to be great to play. But for games where that kind of thing can be tolerated (turn based game, visual novels, etc) it worked
I'd rather have avoided giving my location but there goes. I am in a valley, the closest city is Mulhouse. The city has a good coverage. I use fiber at home. When it comes to phone i have a pretty basic one but it has 4G/LTE. I installed the official app, keep steam updated, try with and without beta. I can't manage to get it working at all this way...
First off you need to have a decent router. Having tested on a decade-old ISP-provided router vs a newer model — there is simply no comparison.
Second: the client does play a role. I will give you an example: Host and Client were both connected through utp cable to the router. But the client was a cheap android TV Box. There was severe lag on games where the stream bandwidth went above 50 Mbps. I did not really bother to find out if the TV box's lan adapter was the issue or something else — I tried out with a better device and everything worked fine with no discernible latency, even when swapping cable for wifi on the client's end.
So, every part of the chain has to work well.
- Hardware that does not suck.
- No interference if you are using wifi, especially if it is 2.4 Ghz (this was suggested in an above post as well).
- Decent cabling.
Concerning the question of Steamlink over WAN: you need to open specific ports on your router for it to work. It's the usual ports that Steam advertises on their FAQ as far as I know.
Finally: if you cannot fix your issues with SteamLink I'd suggest that you also check out Moonlight + Geforce Experience. In my experience (ha-ha) it feels like the use of this software allows for even more "patchy" connections, at the cost of worse image quality (but no noticeable latency issues).