mandiokai 16 MAR 2022 a las 6:09 a. m.
Does it run? Steam should have a tool that allows us to see which games would run in our computers.
I know there is already an website that allows us to check if a game runs on our PC or not (called "Does it Run?"), however, this websites focuses more on popular games, leaving more unknown games aside.

And sometimes it doesn't have this kind of information about games that are new or that have open Beta's/Alfa's/Demo's, so people kinda shoots on the dark when trying to find new games to play.

I know that for some players this isn't a problem, but not everyone has the conditons to buy a powerful computer.
< >
Mostrando 16-30 de 45 comentarios
Teefa 16 MAR 2022 a las 7:52 a. m. 
Publicado originalmente por Mr. Gentlebot:
Publicado originalmente por TheyAria:

What would be the liability beyond a refund?
Advertising law & Consumer law, for starters.

Ignorance of law does not mean it wont apply when you design something to tell people if something will/will not work. Having worked with a legal team before in terms of products, you really should bow out of this one.

How would searching for data already provided on the store page change that?

And you still haven't answered how that would *increase* liability or damages. Should Steam avoid 10 sales to prevent one refund? Having worked on a business team before, you should really bow out of this one :b
Última edición por Teefa; 16 MAR 2022 a las 7:54 a. m.
nullable 16 MAR 2022 a las 7:54 a. m. 
Publicado originalmente por TheyAria:
Publicado originalmente por 8bitbeard:
If some Valve-made algorithm said "Your computer is compatible!", and someone bought the game based on this information, and it didn't work. Now there's a liability problem.

What would be the liability beyond a refund?

Well we're not talking one user and one game. It's millions of users and millions of games. So if there can be an argument Steam's system isn't accurate and misleads people into buying games they can't play, and some of them will end up ineligible for a refund. It creates the possibility of a class action, and possibly regulatory fines.

The problem is ultimately system requirements themselves don't have a standard and the publisher provided information doesn't always yield itself to the sort of feature being asked for. It's really garbage data that human beings interpret. It's not the sort of data you can use that well in data processing because it's all over the place. You end up having to make a lot of guesses and assumptions to smooth out the rough spots and that yields to crappy results.

And most stores simply know better than to release a tool users think they want, but will reject when it becomes clear it's not accurate or useful, or second guess/double check, and they're better off interpreting the requirements themselves, or asking around.

If system requirements were overhauled and standardized with data processing in mind, then maybe. But as is, it's GIGO, Garbage In, Garbage Out.

it's not a bad idea, there's just a lot of reasons it's harder to implement than some people want to admit and those reasons stem back to how system requirements were presented on boxes 25 years ago. It's silly, but nothing has changed either, so we're stuck.
Última edición por nullable; 16 MAR 2022 a las 7:58 a. m.
Mad Scientist 16 MAR 2022 a las 8:06 a. m. 
Publicado originalmente por TheyAria:
How would searching for data already provided on the store page change that?
It's tiring giving the answer to someone unwilling to see the answer.

If VALVE (Steam) makes and provides their own guesses or otherwise VALVE says people can run it, then that's a Valve problem, not a Game Dev/Publisher problem. If they only provide the Min/Rec specs on lookup of any one game, using information provided by the dev, without saying you can/can't run it - those are entirely different things.

Publicado originalmente por TheyAria:
And you still haven't answered how that would *increase* liability or damages. Should Steam avoid 10 sales to prevent one refund? Having worked on a business team before, you should really bow out of this one :b
Ignorance of the law, again, does not excuse the consequences of law.

False advertising is a heck of a thing, and when the EU gets involved - and they LOVE getting involved - you can easily see billions of dollars as a fine, let alone a high-millions cost.

If the EU can get google and facebook, they can easily get Valve to be fined. The best part is, Valve seems aware of the predatory nature of some users & entities such as the EU.
Última edición por Mad Scientist; 16 MAR 2022 a las 8:06 a. m.
Teefa 16 MAR 2022 a las 8:07 a. m. 
Publicado originalmente por Snakub Plissken:
Publicado originalmente por TheyAria:

What would be the liability beyond a refund?

Well we're not talking one user and one game. It's millions of users and millions of games.

Why would making that data searchable make it less accurate? Wouldn't we already be seeing millions and millions of users demanding refunds for the already posted system requirements?

Publicado originalmente por Snakub Plissken:
So if there can be an argument Steam's system isn't accurate and misleads people into buying games they can't play, and some of them will end up ineligible for a refund.

Why would making that data searchable make an unplayable game ineligible for a refund?

Publicado originalmente por Snakub Plissken:
It creates the possibility of a class action, and possibly regulatory fines.

Why wouldn't Steam refund those games? If the game is refunded, what damages would need to be remedied? What class would be seeking these remedies?

Publicado originalmente por Snakub Plissken:
The problem is ultimately system requirements themselves don't have a standard

And yet, this information is provided on every single store page, before every single sale. How is it that this information is accurate enough to be a store requirement, that it is accurate enough to allow Steam to sell games with an acceptable refund rate, but then not accurate enough to search for?

Publicado originalmente por Snakub Plissken:
You end up having to make a lot of guesses and assumptions to smooth out the rough spots and that yields to crappy results.

How is this not already true enough for the already provided system requirements? Does the current system of system requirements, sales, and potential refunds not already address this?
Última edición por Teefa; 16 MAR 2022 a las 8:14 a. m.
Start_Running 16 MAR 2022 a las 8:19 a. m. 
Publicado originalmente por TheyAria:
Where are these “100's of thousands in damages” coming from? If you buy a $60 game and it doesn’t work. You get a $60 refund. It’s net zero.
Read. You and consumers like you are not the ones that are the problem for Valve. It's the PUBLISHERS selling their products on steam. Those that can show that Steam's system has cost them sales, and really to do that all they'd have to do is cobble together a system specifically designed to fall into the detector's blind spots.

Publicado originalmente por TheyAria:
Steam already handles refunds. They wouldn’t owe the publishers anything. The (already!) stated system requirements already cover the vast majority of sales without subsequent refunds.
They would in deed owe the publishers. Tampering with the labelling of someone else's product is a very serious thing. Ascribing characteristics to it that the producer does not authorize is grounds for legal damages.

Publicado originalmente por TheyAria:
The publisher sets the requirements at a level that avoids too many technical refunds. Steam posts that information on every page because knowing the requirements increases sales. How would making that already available information searchable increase liability or potential for damages?
Posting the requirements is a legal requirement. It's not about boosting sales. It is literally THE LAW. And Steam merely displays the information the Publisher post.


Publicado originalmente por TheyAria:
Again, how would a frequently requested feature that would seemingly drive new sales with no downsides that don’t already exist be bad for Steam?

You've been told this already. You simply do not wish to understand or are in capable oif doing so because you only look at the scenario from one of the three POVs. Widen your scope of thought and you'll understand why as said. Literally NO software retailer does this. Not even Microsoft . About the only company that could sdo something like that is APple and only because they literally contro the software, the OS, & the hardware, and even they are rather hesitant to make such statements.
Nx Machina 16 MAR 2022 a las 8:24 a. m. 
Publicado originalmente por TheyAria:
“Liability” is a pretty silly reason to not have this feature. I think the oh so helpful forum regulars are just parroting the same misinformation as so called common sense.

Two things:

Steam already posts system requirements and recommendations for games.

There isn’t any liability because the remedy for a bad recommendation is direct, simple, and quick. The remedy is refunding games that don’t work.

Developers, publishers post the system requirements and they are not specific, they are mimimum, recommended.

Secondly, recommendations for games is irrelevant to the subject as it is not a guarantee it will run on your system only that it is worth playing.

And finally liability is very relevant.

Liability - the fact that someone is legally responsible for something

Hence why developers, publishers DO NOT commit to games running on your PC because they CANNOT test every possible PC config out there. They list min, rec specs to remove liabilty.

Valve cannot commit to another developers game running on your PC, again liabilty and would open themselves up to be sued by both the developer and the user.

Sites like "canyourunit" also do not commit to games running on your PC, they only give you a general idea.

The mantra is KNOW your PC and what it is capable of based on the current games you have.
Última edición por Nx Machina; 16 MAR 2022 a las 8:27 a. m.
Teefa 16 MAR 2022 a las 8:25 a. m. 
Step 1: Steam makes searchable information already provided on their store
Step 2: ????
Step 3: Bankruptcy!
Mad Scientist 16 MAR 2022 a las 8:29 a. m. 
Let me simplify this for you, since you're not comprehending the answers.
Publicado originalmente por TheyAria:
Step 1: Steam makes searchable information already provided on their store
Min & Rec vs "It CAN" and "IT CANNOT" run on your PC
The OP has made it clear to be like the "canirunit" sites, not by already searchable information.

Read the OP, don't insert your own thinking
If you read the OP, you'd see the difference between what the OP said, and what you're thinking which are entirely different things.

By saying something can or cannot run, Valve would be open to liability.

By giving the user a Min/Rec specs provided by the Dev/Publisher, nothing would change.

Read the OP before you post.
Teefa 16 MAR 2022 a las 8:34 a. m. 
Publicado originalmente por Start_Running:
Tampering with the labelling of someone else's product is a very serious thing. Ascribing characteristics to it that the producer does not authorize is grounds for legal damages.

How would making that data searchable be tampering? Steam and the publisher of the game already agree on the presented data. They have already agreed, accurate or occasionally not, that said technical information works for their business, ie it reasonably describes the product and it provokes a reasonably low rate of refunds.

Making the data searchable wouldn't change the data. It would just put more eyes on more games. Why would a publisher be opposed to that?
Start_Running 16 MAR 2022 a las 8:36 a. m. 
Publicado originalmente por TheyAria:
Step 1: Steam makes searchable information already provided on their store
Step 2: ????
Step 3: Bankruptcy!

So what happens when a publisher lists a 1030gt as their minimum but the user has a 980gtx?

Publicado originalmente por TheyAria:
Publicado originalmente por Start_Running:
Tampering with the labelling of someone else's product is a very serious thing. Ascribing characteristics to it that the producer does not authorize is grounds for legal damages.

How would making that data searchable be tampering? Steam and the publisher of the game already agree on the presented data. They have already agreed, accurate or occasionally not, that said technical information works for their business, ie it reasonably describes the product and it provokes a reasonably low rate of refunds.

Making the data searchable wouldn't change the data. It would just put more eyes on more games. Why would a publisher be opposed to that?
Simple because once it labelled as a 'you can run this' or any such notion is implied then liability becomes an issue.
Última edición por Start_Running; 16 MAR 2022 a las 8:37 a. m.
Tito Shivan 16 MAR 2022 a las 8:39 a. m. 
For starters and to begin with:
1- There's no standarization of the contents of the system requirements.
Devs can simply write whatever they want into the system requirement fields. So for any given field (Memory, CPU, GPU) you're going to find lots of different data kinds
- GTX2070 or better
- GTX2xxx series
- 4Gb of Vram or more
- Any card released after 2010

Steam would have to rework the system requirements from the ground up and have a critical mass of devs to feed the system again with standarised data for such a feature to even start to be usable.

Then we'd be getting into all the other related issues as the lack of standarization of the performance expected from 'minumin' and 'recommended' settings and the variability in performance of systems with identical hardware settings.
Teefa 16 MAR 2022 a las 8:41 a. m. 
Re: Some fool in the comments

A tool that "allows us to see which games would run in our computers" is a search for your own system specs in the database of already existing data of system requirements. There is no essential difference beyond your burning desire to have an argument. It's semantics, not principle.

And again, what would Steam be liable for beyond a refund? (Which they are already liable for when making sales, a specific search beforehand or not)
Nx Machina 16 MAR 2022 a las 8:48 a. m. 
Publicado originalmente por TheyAria:
And again, what would Steam be liable for beyond a refund? (Which they are already liable for when making sales, a specific search beforehand or not)

The OP is asking Steam to have a tool to tell them what WILL run on their PC therefore if you are told it WILL run that creates liability when it does not.
Última edición por Nx Machina; 16 MAR 2022 a las 8:48 a. m.
Start_Running 16 MAR 2022 a las 8:49 a. m. 
Publicado originalmente por TheyAria:
Re: Some fool in the comments

A tool that "allows us to see which games would run in our computers"
Except it wouldn't What it would be is searching teh database for games whoose requirements list the exact components detected in your system.

DOes the game list a 1030gt and you have a 970Ti, tough tits you can't run it. Dev loses a sale, You miss out on a game and steam gets sued by the devs for costing them a sale.

Publicado originalmente por TheyAria:
And again, what would Steam be liable for beyond a refund? (Which they are already liable for when making sales, a specific search beforehand or not)
Mis-labelling, Mis-attribution, label tampering. Take your pick.
Teefa 16 MAR 2022 a las 8:54 a. m. 
Publicado originalmente por Tito Shivan:
For starters and to begin with:
1- There's no standarization of the contents of the system requirements.
Devs can simply write whatever they want into the system requirement fields. So for any given field (Memory, CPU, GPU) you're going to find lots of different data kinds
- GTX2070 or better
- GTX2xxx series
- 4Gb of Vram or more
- Any card released after 2010

Steam would have to rework the system requirements from the ground up and have a critical mass of devs to feed the system again with standarised data for such a feature to even start to be usable.

Then we'd be getting into all the other related issues as the lack of standarization of the performance expected from 'minumin' and 'recommended' settings and the variability in performance of systems with identical hardware settings.

And yet, all of those inconsistencies already add up to a system in which both publishers and Steam agree said data is useful and should be posted. How is it useful on the store page but not useful in a search to find that store page?

Most of those inconsistencies can be reduced to some abstractions. And Valve, by virtue of the feature being requested and theoretical sales promoted by it, has motivation to solve the other issues, by hand, policy or technology. Tech/Game/Sales companies solve all sorts of problems that are hard or require more than 15 seconds of forum conjecture.

The fact that technical performance interacts with subjective measures doesn't need to be solved for this feature to be useful. If and where it fails, refunds are always possible.
Última edición por Teefa; 16 MAR 2022 a las 8:56 a. m.
< >
Mostrando 16-30 de 45 comentarios
Por página: 1530 50

Publicado el: 16 MAR 2022 a las 6:09 a. m.
Mensajes: 45