Steam installieren
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Ein Übersetzungsproblem melden
It will use which ever your system and the game both support. I.e if the ganme supports IPv6 and your systyem supports IPv6 . it willl use IPv6. SImplle as that.
If your game only supports ower protocols then it will use those llower protocols .
What I was ribbing them about was when I disabled IPv4 on my network completely to check how well they supported IPv6, the actual Steam client flat out wouldn't connect. I then re-enabled IPv4 again and the Steam client connected without issue. Double-checked PC, router, etc. I'm wondering if somehow related to a DNS entry their not maintaining a AAAA record for, but haven't gotten bored enough to dig into it.
A Polish ISP somehow broke Vermintide2 due to cutting off ipv4 packets in their stack
https://www.reddit.com/r/Vermintide/comments/8vw9vu/psa_connectivity_errors_are_not_the_game_fault_it/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
I think that's where my view differs. I don't see IPv6 as cutting edge anymore. Also, if I disable IPv4 completely, Chrome, Microsoft Windows, Linux, my NIC and tons of other devices in my house keep working without issue as far as the protocol is concerned. The Steam client would load up, but then try to connect to their servers and stop there. By that, I have to conclude that it's most likely their servers and maybe their DNS records as well that's not setup for IPv6 yet. I guess, technically, the client itself may be IPv6 ready, but the client experience as a whole wasn't when I checked.
It is the newest standard though.
They still support IPv4 too. And so far as I know there's nothing particularly wrong with continued use of IPv4. I mean the whole point of IPv6 was concern over running out of IP addresses, and if enough people have adopted IPv6 and new devices tend to use it that really does reduce the pressure to switch over.
Sometimes that's just the way IT works. Only upgrade when you need to. As opposed to always upgrading to stay current. And sometimes that's done case by case within the same organization.
The client uses Chromium as its base, so I'd expect it to be IPv6 aware. I'd agree your theory is probably pretty close or on the right track.
I know the online features of some legacy games are hardly going to support running on v6-only networks, but I don't really expect that. At a bare minimum I would expect the Steam *client* to be able to work without legacy IPv4 present and actually let me install games.
Any movement on this one from Valve?
Last Post: May 18, 2021 @ 5:57am
Secondly; What do you mean it "doesn't work"?
There's a service within windows that lets it translate addresses of IPv4 and IPv6, so unless you have that disabled and ipv4 disabled there should be no issues.