Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
1. valve would lose a lot of money if we could just resell our stuff after playing.
2. people manage to get scammed / hijacked all the time, imagine the nightmare for the support if they also get tickets or reports because phished people lost their games instead of their items.
3. most people wouldn't buy new games in the store anymore, they would just try to get them cheaper on the market instead.
Keep in mind that the value of physical game copies was in the fact that there were finite copies. With digital, that's not an issue.
Hey Theblaze, the concept I have in mind is allowing the users to access more games broadly and have more choices on the platform. For instance, I pre-ordered the game "Watch_dogs 2" for 35+ dollars, and now it is on sale for 8.99 dollars, and it would be a financial loss for me if I sold it at this price but not the game dev because the 35+ dollars price tag is not there anymore, and the game dev could still make money by selling DLCs. I would be promoting their product, and if it could attract certain players, the other games they developed would sell too. It would be a win-win for all of us.
It's not a win-win for all parties involvedl, it's only a win for you.
Recouping Steams cost isn't the only issue. What about the Devs and publishers?
100% of a sale is split between Steam and the Devs. Why would they agree to user reslling there games for less than what they do and then get minimal money? Used games is one of the dislikes console game makers dislike. All digital is a solution for that and that hasn't happened.....yet.
For the Devs and steam to agree they only agree if they got their money at prices they accept. For that to happen the price would need to be at best the price they'd sell at during a sale.
So let's say the lowest a game has sold for is £10. Provided both Valve and the Dev got the same money as they would if it sold for that price and they agree to that. The price a user sells their game for would need to be more. How much depends on the user and the market at the time. Who is going to by your used version for £11 giving you just £1 when they can by direct from the Dev and Valve cutting out the third party and getting it cheaper?
If you want to sell your used games game on a console.
Some games that have become less popular and the sales have become less prosperous, selling games would not always be making the sales anymore. And the game devs do give away games from time to time, so the motivation behind the game dev could be very different from what we expected, which is my point. We had a distinct focus on this topic, and I can respect that. Even like you mentioned, when the physical copies of games were finite, the game devs also had no control over the second-hand market. The older games will eventually be superseded by the newer, more exciting games that will lose their initial values.I did mention trade as one of the options, and I think this could probably avoid the conflict of all parties' financial interests.
First of all, there is nothing wrong with console gaming as I do both PC gaming and console gaming, and they have their uniqueness that can be entertaining in their own rights. Secondly, I prefer civilized, educated, and mature discussion, and you can stop being an obnoxious and rageful petite teenager. Please go somewhere else with your tantrum because it is not needed here.
It already happened on PC as they succeeded in that, it's currently a process on consoles. In the future everything will become digital only.
Game devs giving out free games do so as they see it as an opportunity at that moment. That's not an argument for a second hand market, which severely undercuts they're primary sales strategies.
As said, why would publishers do deep discounts? Cause things like that very likely are the first to be sacrificed to regain lost income from second hand sales.
Unless actual laws get changed regarding this, there is no incentive for them to allow it or pursue it.
I have never tried to enforce my opinion on others in an aggressive, condescending manner. Obviously, you have done a better job on that already. And if you do game on both PC and console, you would not have made that comment, quite a contradiction, wasn't it? I can not control or stop you from whatever you are doing. Still, I did ask you nicely to go elsewhere if you can't be civilized and mature in this discussion. Obviously, you must be an irrational furious, and nasty person, and being forty years old does not help. I only make a judgment based on one's action, and you used obscenity on me, so you fit the stereotype quite nicely for yourself. I pity you. Genuinely, I do.
Frankly, I was not comfortable with his condescending comment, "if you want to sell your used games game on a console." And to be honest, I love PC gaming more than console gaming, even I game on both. And he proceeded to insult me with obscenities which I never did to him:
3. I'm 40+. Don't be so immature, rude, and judgemental. I was none of those. I simply gave you an example of why this won't be a thing. Just because you refuse to like it or see the point is not me being a ****. That you being a ****.
4. If you don't like it that's fine. You have that right but that doesn't mean you have to behave like an immature **** about it.
The asterisks are the curse words censored by Steam, so this summed up pretty much everything about this person.
Duly noted, well, after all, it was my wishful thinking anyway.
How is suggesting someone game on a console so they can sell/trade their games a contradiction? You can't trade/buy/sell games on PC, You haven't be able to that years. You can however do that on Console which is why I suggested it. You're the one putting hidden meanings in a simple suggestion.
I wasn't being aggressive or insulting or making rash incorrect judgement comments. That was your interpretation.
You asked me nicely?
You clearly called me uncivilized, educated, and mature discussion, and you can stop being an obnoxious and rageful petite teenager.
Yet I never made a single comment like that.
Iwas not having a tantrum. Thats you right now because you disliked my rational and logical example of why it won't happen on PC and why you also need to consider the Devs and Publishers cut not just a users and Valve.
Any idea gets criticised. EVERY Idea. It's to identify if a product/practice is a viable option. Any bad critics need to be addressed NOT just glazed over and ignored. The vast majority of all products, practices and services never move past the idea stage. Even those that move into a planning and begin development may never get completed.
Completely ignoring valid criticism does not help the concept. You as the person behind the idea need to provide valid and justified stages of the idea.You can't just say hey here's my idea. Work it all out. I don't really care how. Just make it happen cause I want/think it'd be great.
You need to sell the idea and that requires it to be thought out. Even without me or others Valve would see this and then poke holes at it because they need to consider if it's viable.
No the **** are me self censoring not Valve and I only spoke to you that way after you started it.
I was civilised to begin with it was only after your attitude and comments back I got annoyed. and FYI the * are me self censoring NOT Valve.