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it would be cool but it doesn't really make any sense. It costs valve money to provide the files, takes up their bandwidth, etc.
Nope. That's the thing. Can't they install big files like graphics and such before, and leave the most important ones like configs or idk stuff that makes the game run after the purchase?
As a developer, I'm sure it's possible.
if you want to know what game your getting into, i advise looking at reviews, game details, and any info to gather research
This. While i'm sure it's possible it doesn't really have any benefit for the devs/publishers does it?
Yeah its not really a benefit for steam, its just better for us users.
No it really isn't. If this idea were to be put into place, Steam would be dead and we would all be gone to a thousand different platforms/storefronts that don't do this. The idea only works if customers can be trusted, which is not possible to do.
If you want a game and do not have money right when you want to buy it, that is what credit cards are for.
You get to download the game once buying it, not before, this suggestion would fuel piracy.
Just wait until you can buy a game.
I mean one way to look at it, is why hasn't this been done already? Digital distributors are certainly aware it takes most people hours to download larger titles. Clearly they don't think it warrants a special solution. Understanding that might inform your thinking.
I really can't see how this works.
If you asked an appliance salesman to deliver the fridge and stove before you pay for it... That will require either some god level charisma checks or you are some unholy fusion of of pffer lips, and and industrial vacum cleaner.
WHy should VAlve commit that amount of bandwidth before they've been paid. Without even a guarantee of being paid?
From a business perspective this makes no sense whatsoever.