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The gist is licenses are not transferable, and that it would harm the income for developers.
Digital copies also prevent pirating.
Unless laws regarding digital ownership change, don't expect a change in it.
The only reason why physical copies were able to be traded and sold is because they had no way to lock it to an account.
Today, even physical copies are being locked to accounts because its possible. Legally in most places there is no legal requirement to allow people to disconnect a game from their account and sell it off/trade it/give it away. If you want to force companies, then get your government to change their laws.
But be careful what you wish for, for you just might get it.
If people are able to do this, it means Developers get less sales which means they are less likely to put their games on sale.
It also means they are more likely to move to a "freemium" or a subscription based model where if you stop paying for it, you lose it. Or you have to buy everything in the game, and you can't trade or sell inventory items.
Lots of other reasons why what you want is a bad idea, use the search feature and read all those threads about why this is a BAD idea.
While yes, it is the main reason why they went digital, it does not prevent pirating, DRM doesn't even prevent it and in some cases may actually fuel piracy.
They also went mostly digital only because of all the costs with making physical copies and the fact that they get far less money with a physical copy. (Box printing, disc printing, box and disc storage, cost to put it all together, shipping costs, storage costs, store cut and more things I'm more then likely forgetting) They were lucky if they got 20% to 30% of what the price was in the store. Now they are getting 70% or more of what the game sells for.
While the search feature does suck and needs a major update, its not hard to find stuff. Sometimes it will take looking past the first page.
https://steamcommunity.com/discussions/forum/search/?gidforum=882959061469928464&include_deleted=1&q=trading+games+library
https://steamcommunity.com/discussions/forum/search/?gidforum=882959061469928464&include_deleted=1&q=sell+games+library
We seriously get this suggestion all the time. Steam has been around for nearly 20 years and you would think that someone in all that time would suggest... which many have. Which is why you are getting the replies you are getting, because we see it so much.
They beat me to it!!
Do a freaking search before posting!
https://steamcommunity.com/discussions/forum/10/3105768154688828992/
https://steamcommunity.com/discussions/forum/10/2976275080111760768/
https://steamcommunity.com/discussions/forum/10/2270319347573044741/
https://steamcommunity.com/discussions/forum/10/1747893074679897201/
Old games still get sold on Steam, so those publishers do care about the sales numbers otherwise they wouldn't sell them anymore.
But even if they're not sold anymore, that doesn't mean publishers like you to sell your copy without them gaining something from it.
As said before, without laws regarding digital ownership changing you won't actually see a change in this.
You see this a lot. "I liked this facet of some media type and wish some other different format has that same feature."
I mean I like cartridges because load times were much faster and save games could be stored right on the cartridge. I wish CD's would load faster and store save games too. Now you might be tempted to argue against that analogy because you're keen to focus on the differences, or argue "Valve could do this". Yeah they could technically. But they're not going to.
There is zero reason they're going to cannibalize store sales for a secondary market where they and developers make less.
There may just not be a lot of value for all the parties involved to emulate aspects of physical media for the convenience of not having to buy games at retail. Especially when you're asking a retail store to undermine their own sales for that convenience.
So you compare reselling with piracy here?