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Devs, that games that don't really get sold or much, like Aliens: colonial marines, surely people
don't buy aliens: colonial marines every month at full price?
Was not on xmas sale, So devs could have a cheaper price insted of £5.
I had game on my wish list and thought its not worth £5, if devs not willing to fix game, i wont buy £5, so i remove game from wish list, So steam makes nothing right?
Games like these and there loads of them on steam, people who think like me and don't buy the games, steam and devs make nothing. = No more Profit
So i buy a more enjoyable game insted' that works fine insted of buying both games.
Maybe for older games on steam, risen games etc Should could offer steam credits, better than nothing right?
Old games made there profit for devs and steam, and generally sales wont sale anymore, there's just too many new games coming out.
Maybe some really famous titles might sell, lesser famous games just won't.
If their game isn't selling, the publisher can put it on sale. That's their decision to make, not yours or Valve's.
Would you buy them? Would you only buy them with steam credits?
What does this even mean?
If I want to buy a game *I buy it*. I don't use another game to purchase it, I bought THAT game because I wanted to play it too.
Steam is not a console store.
It's not likely to get much cheaper since its already down from uits launch day price.
They also incur no loss. So its essentially and even deal. And lets be frank. It probably isn't worth their time to appeal to cheapskates. At some point the money you spend is so small that its really not worth the trouble to take it.
So instead of buying two games you buiy one and Valve has to give you their money so you can buy that one game...Can you understand why that idea holds zero-gain for devs or Valve?
More like worse than nothing. Again. What does Valve benefit if they pay you to buy stuff?
It's like putting your own money in the register so your boss can continue to pay you..
You assume that many people are interested in new games.
So what does steam gain by giving you their money for your useless old games?
When you Could spend £10 to get two amazing games?
If you had extra credit, your way of thinking changes on dull games.
Steam could put £5 Steam credits limit for each game you want to buy?
Am saying users could only do this once a month or once every 3 months.
Really losing out? I don't think so.
Devs are giving steam users games cheaper price cause of steam credits, devs are
getting extra advertising on there games and future games because users has game, and buy there future games, that's how the gaming market works, why you get free steam games.
Your made to think devs are losing money, that's what they want you to think so you feel sorry for them and support them' buying there games as if they was your next door neighbours.
The way users are replying on my thread is proof they care about games they have and buy on steam, your only talking like in reply's cause you care about devs games and devs, they want you to think the way of mentally so you buy there games regardless of price ,your loyalty to the devs, like you have loyalty to your best companions in real life.
Notice this a lot reading reviews.
Your so plug in to the matrix way of thinking and buying, when you realise when you talk to someone like me who's disconnected to mentally matrix way of thinking, our view don't match.
I don't use sheep way of thinking when it comes to buying dull games like Aliens: colonial marines, risen games lost planet games.
It's about supply and demand, I don't have time to spend on those games, my brain turns of dull games, they should be cheaper than top games.
If you spent less you feel less to finish the game properly or 2nd play.
Less time you have less games you play, so devs get less money, if devs have better prices you buy more even though you have less time.
Anyhow users always buy games, some people will wait tell its cheaper, instead of waiting next future sale they buy sooner, instead of year later, cause of Steam credit incentives, so steam makes quicker and more profit, Do you understand what i mean now?
Some interesting reply's very happy overall thanks users.
Again no, $5 credit is the same as $5. It's not going to magically change what game people want.
Every Dev has the right to charge their own price and can control what their game is set to. Steam cannot change the price the dev's wish to sell their games for, nor can they adjust what the dev's recieve.
You are actually wrong.
If Valve sells a for $12 to 10,000 users it only makes $36,000 because Valves cut is only 30%. 70% of that $12 dollars goes to the developer/publisher of the game. So of that $12 bucks, Valve gets $3.60, the developer/publisher gets $8.40
1 game sold to 100,000 users Valve only gets $360,000 again because Valves cut is only 30%.
Out of that 30% they have to pay for a LOT of things....
Bank fees
Wages for employees
Costs to run the building(s) they are in.
Costs to run the servers all around the world.
Costs for all the bandwidth they need.
Costs for all the computer hardware they use in their buildings.
Costs to keep all that computer hardware up to date.
Costs to develop new hardware and software that might never see the light of day.
Costs to make all the Valve Gift cards around the world.
Costs to send employees on trips around the world to meet with who ever they need to meet with.
Pay taxes everywhere they are legally required to.
Lawyers for legal battles and just to have them handy in case something pops up.
And lots of other stuff I know I'm forgetting.
So no, that $360,000 is not a lot of money. Even the estimated 4+ billion dollars they made in 2017 isn't all that much specially if thats not before their 30% cut (we don't know if it is or not). again stuff like bank fees that they pay on behalf of people that stores like epic stick on people take a huge chunk out of their profits.
That is the developers/publishers of the games doing that. They are the ones that set the price. They can decide to give it away free for ever or or just for the weekend or never at all.
All those keys on 3rd party sites, Valve gets nothing for those. They create them for the developers to sell on those other sites. Its part of the service that the developer gets for selling stuff on Steam.
Getting the key back is meaningless to Valve, why? Because there is literally an infinite number of keys they can generate. Digital games are very different from the games that only ever came on discs. Even the games that you find in stores today are different because you could have just bought the digital version as its the same keys. The only think you get with the disc from the store is a mostly empty disc that sets up steam and downloads the game, it doesn't even install it off of disc anymore because many games are too big for the discs.
So why would Valve want to buy back a key that they can literally just hit a button to produce for the developer/publisher to use?
Trade games has the same issues, Valve and the game developer/publisher loses money.
But if you want there is a HUGE thread that was going on about this topic about how the french courts are trying to force game companies to allow people to sell/trade/giveaway their digital copies of games.
If its ever allowed, well you can say goodbye to 95% off sales, games coming down in price fast, games being sold on bundle sites for super cheap and stuff like that.
Pretty much games will go subscription where if you want to play a game, you have to pay them X amount of money every single day/week/month and if you stop paying you no longer have that game. I don't know about you, but I like being able to pay pennies for a game and be able to keep it for ever. I still have games that I bought 20+ years ago that I still play now and then.
I literally bought Aliens: colonial marines with all its DLC for 2 bucks. Do you know why that game is not selling? Because its a broken mess that could easily be fixed by the developers but they gave up on it, seriously one of its biggest problems is that there is a type-o in one of the files, fix that type-o and it works better... though still a buggy mess that the developers gave up on.
https://www.polygon.com/2018/7/15/17574248/aliens-colonial-marines-fixing-code-typo-ai-xenomorphs
Risen games I believe were given out free on a number of sites by the developer, and the Lost planet games regularly go on sale for 80% off if not more.
Why would Valve give you 5 dollars for a game that was as cheap as 2 dollars with all of its DLC?
Why would Valve give you 5 dollars for a game that was given out free?
Why would Valve give you 5 dollars for a game that is regularly under 2 to 4 dollars?
What you want is for Valve to give you more money for a game than they would take in... thats how companies go out of business real fast.
That 5 dollars credit that you think costs Valve nothing has to come out of their pocket to go into the developers/publishers pocket. Even if they get back 30% of it, that just means instead of being out 5 dollars they are only putting out 3.5 dollars. But they are still out of all those costs that I mention above. So again they are losing money.
Risen 2 is ok game nothing special is 3rd better?
You got Aliens: colonial marines with all its DLC for 2 bucks? Where from?
£5 Min seen it on steam, you see i would of paid 2 for the game.
I got AVP last one am sure its a better game, i don't really need Aliens: colonial marines.
What about other games where DLC costs £100 like sims 3 many others, so many people complain about DLC in reviews' for those games cost to much and micro prices other games, so we know many people unhappy, for such a old game why should DLC cost so much?
Am not interested in sims 3, just using as a sample.
People i know wont buy sims 3 cause of DLC costs too much.
Are DLC prices really fair? why so much for such a old game?
Do they sell a lot?
Some games DLC is fair others not fair.
Who gives trading cards? Devs or steam?
Maybe they should give special trading cards that you can only spend on certain devs games
So people use them more, i have notice few devs doing special trading cards on steam cause you own there games.
How do they work giving more discount of newer dev game?
So what's going to happen to epic in the long run? What effect is epic causing to steam?
I read people paying $50 a new game and are very mad for paying so much, saying how they hate game performance on high spec, or game not worth the price ect, so they give bad review and sometimes they refund, they are unhappy cause they are not getting what they paid for.
Think one of those games was Just cause 4, ok we can notice price getting cheaper.
It was free weekend and i had the 3rd one, don't think 4th worth the price with so many bad things going for the game, puts me off playing a worst version from 3rd game things we loved i
decided not to play free weekend, cause i prefer spend time on games spent money on.
Am sure steam will think of something they always do i have confident on steam in the long run.
Get a job, save some money, if you want quality games you have to freaking pay for them.
Until you are of age to be able to work and have financial responsibilities, you will have 0 clue as to how money management works or even have the experience to make even an educated guess as to how financially stable a developer is.
The idea that has been rehashed countless times is the same basic concept "let me purchase a game for $X, valve takes 30%, everyone else gets the rest, then when i no longer want to play the game, I want someone to give me $Y amount for the game, which means that $Y has to come from valve's pocket which they would earn that loss by selling more games which will also get traded in for yet another loss and do this for the millions of users instead of I dunno... selling the keys that can be distributed endlessly by developers and they receive their full cut instead of a watered down amount only because i am too cheap to purchase games." You throwing in "tokens" doesn't change that core concept and just boils down to you wanting to receive something for either much less than it is costs or for nothing at all.
Let's say they use that token rubbish you mentioned, those "tokens" would have to come from valve as developers would sooner leave steam than lose portions of their cut from valve dipping in. This means that a game which was $10 would get valve $3.30 of it. Cheapskate wants to trade it in, they get.... oh let's say $4 for it, cheapskate now has $4 to spend on another game, valve receives $1.32, however because the game was traded in, valve lost not only their cut from the original game's sale, but now are now 70 cents in the hole and with the cut of the $4 game bought, are now at a whopping 62 cents of profit as opposed to the $3.30 they would have gotten sans trade-in system. This is with just TWO games being involved, doing that with millions of users will take a good chunk of valve's profit away. But again, this is all due to some wanting a system that works in one place to be implemented into a system where it would not work at all.
I've been around on Steam since the start, I read a lot of gaming news and I watch a number of groups that watch for free games being given out.
I would not know if its good or not, I have not played it. Only reason why I grabbed them was because they were given out for free and figured I would eventually get around to giving them a try, eventually.
I believe it was Green Man Gaming where it was on for 2 bucks. Its been a while.... and to be fair, its not even worth the 2 bucks because of all the bugs.
Don't want to spend 100+ bucks on DLC for a game... then don't. Its that simple. Wait for a sale if you really want it that bad. Heck there is a train game that has thousands of dollars of DLC.
This is just looking more and more like "I want free stuff, give me free stuff". Save your money and buy stuff on sale.
The price of DLC is only worth what you are willing to spend on it.
I only ever buy games when they are on sale. During the last sale I picked up a bunch of games with their DLC all between 80% to 95% off. None of that stuff I would have bought at higher prices, but thats just me. There are some things I'm waiting for to go cheaper, some things I'm waiting for a better video card before getting.
None of it I will buy at the regular non-sale price.
No idea, but the price of the DLC is 100% up to the developers/publishers of the games/DLC. Valve has zero say in the price.
Valve built the mechanic, Developers are free to put cards into their game or not.
Developers of the games get 10% of the cards sale prices, Valve gets 5%, the seller of the card on the market gets the rest.
You still don't seem to get it do you... all of this would come out of Valves own pocket. Anything like that, where money comes out of thin air from Valve, comes out of their pocket.
The developers/publishers set the prices of the games. They are the ones that put the discounts on the games, they are the ones that give out the coupons for the games.... Valve has no say in any of that.
Epic is having little to no effect on Steam. If epic keeps going the way they are going, they are going to piss off more of the gaming community, and they will eventually run out of that fortnite money they are heavily using right now to try to buy customers.
That money will run out because fortnite has dropped in popularity.
I personally will not buy stuff on epic, I dislike their how they are doing things. I wish more people would consider not buying from them because of their business practices.
People need to learn how to wait for reviews to be out instead of going with preorders. They need to learn how to go and look at videos of the game before they plop down their money.
I have yet to be disappointed with anything I have bought on Steam, mainly because I do my research before I buy my games. I only ever pay what I think a game is worth to me. If that means waiting 4 or 5 years before buying a game, then so be it.
So if you don't think its worth the price.... don't buy it. Wait till it goes on sale for a price you are willing to pay for it.
Don't ask Valve to give you money so that you can buy a game.
They have already thought of something, they are called sales. They run 2 really big ones a year and a bunch of smaller ones through the year. Save up your money, wait for a sale and see if there is anything you want for a price you are willing to pay for it.
Asking Valve to give you money so that you can buy stuff.... so that they can get money is not something they will consider.
No where have we said that the developers of the games are losing money. What we have said is that if Valve did what you want them to do, which is give you 5 bucks for a game that they can't resell because they can already make an infinite amount of game keys that cost virtually nothing to store or send around the world.
VALVE is the one that will lose money out of the deal. Since they are getting nothing out of giving you 5 bucks for a game that they received less then 5 bucks for in the first place, they have ZERO incentive to actually do it.