Mecha Dec 12, 2020 @ 5:01pm
Merging owned Mods in wokshop
I'll first explain two usual scenarii

First scenario:
-You have to make a variant of your own mod, for exemple in case of a game having a public test build where your mod can't work anymore.
In my personal experience, a lot of my subscribers wanted to play the test build so i had to make a new variant but the changes were so extreme that no retro compatibility was possible. So i had to keep the original one unaltered too until the official release of the test build. But after said release i ended up with my old obsolete version and the "test build" version which became the "up to date" version letting me only a hanfull of stupid choices:
-Forsake one of the two, to advertise the other one in it's description. making one more derelict mod clutering the workshop.
-Deleting the old mod and letting a good part of my subscribers dumbfounded because nothing would warn them about the new version.
-Deleting the new, perfectly working one, and update the old for continuity sake but maybe losing the subscribers who weren't expecting this or weren't aware of the other, older, version.

Well i went for the last... But i only could because, first, it wasn't on a long period so people could remember that i said it was temporary, at least i hope they remembered... -_-'
And it was only a mod altering ingame items names, not something heavy. But do that with most of space engineer mods and you will most likelly destroy the creations or even game saves of your subscribers

Second scenario:
-You want to takeover a derelict mod and merge it with yours because they complement each other well, the community is crying for update and the original modder is actually ok to give it to you because he won't maintain it ever again.
Then you basically end up with the same stupid choices as above...

So, my point is that we really need an option to merge our own mods!
Let's say i own mod A and mod B and i want to merge them, mod A is my main mod and for some reason i want to discard B
I go to my workshop page and click on "Merge", it show me the list of my owned mods by games and let me select the two.
It'll prompt me to select which one between Mod page A or Mod page B i'll keep
and then which one between Mod file A or Mod file B i want keep.
After that it prompt us to choose if we want to keep the images from the discarded page or not.

If i choose for this exemple to keep page A and file B but not the images of page B.
It will keep everything of page A beside the file wich it will replace with file B, add all the subscriptions from page B to the one on page A and update all the mods which have Mod B in ther dependencies to Mod A for continuity sake.

Finally page B would be deleted from the workshop with it's description, images, comments, notes, changelog, etc...
Page A changelog would keep trace of the merge with the Mod B name.

I think i didn't forget anything i had in mind and IMHO it would reeeally make things better on the workshop :)
Date Posted: Dec 12, 2020 @ 5:01pm
Posts: 0