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Zgłoś problem z tłumaczeniem
And using Steam to put things up means getting yet another product registered on the Steam store for the dev.
Everything that you've come up with requires additional work on the dev's part. The ideas I've proposed can be implemented entirely without need for the dev to do anything.
Unless the developer is paying the players, the players are not meant to serve as bug-testers for the dev. The players bought a product and they mean to be able to enjoy it.
If an update breaks things for them, then that's the update's fault.
This line of thinking assumes that all options are equal. They're not.
As a quick example: Beta branches are not intended to hold outdated versions. The name even says what they're made for: BRANCHES FOR BETA BUILDS. Therefore even if we entertain it as a "solution" to the version control problem, it's honestly not intended for that.
The proposal to get a toggle to turn off updates is much easier. Just change one setting and all that headache is gone. You don't need to disconnect from the internet, or activate the terrible offline "mode." It just works, and that what makes it stand out from the "one zillion options to do X" crowd.
Each option has its own pros and cons.
A toggle to switch off forced auto-updates has the pro of being the easiest, with zero cons. You want to update? Go to the downloads view and click the up arrow whenever you're ready. The devs won't even raise a finger for it!
But they didn't because there are 41 EA games on GOG.
If those are factors then why did they leave Steam in the first place? :P
Your logic is, as usual, full of holes.
Also, there are 45 Ubisoft games on GOG. That's 45 more holes in your logic. :)
There's nothing to prove to someone who is not making use of logic.
Not necessarily. It depends on how the devs choose to do it. ANd that only counts for that last one. As said there are 7 different ways. devs can choose which one suits their needs and circumstances best and there's one for just about any circumstance. So again They have the tools to do so...If. They. Want. To.
Nope. 3 items I mention take exactly the same amount of effort. Three others take LESS effort depending on the developer's situational circumstances. And even the most egregious case only requires a couple extra clicks which is sometthing a dev would find no problem in setting up. If. They. Want. To.
Also coicidentally overriding the preferrences and needs of the dev. Yeah. As said, you don't do well in business by overriding the wishes of your primary customers.
Thats why the devs bother to update games at all. ;--)
If its the update that broke it. So how do you tell the difference between an old bug you were just lucky enough not to have triggered before, and a new bug that was created by an update?
On the contrary that kinda shows that they greatly prefer steam.
They have more than twice that number of game on STeam. In addition to EA Play.
Again quite the contrary. You can say that as Ubisoft putting 45 games on GoGH. Or you can say that as Ubisoft not wanting to put 70 of their games on GoG.. In both cases Steam Has at least double the mount of games form these publishers as compared to GOG which infers double the preference and double the support.
What does it say when your customers bbuy twice as much from your competitor than they do from you?
Even if GOG did not exist entirely, Steam making an option to decline/revert updates is still a good idea.
You are now making your argument about GOG, even as you are arguing that GOG is not relevant to the discussion. Furthermore, your argument is about picking on what I said, not about the actual suggestion.
Nope, it is not. Steam has been forcing updates long before GOG Galaxy showed this proof of concept.
Steam can help many people solve their problems.
Clearly not just my wants, because a variety of other people have posted similar feature requests.
I didn't even start this thread, but you forgot that.
And the best you have left is "no u".
You're right that I didn't decide. OP decided that.
Automatic updates = updates delivered without needing to go download something
Forced updates = updates that are mandatory before the person is allowed to access the game at all
Capiche?
Yes, everyone knows it's not an option right now, but the Steam platform is not set in stone, so therefore it is also a possibility at the same time.
The reason the request exists is because the result does not exist yet. You are putting the cart before the horse as a strawman.
And every one of those tools requires the dev to go out of their way to do something on purpose, whereas Steam has the capability to handle this automatically for them, without them needing to do extra work.
Again you neglected things like having to set up an entire website, having to write news/forum posts, having to create things to link, having to create new Steam product store pages, etc.
Good, then they shouldn't force updates, or they should force updates with a way to revert updates in case those updates don't work right.
Steam can help them meet this goal.
before update: game runs fine
after update: game does not run fine
Once again, you assume that users are idiots and can't tell the difference.
You might want to read up on what you're replying to, and consider the relevance of your reply to the topic.
Where is it?
There's nothing to prove when proposing a new feature to decline/revert updates.
You, on the other hand, have been arguing about everything other than that.
Actually i can provide evidence for that assertion. The fact that the overwhelming majority use it. See as said. they have options 7 in fact, that would allow them to deliver updates in a completely voluntary manner. Yet they do not. Clearly that implies a preference. If something is in a state that you find agreeable, you don't generally take actions to change it. If there is a state thatt is disagreeable however then a person will take steps to change that state. So that brings us to at worst apathetic. And if they are well then the fact that neither you nor quint can gett devs on board with such a thing is evidence that its more likely a preference than apathy. If it doesn't matter to them either way but it can score them brownie pointts with their customers then thats all the reason they'd need to do it.
So why haven you or Quint been able to convicne ANY dev of this so fa?
Why are you instead trying to suggest Valve/Steam simply bypass the devs?
Because you likely know they do indeed prefer the current model.
But hey if you can cobnvince some devs to not use the current model and instead use any of the 7 alternate methods then you can count that as proof. We'll wait.
It actually does. That much has already been proven. No dev wants their customers to be using an ineferior version of their product.
As I told Quint. Its the opposite. You , Me and everyone else is here because developers put their games on Steam. A store with no customers can still get developers to put rtheir games up (EGS Proved that). But How does a store with no product attract customers?
Valve only makes money when you spend money on the games sold by developers. So you are second tier.
because Steam started with Valves own small stable of games. Steam actually started as an updating tool for those games But not surprisingly, steams customer base has grown as steams publisher suupport has grown. Almost as if the more games they sold, the more customers they ggot...Shocking.
The fact that many of those same devs also sell their games on GOG and/or Humble and/or itch.io in the form of standalone DRM-free installers shows that forced updates are not critical.
And all of those options require them to go out of their way to do it.
Steam can offer a much more convenient solution.
You keep talking about GOG then blaming me for mentioning it. Thanks for confirming that your argument isn't about Steam.
Automatic updates = delivered without needing to go download something
Forced updates = updates that are mandatory before the person is allowed to access the game at all
Your non-recognition of this distinction does not make it not exist.
Your argument against me is that this is only about my needs, but you've forgotten that it is not just me requesting it.
You should learn to study your own behavior sometime.
I guess you can't tell when the topic has drifted to something entirely different. Or, perhaps you can, and you willfully ignore it for your own lines of argument, while making hay of it for others.
I'm already awake; stop forcing your vision of Steam on other people.
That road goes both ways. We neither have statements in this thread from developers saying they don't care or prefer their users not to inmediately update their games.
Anything else if the age-old dance this subject has had for years in each and every thread on the subject by the usual suspects.
Oh wait. I did. Evidence was provided. You don't get to narrow down the evidence arbitarily. And A statement is only evidence of whatt was said. A person is completely capable of staing something in contradicion to their observed or evidenced acion. See every criminal who said 'I didn't do it.'
Easy. he clearly observed evidence tha hey choose to use a mehod hat enforces updates, when there are multiple mehods available tha allow such.
Again. Observaion of he world can yield a lo of evidence.
Bu much like a Young Earh Creationistt asking for 'ransiional Fossils' you aren' acually ineresed in evidence tha goes afgains what you want to believe.