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That's how it be with modding.
Actually the updates don't break the game. They break your unlicensed after market additions to the game.
and unfortunately dev seem to demonstrably prefer mandatory. Solves a lot of their problems.
This.
Meantime, though, since Steam's shown itself to be unreliable in regards to allowing mods and customization, I suggest taking note of the following suggestions, which I've posted elsewhere in regards to anything related to Steam's practice of forcing updates:
1. Set Steam to only update on launch and then play the game without running Steam.
2. Set Steam to only update on launch and then play the game in Offline Mode.
3. Back up the game files of the present version, then whenever an update hits, replace the game files with your backup copy.
4. Modify files and/or file permissions used by Steam in order to trick Steam into thinking that the game is updated and/or prohibit Steam from updating the game.
5. Download old versions of the game from Steam's servers, if they're still available.
6. Buy the game from a site that sells it DRM-free.
Some of these options may or may not be available at any given time for any particular game.
But these are options you can try without needing to wait for Steam and/or any particular game developers to make other options available to you.
The conventional wisdom around here is that Steam isn't just gonna let people not update their games, so that's why users have to take matters into their own hands to properly manage their games and mods.
Except that's not Valve's policy, considering that they just messed up how patch notes work for devs (not to mention for players who want to read them, too).
Oh so now mods are "unlicensed after market additions" [sic].
You should probably be made aware that modding is one of the core features of PC gaming.
Then again, I've told you this before, many times, but you still ignore it.
They don't "prefer mandatory". They just use what Steam offers because that's what Steam offers and Steam has the biggest customer base, like it or not.
Devs have the option to make a "Branch" you can select which will not update, this is literally a tool at their disposal, ask the Devs to make a branch. They aren't obligated to, but might if asked.
This is all just a part of modders and users standard circle of things; games not made in an overly mod-friendly way will need the mods updated when the game updates, usually a line or few lines of code, push the update out and done. This is entirely normal for mods, and if you want to play a game that receives frequent updates, you just gotta get used to it or don't use mods until the game no longer receives updates.
Better to just do something with more immediate results.
From the ssa you signed.
the game i recently played pathfinder would keep pushing out updates that would fundamentally break the game and make it unplayable, and now we have no way to roll back versions or prevent a patch that may make the game worse
Unless forced by laws, publishers massively deciding to drop Steam or users massively deciding to drop Steam, this won't change. As said, Steam is build as an auto-updater first by Valve and it's known that Valve believes in "always up-to-date". Seriously, don't expect options to become broader than they currently are. This has been asked for for over a decade now and considering how it still hasn't changed, that should tell you something.
i can see both sides' points of view but the reason software gets updated is for two primarily important reasons, security and adding more content in a game.
software security updates to the source code to patch against known exploits in a game that can remain hidden from anti-cheat detection software. sometimes this requires multiple files of source code to be partially rewritten in such a way that it's more protected against different kinds of data gathering software and code manipulation scripts.
sometimes the code rewrites make the game less smoother but also protects more against hacking. and that's why it's heavily encouraged for any mmo game developers to keep their software up to date with security (if they can).
i think it becomes a security risk if heavily populated mmo games release outdated versions of their games to people because it exposes that to hackers which then essentially can use that outdated version to break into more existing code.
when an update rolls out for a game it shifts all the bytes that hackers use to make hacks, breaking their scripts and causing them to need to rework on making a new script. and if the new update is a security patch then their method of data gathering to make the exploit might not even work anymore, rendering their tools to hack unusable.
Which is already coming[eur-lex.europa.eu] - at least for the EU.
While it won't give EU citizens a right to any old version of digital content, when an update impairs their access to or use of digital content it will give them the legal right to either continue to use the earlier version they already had or terminate the contract and obtain a full refund.
Considering the latter would put a firm dent in Steam's earnings, you can bet Valve will steer towards the former.
Or perhaps more realistically: they'll do the quintessential Valve thing. I.e. they'll do nothing and wait for the EU or one of its member states to sue or fine them. Again. After which they'll course-correct. Again.
Make a shortcut to the exe and put it on the desktop and run that shortcut after setting the game to update only on launch.
Works fine for games like Fallout 4 and Skyrim
and that has EULA all over it. the content might be subject to change in way you like/dislike it and that you understand that when you purchase the game.
does it have flaws? yes. however, if that wasn't in place then people could technically claim to refund their game as soon as the next update comes out by claiming it's not what they initially paid for (loopholes). and loads of people would just abuse this.
so, even though i sympathise with you because you clearly have a product you bought which has been updated in a way you dislike, i would have to side with the current system to ensure game integrity stays secure to protect mmo's and to protect game development studios having to refund their games over an update.
i hope my answers are a good-enough, nice, informative manner.
i do, however, think you should be entitled to a refund if a game updates itself to have unethical content such as gambling, etc. if you bought a game that doesn't have gambling to protect yourself from gambling addiction then you deserve full right to refund a game.