Steam telepítése
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Fordítási probléma jelentése
Wouldn't say so. Allowing players add non-steam games, allowing to use steam overlay and running big picture isn't costly at all, but maintaining support for all the vr headsets and possible controllers costs at least somewhat to them.
And even more, running lots of CDN's to allow millions of people download games, and giving developers the ability to use steam servers to host multiplayer games for free costs Valve hundreds of thousands times more than running one more DB for storing peoples' time played.
And as have already been stated, the OP said about storing the playtime locally on player's pc, and not on Valve's servers, so possibly this feature would be almost free to implement for them in comparison
We're literally asking for a 'convenience a lot of people enjoy'. How is it different?
Recording playtime a game out of Steam is just useless really. And if it done client side it dosent take a genius to know what people will do with it. The less ground for arguments the better imo.
I guess I'm dumb then. What will they do with it?
Ok and....who cares?
And people can already idle Steam games indefinitely anyway. And that's for Steam games!
It's rather pointless to design around this very particular and very insignificant issue. Playtime for a non-Steam game wouldn't even be used for anything -- especially if it isn't even displayed server-side meaning that it's not even on people's profiles. What are people gonna do, screenshot their own Steam client saying they have 10,000 hours in Doom? That's the most unconvincing "evidence" ever.
I mean I track my playtime so that I would know just for myself that I for example spent 53 hours completing minecraft stoneblock, or that I already spent 91 hour playing zelda:botw, and I know there's even more. Or for example tracking that I've been playing super mario odyssey for 20 hours already, and if I want to complete it 100% there's around 40 more hours of gameplay according to howlongtobeat.com
Hell, neutral reviews are a better idea and even that I think is a waste of time.
Then why does Steam track it for Steam games in the first place if there's no plus to it? It sure isn't for refunds or else they'd simply say "2+ hours" or something (or maybe 'You have passed your allowed refund period" somewhere) -- not to mention they were tracking it long before they implemented the refund system.
It clearly has value to a lot of us. Now what percentage of people that is as opposed to those other noted features above, I don't know. But I for one would find plenty of value in it beyond "looking at a clock".
What kind of value it has to an individual? If it wasnt from the recommendation thing id even question why playtime is tracked AT ALL.
Okay it really just sounds like you're having trouble comprehending that someone might have different wants just because they think it's a neat thing to have.