Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
What you are saying is silence the masses, You don't like this. So they should be silenced.
Keep the graph on the main page, always visible. To show stats of reviews, if it bothers you.
Rotten Tomatoes done the same with Captain Marvel, they tried to silence the masses. As they didn't like what they said, chopping out unfavourable reviews and didn't want to see's.
Every person has the right to vote, be it good or bad...
See what you're essentially saying is that you have a right to lie and while technically that is true...it brings up some rather disturbing implications.
No they are silencing the minority.
Remember that the next time some starts spreading rumoprs about how you touched a boy in the bathroom.
So yes, a very loud minority is still a minority.
How do we stop review bombing? Developers need to stop ignoring their fanbases. There's nothing else which will work just as well. Devs need to communicate with customers, people who disagree with me on this have, you have no metaphor which will accurately work with how games work in relation to the customers and developers relationship between one another, and to the game itself.
It's what community managers and community staff are for. Nothing else.
Which part of their fanbases? You seem to think fans are some unified hive mind speaking with one voice. Newsflash: They aren't. Unless you are dealing with a very, very small fanbase. like less than 100 people small.
COmmunication is a double edged sword. WHat you mean is that developers need to only communicate the things their fans want to hear. Because fans don't really care about the developer.
They do avoid games because of review bombs, yes. Thats why its a problem. The use of lies, and misinformnation to sway public perception is no less of a problem when gamer do as when developers do it.
A loud minority can creat the illusion of a majority. But it is still a minority. COnsidering the whole thing with borderlands is that people are made the developer exercised a right to choose where to sell their product.
Just go for example to BL2 reviews and count the volume of reviews... It's a really tiny one (It's less than 4.000 negative reviews in half a month)
The internet is a reaally good distortion machine.
Yeah... Because 'fanbases' are universally known for being level-headed and mature and never throwing a tantrum for themost menial reason. And they totally won't take the whole arm the monent they're given the hand at all either.
Do you knoe what happened last time Valve listened to their 'fanbase'?
Greenlight.
Look at how 'listening to the fanbase' worked out for that one.
In all cases it has been proven to be a minority though. Look at any example of it and you'll discover that these things never really last more than a week. If it was a majority... it would last much longer and even at its peak the bomb never matched tthe concurrent player count. Meaning there were always more people happily playing the game quietly than raging on the forums and bombing. Hell i'd wager the number of review bombs is at best half the number of pre-orders BL3 has already received.
As much as you want to find ways to spin a miunority into not being a minority. The more you argue the more you iullustrate why developers and publishers are slowly learning not to give a flying fig about gamers. When you yell and scream about everything, no one can tell whether what you're yelling about is serious, or trivial and thusly it loses impact, . Publishers tune it out and most gamers and prospective buyers just filter it out (now that STeam has provided the tools to do so).
I think the sooner gamers get over the level of absurd entitlement they have the better. I mean it's a tier of its own now. Too many Gamers have a sense of entitlement surpassing that of wealthy 50+ white males in a first world country. That's not good.
To put it in perspective. You want to punish publishers for choosing to release their product on the storefront of their choosing and by doing so hopefully force publishers to release it on the store of your choosing. Literally doing the same thing you're mad about them doing, except worse. The publishers actually have the moral high-ground here.
They are doing it out of self-interest and not in an attempt to hurt some group. The bombers are doing it out of spite with the explicit intention of hurting another group. Which is made all the more laughable.
I think one good step forward for Valve is once they'dve tweaked the detection, is to just not even acknowledge the review bombing. Just exclude it from the chart and bury the reviews with an automatic -FF helpful score.
By ignoring customer feedback, their just damaging their own business. What you call a "minority" is more like people sending out "warning signals" to other gamers if they have a problem with this stuff.
"Gamer Entitlement" is just a fancy of saying "This policy can't be justified without making the companies in question look bad, so we'll just resort to insulting people who have an issue with our business practices." You really should stop using that one.
If they want to release on Epic, that's fine. It's leaving others waiting that is the problem. If they're going to sell on there, they should release on Steam, Discord, and other store fronts on the same day. Anyway, it's not just because of store exclusivity. Remember that offline fix? Well:
https://steamcommunity.com/app/584400/discussions/0/1474221865179730527/
Time stamped with the date the offline fix was supposed to be implemented.
https://imgur.com/a/EUELqNw
Time stamped with the date of when it asked him to be online along with proof of previous play time.
Feedback on what the company should be improving shouldn't be censored. They should be using that to up their standards instead of keeping them low.