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Game streaming has been tried in the past and it failed because it was very expensive (something like 20 dollars for 20 hours of game play) and very laggy.
Have you even tried Parsec?
Do you know how much bandwidth it takes to stream a game?
Do you know that most peole have bandidth caps that would essentially kill your cap after like 24 hours of gaming
Do you know that most people have to PAY for bandwidth oafter a certain point?
Have you ever tried it in a hotel? Its terrible.
Note that steam link kinda works and that is over a local wifi which is the literal best case scenario for latency.
Services like that work in very limited situations for limited games. Its teh same reason OnLive, which catered to customers died a horrible death. But Gaikai which catered to developers/platoform holders was purchased by sony. To provide instant demos to users. A SHORT EASY TO USE demo. They would never stream the game to you long term. It woudl only be used to say "click this play a demo" click 1 second later play demo "did you like demo buy game"
I don't have to, to know its crap like all other game streaming so far. All the ones that I know of ran at 720p at most and at 30fps. There is a reason Onlive is no longer around... super laggy and expensive.
I run at 1080p. The screenshots I take with fraps are around 250 to 330 kilobytes on average each. But lets just say I can get it down to an even 100kilobytes each and it still looks good.
At 60fps (which is what they say they can run it at), thats going to require 60 100kilobyte screenshots or around 6000 kilobytes per second, aka 6 megabytes per second. Thats how fast you are going to have to be able to download and its going to have to be steady without any slowdowns at all or else you're gonna have issues. And thats if you can squeeze the quality down enough so that it still looks good,
But you're gonna need a little more than that because you're also going to want to do other things like get sound, chat and use voice, which all takes up bandwidth.
Now I know its done with video codecs but I've done some video streaming over the years and there is reason I avoid it as much as I can, I want my video to fully load before I start playing it. You need a big pipe to get a good decent image
Now this doesn't even include if you are doing anything else on the system that requires bandwidth.
Going by this page (seeing as how there is no "pricing" link on the page, it seems that they are going to be VERY expensive.
https://support.parsecgaming.com/hc/en-us/articles/115003113431-How-Does-Parsec-Calculate-The-Price-And-Charges-On-My-Cloud-PC-
Lets say you require 7megabytes per second. 1 hour of game play is going to be around 25,200 megabytes or around 25 gigabytes. From what I can see in the above, its going to cost around 18 cents a gigabyte. So thats going to be around $4.50 USD for every hour you play and again this is just for the bandwidth costs.
Do you plan on only playing 1 hour a month? No, you're gonna end up playing lets say 20 hours total per month (though only you know if you will play more than this, but its less than an hour a day). At these prices thats around $90 dollars a month again just for the bandwidth.
Even if you go with their estimates of only using 2 to 3 gigabytes an hour (which is WAY under what I think it will be, the price will be around $10.8 per month just for the bandwidth.
But you don't have to take my word on it, just look at their own example on that page and think for a second, how much gaming will I do compared to this...
$65 dollars for just 32 hours of gaming.
My "guesstimate" of 90 bucks for 20 hours, was off a bit, but they do say depending on how you set things up it can be even more expensive and I still think the 2 to 3 gigs an hour is way under what it actually will be.
At that kind of price, you could go to one of those really expensive rent to own stores get a decent gaming system and still have money to buy games and spend hundreds of hours playing games.
Lets say its a 28 day month, and you play 1 hour every single day. With the $65 dollars for 32 hours over 2 months, that would be somewhere around $57 dollars (rounded up) for a single month. A 31 day month will be $63 (rounded up) for a single month.
Are you willing to spend out $60 to $65 dollars a month to play a game from anywhere that has a good net connection? Oh and from my understanding, you're going to need to own the game you want to play anyway, least thats my understanding of how things are suppose to work with these streaming services, you just can't play any game you want.
Or would you rather put that money into paying off a really good pc that you are going to be able to use to play lots of good games at high quality for at least 5 or 6 years minimum? And the system will be paid off long before that.
I know I wouldn't want to spend that much per month on something that you are not going to be able to keep once I stop paying for it and which I can only play at that rate for about an hour a day. There are days I play 1 hour, and others when I have played for 5 hours (usually weekends with no one around)
TL;DR version
Cost to play 1 hour a day every day would be around $57 to $65 dollars before any taxes you would need to pay.
I bet you were thinking this was only going to cost like around 5 bucks a month right?
But then why wouldn't you just buy an xbox/playstation/switch? You're gonna hit the server cost so fast anyway, just buy a console and be done with it. Its easier. its plug and play. Even if you add in the xbox live/psone subscriptions you're still WAY AHEAD
Cool
Seems like poor / third world problems to me.
I forget that only 20% of Steam users have good internet and speak english.
Also how about you guys go use Parsec and then come back to this thread?
It's unironically a great product / service that would be great to be integrated into Steam.
It's much better than Steam link and can be used from across the country with very low latency
Don't have to try something to know how bad its going to be and how expensive it is.
I don't have to stick my hand in a pot of boiling water to know its a dumb idea to stick my hand into a pot of boiling water.
I don't have to run a virus filled system to know having a virus on my computer is bad.
I don't have to over pay for stuff that I know is a waste of time and money because I've seen exactly the same thing before with just a slightly different package that failed badly before.
We're telling you why the idea will not work. Bandwidth costs (your own internet), service costs (cost to run parsec) and lag (speed of your own internet along with distance from servers).
Even in the US there are still people on dial up. Not everyone has super high speed internet. It wasn't till last year that I finally got an internet connection in my area that allows me to download at 15 megabytes per second. Before that I was stuck at download speeds of around 5 megabytes per second. I could not even pay to get more.
There are also many people who have data caps and can only download so much each month. This service will will blow through those caps specially if you do anything else like watch netflix, youtube or any other steaming service. Heck just the 3 gigs an hour figure they give you (which I still think is low balling it big time) will hit 84 gigs to 93 gigs if you play just 1 hour a day.
You have to have enough people willing to pay that 120 dollars a month for cloud gaming for it to work.
If you can't afford a decent desktop computer for gaming or since you seem to insist people will use this going across the country, a good laptop for gaming what makes you think they can afford a good net connection.
Also if you are traveling you are not going to have good internet connections unless you happen to stay in someones home that has a good connection. Hotels are not exactly known to have super fast connections and I doubt they won't charge you for how much bandwidth you use and how much you download.
Then you have the issue that if you are going across the country, are you going to make it so that the server is close to your home or where you are going. If you are going to have the server close to your home than its going to be very laggy when you go across the country. If you have it close to where you are going, its going to be very laggy when you play it at home. And going by what I have read you can't easily switch it from one place to another without some cost so what are you going to do pay for both home and while you are out? If you are traveling across the country a lot are you going to keep paying for both locations?
You will have a better time gaming buying a decent gaming laptop, buying the games you want to play and taking it with you on the road because they will use far less bandwidth.
If you already have a good gaming system you could put that 60 to 120 bucks a month towards getting games. 1 decent sale and you have enough games to last you a year or more at 1 hour a day, every single day.
Its a dumb idea and till their prices come down to like 5 or 10 bucks a month for an hour a day or 30 or 35 bucks or so for unlimited AND till everyone has super high speed internet like fiber optic "game streaming" services will just not be worth it.
If you think parsec is so good, go use it. I don't want Valve anywhere near that crap because its a huge waste of time and money for them to even think about implementing it and thats before people start over paying for laggy games and decide its just not worth it.
Just remember when you are spending out all that money, you could have been putting it towards a good gaming desktop/laptop and in the long run saved a lot of money. 1 year of 120 bucks a month is $1440 dollars. That is a great gaming system even today with 800 dollar over priced video cards. Even if you go with the price on their own page, 65 dollars a month is 780 dollars, if you buy a prebuilt system and can pay it off at 65 dollars a month, that gives you FAR better options to get a more expensive system thats going to last longer.
You seem to argue its all a matter of service. That only matters if its quality (which it won't be specially if traveling) and if its cheap (which its not, going by their own numbers).
That's not how it works. It has to be run off a beefy machine to function so you still need access to a strong PC in order to run the game thats streaming.
Using that program I rented a 3$/hr AWS gaming rig which ran games at 1080p @60fps and it was amazing
https://i.imgur.com/7Dwtjxy.png I just added credit ($10) and haven't run out since
tldr
At 3 dollars an hour that brings you up to near what I actually post at first. $84 dollars for 1 hour a day for 28 days, or $93 dollars for 31 days.
Seriously unless you are mr money bags, no one is going to spend that kind of money. You could build a huge computer or buy a really good gaming laptop for that kind of money.
12 months at $84 dollars is $1008 dollars, $93 dollars would be $1116 dollars. You could buy a good system for that and still have money left over to buy the games.
Valve will not spend money on something that will be laughed at and virtually no one will use because it will be too expensive. If you think up to $93 dollars a month (more if you play more than 1 hour a day) is nothing then thats disturbing. Because to many people, thats a lot of money per month. My cable and TV and Phone bill is not much more than that and I can still play games as much as I want.
People will not only have to pay that huge fee, but also their own internet bill too.
And now reading this, to play the games, you actually have to already own them and trust this company enough to log into your accounts on their servers.
https://support.parsecgaming.com/hc/en-us/articles/115002766972-Installing-Games-On-Your-Parsec-Gaming-Machine
WOW thats a HUGE security risk and you have to buy the games anyway.
I'm not actually seeing a reason to even bother with this service.
Its expensive (near 100 dollars a month)
You have to log into their systems with your game accounts.
You can only play games that you already bought.
You need a really good internet service to get decent quality games.
If you are not close to the server you rented its going to be very laggy.
Why is this a good idea?
AKA I don't like what you are saying so I'm ignoring your posts.
If you don't want to see other peoples opinions start a group or blog and post there.
You'd probably want some assurances on the storage options (Amazon has options for encrypting at rest data that you'd probably want to prevent access to your Steam account) but in theory you can just use this to run your games right now.
So I suppose the question is what exactly do you want Valve to do? What would this "integration" look like?
I said it should integrate the tech meaning their own infrastructure + low latency game streaming and steam cloud gaming rig rentals.
No I have no idea what you're saying because I'm not reading your text wall, buddy