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I don't even want to imagine hackers, scammers, etc having ways of transfering games over to their main account after stealings someones account and then people asking Valve to get their games back when they recover the account again.
Nope. That is because how licensing works. When you license an item its licensed for YOU. That license is non transferable. The same way you can't buy content on amazon and transfer it to someone elses amazon account for instance.
All of this is clearly communicated and common knowledge.
Also steam support told you correctly. Children under 12 or 13 cannot have a steam account per the TOS.
I do not dispute this at all and I even mention it in my post. However, I still think that there could be a solution for this.
I understand the TOS, thank you. I went with it because what choice did I have? It was either do it this way or not use the platform for her. So I assume you would say just stop using the platform if you don't like it, correct? That's ridiculous.
Pretty much yes. It's part of the standard rules for all digital platforms. I mean name any digital platform that lets you transfer the content you buy to another person's account?
Amazon - Nope
Microsoft - Nope
Playstation - Nope
Etc
If you don't like the rules then your choices are to either live with it or not use Steam or any other digital platform.
Did you seriously just reiterate what I already said?
Also, while I confess my ignorance of the Microsoft and Playstation platforms, I know on Amazon there is no problem with watching different movies on different devices at the same time. On Steam this is not possible.
So I COMPLETELY stand by what I have already stated and I would STILL like to see some solution in the future.
You can play steam games on different devices at the same time. 1 just needs to be in offline mode. However just like amazon and every other platform you CANNOT transfer your content licenses between accounts. No one allows that.
It doesn't matter what you would like to see, its not going to be added anytime soon as the entire licensing industry for digital content operates that way, not just video games.
So you can live with it, or you can quit using all digital platforms. Your call.
You have added absolute zero new information to this debate and you again reiterate what I have basically already said.
I don't know what your problem is or why you have argue so vehemently against this SUGGESTION.
So let me break this down into something simpler for you:
It would be beneficial for users if they could buy games for their offspring that they could later be able to somehow give to them once they reach a certain age. Doesn't necessarily need to be a license transfer, per se, so hopefully you get the point.
Oh, but wait, we don't want to ever look into doing something beneficial for the user base because it would be exploited. But is there a way that this could somehow be done and prevent exploits? Hmm...
You know, it's not like I am going to abandon the platform and I have no doubt that my daughter will either. But you sound like everyone else who wants to argue so strongly against a SUGGESTION just because it goes against the way things are and will be for the foreseeable future.
AND FOR THE LAST AND FINAL TIME I ALREADY KNOW THAT I CAN CHOOSE TO QUIT USING THE PLATFORM!!!! I KNOW WHAT MY CHOICES ARE! DO YOU UNDERSTAND???
PErfectly valid statement. Each time you start up STeam you ratify the contract,. Each time you buy a game you ratify it. and the idea that you didn't know you could use the same email to open a second steam account is your own ignorance and lack of ingenuity. i mean how long does it take to set up a gmail, hotmail, yahoomil, etc mail account.
They will not allow transfer between accounts because it will create a security nightmare.
Can´t support do anything? Have you tried creating a support ticket? Because this seems like it would be a very common thing to occur.
I pretty much agree with this. My problem is that STEAM SUPPORT did not communicate this to me at the time. One would think that this would be a common enough request that they would have given me this alternative suggestion. Nevertheless, I do agree that if I had dug in deeper I should have been able to discern this. In my defense, however, I do clearly remember even searching the forums for a solution all those years ago and for whatever reason I did not find this one.
Oh, your latter suggestion was not viable, however, My daughter wasnot old enough to have her own account and, as a concerned parent, I wanted to be able to monitor the account anyway. So setting up a separate email, while a quick and painless process, was never considered.
And I understand that Steam support can't do anything about this currently. This post is merely meant as a suggestion to possibly explore in the future. Thanks, though.
Because your suggestion might as well be I think steam should give us all a million dollars.
It's not up to steam. Nearly the entire world follows a set of rules and doctrines regarding how licensing works that steam can't change.
You could have made a 2nd steam account in her name. Doing so would be stretching the rules a little bit but I doubt anyone would have had an issue with it in this context. So you had an option, you just didn't think of it.
Well its more then just exploits but history has shown us features will always be exploited.
It's also far more then just an issue of exploits. What your suggesting violates several laws in most of the world and opens up steam to lawsuits from the developers.
For instance France, Germany, Steam, and several other companies have been engaged in lawsuits for years now over the concept of selling digital games which runs into a gambit of legal issues that include items such as the exhaustion of rights doctrine which limits after the first sale of a product who can control future re-sales of said licenses.
So far preliminary court hearings are leaning towards that the publishers of the game (not steam) have the right to control re-sale of their digital products.
Your suggestion would violate the rules of most countries regarding how license transfers work and again, there is a reason why EVERY SINGLE digital provider does not offer the feature.
Afterall, otherwise steam could keep re-selling the same license key over and over without giving the developer any of the money.
It's also something that has been brought up REPEATEDLY on the forums with the same response every time.
When he became 13 I gave him the login credentials and he changed the email to his own.
I know this doesn't help but it shows that by planning ahead, you don't need to rely on this feature that you are suggesting.
Yeah, the OP just didn't think of a solution, expected support to do his thinking for him, and now wants the entire world to change their laws regarding licenses to compensate for his lack of fore-thought.