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Fordítási probléma jelentése
Yes you should. ;)
That I didn't know. not knowing but assuming after a quick look (I'm not going to get it but was curiopus enough to look) does not equate to a 'barefaced lie'. your saying that, however, does equate to you being a jerk for accusing me of being a barefaced liar. besides which, I was making the point they had good games on the pc pass. not thst they were the exact same as the xbox pass. did you address the main point or run off on a tengent with insults?
i will comare the lists later between them and see. sorry if batman slipped my notice, I already own the recent batman games and the handsome collection so didn't focus on what I already had. but I'll look later to double check. Hard on a phone to compare 100 things accurately and easily....
1) the argument was the game subscriptions would be expensive
microsoft did it for FOUR euros (11.49 every 3 months)
2) the argument was that the games would all be their games or trash games or past their prime
microsoft has tons of AAA games from many different publishers and developers.
many of the games are on the steam charts RIGHT NOW
these arguments arent valid.
that it doesnt include batman isnt that big a deal either....
like i said earlier i wouldnt be getting something like this because i prefer games that i spend YEARS playing.
civ, eu, hearts of iron, galactic civ, vermintide, etc.
a stream of games that will be constantly replaced as time goes by to keep it always fresh is more or less the exact opposite of how i game and the types of games that i like to play. even tho many of these games are in the subscription i would want to still be playing these games long after the subscription is no longer (maybe) interested in carrying them as part of the subscription.
also, a subscription imo isnt the wisest of ways to get games because as soon as you drop the subscription its gone, all gone.
BUT
i can see a huge allure. i can see why people WOULD want something like this. and ... imo ... this is something steam cant ignore.
talking about batman and other specific titles is honestly just nonsense and nitpicking to avoid actually addressing a core point.
have to do with anything.
another side tangent of NO value to the points made. care to consider why?
spoiler---_>
a single publisher only has THEIR games in a subscription. a platform such as microsoft or steam would be able to get MANY publishers into a subscription.
but i dont know how a profit split would work. but evidently it can. because microsoft has proved that. 4 euro a month for a slew of games. many of which are AAA, some of which are on the steam charts for sales NOW, etc.
so it CAN be done. the proof is right over there on the other platform...
maybe microsoft thought "why not" and figured out how to have a subscription service with top games for a reasonable price and how to split the profits which is a HUGE threat to its competition. and then it pitched the idea to tons of different developers, publishing houses, game companies, etc and got MANY of them to agree to whatever % or whatever payments. and suddenly its actually happened. THATS how we know its possible. its already happened.
i can just imagine the wright brothers flying their plane and people pointing and saying "its flying" with amazement and you saying "we never managed to fly before and it wont work now. care to consider why". that "care to consider why" argument will ALWAYS leave you on the wrong side of history. ALWAYS.
Can you see the problem there?
And how it gets done is the question. You are for example assuming that MS is actually making a profit on this, that what it pays out to the publishers is based on what the consumers pay. You are assuming that MS is not taking a Loss leader strategy to make an intital attractive offering. You are assuming that there aren't othr deals MS signed that gave them more power over publishers ...There's lots of little back room details that are quite the devil.
And again you are assuming that MS isn't paying out of pocket for this and incurring a loss. REemember MS made a point of selling every X-Box at a loss just to get into the console market. This company is well versed in the art of eating millions in losses just for a gain...but the question of the game will be measured not currently but wherther or not they can sustain it. EPic proved that you can Give out a game a week, does that mean it was an effective and profitable strategy?
Actually no. It tends to leave you on the right side of history. The wright brothers succeeded because they considered why everyone else before them failed. and they addressed the issues. Keep in mind how many others tried the flying thing without taking the considerations into account.
Also the first manned flight was made Joseph-Michel and Jacques-Étienne Montgolfier in 1793. and it lasted 10 minutes. a solid 9 minutes longer than the wright Brother's . Vive le France!
Valve employees do not operate on alternate accounts without any indication of being a Valve employee. Reason: literally any post about "Being scammed"
this a valid point. its entirely possible microsoft is losing money on this.
there are gamers out there that have tons of cash to drop into their games (or maybe its their parents cash, idk) but most people tend to have limited budgets. but whether they have tons of money or not almost all of both groups want their game dollar to go as far as possible.
whether or not microsoft is losing money on this deal is not of interest to them or of any concern. doesnt matter. what matters is that its a cheap monthly subscription to get tons of good quality games. for many people this is a HUGE point.
whether its making money or not doesnt really matter because microsoft can literally afford to do this as long as they want and lose money while doing it without any concerns at alll about the money.
for that matter steam could lose quite a bit of money for a long time and frankly probably not really "miss it" either. steams doing VERY well for itself. steam doesnt partake in the risk portion of designing or making a game and steam gets paid regardless of which game gets bought on the market. sure they have expenses with servers, etc but steams expenses are MUCH smaller than almost any other business in the entire world that has the revenue they do, their profit margin is immense compared to say an automobile manufacturer who has to buy parts and arrange supply chains with warehouses, has a huge labor force, many factories, and wont get paid until a car is bought.
the fact that microsoft may or may not be losing money just doesnt matter in the sense that the program is sure to be popular, is a direct challenge to steam, and ignoring it isnt going to make it go away. that microsoft may be losing money ... its a red herring. who cares if it loses money if microsoft doesnt care if it loses money?
at the end of it ... cheap subscription to get tons of good games ... it will do well. the question isnt ... will it do well, because there is no way it wont do well. cheap subscription with tons of good PC games. repeat that out loud. a cheap subscription with tons of good pc games. what part of that sounds bad? its that simple. it will do well.
as ive said, i wouldnt use it BUT i bet i am in the solid minority on this. i bet MOST people arent averse to having something like this. netflix proves that.
the question is what will steam do when it continues to do well and starts stealing market share. will they offer their own subscription or just continue on with what they are doing? i suspect they will have to offer a subscription too. something to compete.
tho borderlands is 5 years old, gta5 is about 7 years old, and the batman games are 5-9 years old.
which is funny because he disparaged plague tail: innocence for being too old (and that most people who wanted it would have bought it) despite it being like a year old and those games being half a decade old or older. tho they are all classics....
You do not need a massive budget to enjoy gaming as a hobby. You just need to be able to budget at all and honestly prioritize. people build up massive libraries over time, not in one gargantuan shopping spree. I mean simple math. Which will bring you more entertainment value. One $60, two $30 games, three $20 games, four $15, six $10 ganmes, or twelve $5 games.
Just from that you can easily see its very easy to get lots of fun games with just a $60 budget as long as you aren't trying to buy every new shiny on launch day.
And when the service is pulled for being unsustainable and unprofitable after a year. What do you have to show for the $48 you spent? See this is why you always need to consider the sustainability of the model because it speaks to the stability and longevity.
Yeah No. See, believe it or not, billion dollar companies do not remain billion dollar companies by flittering away money. EVery dollar spent is seen as an investment that needs to make returns. Microsoft considered the loss leader strategy with the original X-box a worthwhile strategy for the return of getting a solid foothold in the console market. If it hadn't made sufficient returns there would have been no XBox360.
You don't really seem to have an idea of how businesses work. Let me spell it out. Scrooge McDuck is fictional. Reality works a bit differently. You don't get to be a billion dollar company or remain one with your mindset. Your mindset is what has many startups burning to the ground in the first 5 years.
Popular isn't always good. AA hundred free hookers at event would be popular...but the murderous case of crabs and clap everyone has after the event will dampen the spirits I can tell you that.
Cheap and Good seldom work well together. This is one of the foremost truths of life. As the saying goes. CHeap, Good, Fast. You can have any two, but not all three. And if you find anyone saying otherwise, that should be the first warning siren on your BS detector. It's like someone peddlinge a drung that's effective and has no side-effects. The latter excludes the former.ergo the seller is lying on at least one of those counts. ANd if he says its cheap, it's most certainly a lie.
Yes repeat it and you'll realize that the math doesn't add up. If you have a good game, then that you can ship tens of thousands of units a month at $60 dollars...why would you put on a subscription service to get a fraction of $4 a month? See how that works? even if you were getting the full $4 you'd still be traiding down. You'd need 15 subscribers for a month to equal what you'd get from one sale.
We'll see. When that actually happens. First it actually has to happen, and so far it has yet to show any high-level long term sustainability on a multi publisher platform.
You don't have to be rich to enjoy gaming. You just have to be reasonable.