Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Do keep in mind that price changes will not be as you think, they can be priced higher than you think. Also keep in mind that developers and publisher will need to set up the price in your currency and if they don't do that, the game will not be available for sale.
In Europe it's still generally 1$ = 1€ even though the two are worth a different amount.
Microsoft's store cuts prices in half for all their games for Egyptians to allow more Egyptians to buy the games.
Google's Play Store drops prices A LOT for Egyptians. We can rent movies for 30EGP (around 2 dollars) and games are generally 90% cheaper, which does infact help sales because no one would rent a movie for 15 USD here in Egypt, it's too expensive for us.
If a developer doesn't setup regional pricing in Egypt, then the price should be directly converted from USD to EGP. So the developer and Steam don't lose anything and the end-user still has access to those games.
I don't think games will cost more if we got EGP as a currency because Austrailia doesn't have a weak economy like us, so there is literally no reason to make Egyptians pay more than they already do.
We should get some prices similar to Russia because Egypt and Russia have a weak currency and people struggle to buy games from there, untill they added regional prices.
It doesn't work that way. Developers/publishers set the prices. Valve can not put the price as they don't decide what the price will be, they're not their games.
It's all up to the developers/publishers and if they don't set up the price, the end-user will not be able to purchase them.
Again, just look at other countries who got their own currency in the past years.
They don't have to. They can set any price they want, actually.
Note that “our economy sucks” isnt a major factor as you could make a much better case for that argument in probably a few dozen other countries