"playable" feature on Steam
there is no the "playable" feature on the steam , but the feature is very useful to a huge big size games. Uplay and Origin both has been supported "playable" feature which meaning downloaded part of game that you are able to play the game.
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Showing 1-12 of 12 comments
Dr.Shadowds 🐉 Nov 14, 2018 @ 1:07am 
Steam never done it, and doesn't seem they're going do it either, if they allow this, then devs will have to allow the feature, and set it up themselves, as Steam will not be doing it for them.

When Downloading parts of the game on Uplay, or etc, it tells you what happens if you play if you didn't download the whole game, either you have access to part of the game, and can't access the rest until you finish downloading, or they're going to stream the game content to you, while you play, and you download the rest slowly in the background.
I spend a little time to figure out how the 'playable' works, to split a game into 2 more parts, one package is the mini-requirements that game is able to running, another part is downloaded when you are playing the game at the same time
Last edited by DustIIDust&Ashes2Ashes; Nov 14, 2018 @ 1:10am
Originally posted by Dr.Shadowds 🐉:
Steam never done it, and doesn't seem they're going do it either, if they allow this, then devs will have to allow the feature, and set it up themselves, as Steam will not be doing it for them.

When Downloading parts of the game on Uplay, or etc, it tells you what happens if you play if you didn't download the whole game, either you have access to part of the game, and can't access the rest until you finish downloading, or they're going to stream the game content to you, while you play, and you download the rest slowly in the background.
it should be a service of Steam which devs are able to use it , just like the player information (steamID, name, avatar , vac banned)
Steam should add the feature for their players and ME, not only for Devs.
Last edited by DustIIDust&Ashes2Ashes; Nov 14, 2018 @ 1:26am
JPMcMillen Nov 14, 2018 @ 1:31am 
Originally posted by Yum:
Originally posted by Dr.Shadowds 🐉:
Steam never done it, and doesn't seem they're going do it either, if they allow this, then devs will have to allow the feature, and set it up themselves, as Steam will not be doing it for them.

When Downloading parts of the game on Uplay, or etc, it tells you what happens if you play if you didn't download the whole game, either you have access to part of the game, and can't access the rest until you finish downloading, or they're going to stream the game content to you, while you play, and you download the rest slowly in the background.
it should be a service of Steam which devs are able to use it , just like the player information (steamID, name, avatar , vac banned)

Steam did try it in the past, for some of their titles, but I think they removed. The thing is, downloads have to be specially setup to be able to do this, and that would be the developers job to do (not Valve's). Most dev's can't be bothered to do it as it makes things a lot more complicated as you have to organize the games resources based on when in the game they are needed since the early game assets have to be downloaded first. If a dev wants do to this, they can by having Steam only install their custom installer, which will then download and install the game, instead of having Steam handle the instal.
Last edited by JPMcMillen; Nov 14, 2018 @ 1:35am
Originally posted by JPMcMillen:
Originally posted by Yum:
it should be a service of Steam which devs are able to use it , just like the player information (steamID, name, avatar , vac banned)

Steam did try it in the past, for some of their titles, but I think they removed. The thing is, downloads have to be specially setup to be able to do this, and that would be the developers job to do (not Valve's). Most dev's can't be bothered to do, it makes things a lot more complicated as you have to organize the games resources based on when in the game they are needed since the early game parts have to be downloaded first.
I have been heard about that Sony will help Devs to create their games on PlayStation, Valve should do the same thing. Microsoft did the same thing for their XBOX. the Devs are so easy to create a game which support for Windows, PlayStation and Xbox.
Last edited by DustIIDust&Ashes2Ashes; Nov 14, 2018 @ 1:47am
Dr.Shadowds 🐉 Nov 14, 2018 @ 1:48am 
That been a thing since the 90s. Sony, Microsoft, Nintendo, will supply funding to a game project, but need to sign a deal with them, it could be exclusive rights to keep it on one platform, they could get full rights to the IP, could make decisions what they want changed, the right to scrap the whole project, or etc...

For Valve, look up all their games history, such as TF, CS, and Dota.
JPMcMillen Nov 14, 2018 @ 1:50am 
Originally posted by Yum:
Originally posted by JPMcMillen:

Steam did try it in the past, for some of their titles, but I think they removed. The thing is, downloads have to be specially setup to be able to do this, and that would be the developers job to do (not Valve's). Most dev's can't be bothered to do, it makes things a lot more complicated as you have to organize the games resources based on when in the game they are needed since the early game parts have to be downloaded first.
I have been heard about that Sony will help Devs to create their games on PlayStation, Valve should do the same thing.

Why? Why should they help? They don't need to. If a dev wants to allow people to play before the game is fully downloaded, they can create their own custom installer that handles it. Valve's current installer downloads everything, then installs it. Even their own games that could play with partial downloads in the past, I don't believe do that anymore.
Originally posted by JPMcMillen:
Originally posted by Yum:
I have been heard about that Sony will help Devs to create their games on PlayStation, Valve should do the same thing.

Why? Why should they help? They don't need to. If a dev wants to allow people to play before the game is fully downloaded, they can create their own custom installer that handles it. Valve's current installer downloads everything, then installs it. Even their own games that could play with partial downloads in the past, I don't believe do that anymore.
they should not create their own custom installer, because the download speed of Steam is okay, Uplay and Origin's download service are so bad. I want to download every bits of the game from Steam download service
Last edited by DustIIDust&Ashes2Ashes; Nov 14, 2018 @ 1:55am
Originally posted by Dr.Shadowds 🐉:
That been a thing since the 90s. Sony, Microsoft, Nintendo, will supply funding to a game project, but need to sign a deal with them, it could be exclusive rights to keep it on one platform, they could get full rights to the IP, could make decisions what they want changed, the right to scrap the whole project, or etc...

For Valve, look up all their games history, such as TF, CS, and Dota.
Microsoft does help PUBG move to Xbox in recently years.
JPMcMillen Nov 14, 2018 @ 2:22am 
Originally posted by Yum:
Originally posted by JPMcMillen:

Why? Why should they help? They don't need to. If a dev wants to allow people to play before the game is fully downloaded, they can create their own custom installer that handles it. Valve's current installer downloads everything, then installs it. Even their own games that could play with partial downloads in the past, I don't believe do that anymore.
they should not create their own custom installer, because the download speed of Steam is okay, Uplay and Origin's download service are so bad. I want to download every bits of the game from Steam download service
Then you have no choice but to download the entire game and wait for Steam to install it before you can play it. As has been said, Valve tried this with a few of their titles years ago, and support for it was dropped long ago. There doesn't appear to be any chance of Valve changing this. So the only way a game can offer this feature is to have their own installer, and not rely on Steam to do it for them.
Washell Nov 14, 2018 @ 2:45am 
Originally posted by JPMcMillen:
There doesn't appear to be any chance of Valve changing this.
EA recently implemented this on Origin. This may lead to competition pressure, and developers and publishers asking Valve to implement this (again) on Steam. Given that the size of games is growing far quicker than broadband speeds, it's starting to make sense again to do this.

Then again, maybe we're all on 500Mbit Starlink connections within 3 years and no longer giving a ♥♥♥♥.
BloodShed Nov 14, 2018 @ 2:54am 
Originally posted by Dr.Shadowds 🐉:
Steam never done it, and doesn't seem they're going do it either, if they allow this, then devs will have to allow the feature, and set it up themselves, as Steam will not be doing it for them.

When Downloading parts of the game on Uplay, or etc, it tells you what happens if you play if you didn't download the whole game, either you have access to part of the game, and can't access the rest until you finish downloading, or they're going to stream the game content to you, while you play, and you download the rest slowly in the background.

The feature does exist in Steam.

Mortal Kombat X (or 9 I forget) and Hitman 2 uses the feature.
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Date Posted: Nov 14, 2018 @ 12:58am
Posts: 12