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It's not really up to Steam to patrol the contents of literally every game's mods, and which ones might or might not be compatible. It's up to the user and if you're lucky the mod maker, to have tested their mod with at least the major pieces of used mods on the game.
1) It is a feature mod devs would use to specify incompatible mods, not steam themselves; like how mod devs add mods that their mod depends on. Steam doesn't "patrol the contents of literally every game's mods" to see which mod is dependent on which mod, and so Steam would not "patrol the contents of literally every game's mods, and which ones might or might not be compatible."
2)The Nexus has nothing to do with the Steam Workshop, you can't subscribe to a mod through steam (thus getting auto updates and such) using the Nexus; though the nexus is good for games like Skyrim and Fallout 4, it is not good for games like Starbound (which has the majority of its mods on the Chucklefish forums and steam workshop).
Mod makers are not the game devs, and they are not beholden to any rules about how they do what they do.
The nexus operates as a much more streamlined version of the Workshop, in case you didn't notice it's been around that long and has a lot of practice (albeit they have broken everything with their stupid new process, so... there's that). I use it as an example. Here on the workshop, only a scant few modders do this.
Again: it's up to the mod maker, not any other entity, to do this. And it is on the user to research everything they download - just like any product, program, or online activity. If comments keep saying "well it doesn't work with x thing" but the maker of the mod doesn't reply, then what? Obviously the mod doesn't work with x thing, so... gotta research.
Stop your pandering to Nexus mods. I dont care about nexus mods. Nexus mods is not good for the games I play like Space engineers and Starbound (sure it has Starbound support, but all the mods there suck/are out of date).
You keep saying it is "up to the mod developer" to define incompatible mods but you fail to notice that WE CANT. All we can do is put it in the description which people hardly read! I am simply asking for a very simple-to-implement feature that would allow Mod developers to mark their mod as incompatible with certain mods, in order to ease the burden on mod developers for support requests. Sure, it would be GREAT if users did the research to make sure that "x" mod they want doesn't conflict with one of the other 500+ mods they have (YES, in STARBOUND there are people with that many mods!) but the likelyhood that they will remember that they have "Y" mod that does the same thing that "x" mod does is unlikely. It doesn't take much effort at all on steams part to implement this. You are acting like this feature would be overly cumbersome to Steam, when really it would HELP steam by reducing the number of messages users post because of mod incompatibility crashes/issues thus reducing the number of messages the steam servers have to handle/store; not to mention how it would benefit the users and the mod devs! Seriously, a small dialogue box that says "Hey the mod developer says these mods don't work with his/her mod" is not hard to implement.
Your arguments are not valid. Not every game HAS Nexus support, not every game NEEDS Nexus support. How about you leave with your unhelpful Nexus pandering?