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Ahh yes, the toxic steam community at work.
66% is 1/3. I get 1/3 of the 3 cents the buyer pays.
Valve could treat their own games as a special case, so rather than a Steam fee of 5% and a game fee of 10%, they could have a combined Valve fee of 15%. They'd also have to override the logic for why the minimum price is $0.03, as with only two components to the final price it should be $0.02. If they didn't fix the lower bound to $0.03, I have little doubt that the price would just fall to the new $0.02 floor.
Ideally, you'd want some mechanism to sell bundles of cards on the market, which would have the effect of allowing prices to fall to what their 'true' level ought to be given supply and demand.
Not that I'm particularly unhappy about the way it is. I mean, Valve has plenty of money coming in, I don't intend to defend their cut, but I'm pretty happy that small developers have this little trickle of income and I don't think it's particularly excessive that they're getting 1c of some 3c card transactions. If buyers thought it was excessive they wouldn't buy, surely.