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http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_3
source games can only max 2 cores
Edit. Nvm i got it, yeah better optomized games are your best bet
If you use NVIDIA GPU, open NVIDIA Control Panel > Manage 3D Settings; set Power Mode = Prefer Max Performance; and Threaded Optimization = On
As for CPU, most games just have to be forced to do this; when u load up a game, once it's either at main menu, or fully in-game, ALT+TAB back to desktop (or CTRL+ALT+DEL) and open Task Manager; find the game's .exe within the Processes listing, right click it and change Affinity Level to just 1 Core and apply, then repeat and enabled All Cores and apply. Now switch back to game.
Also u have to consider both, your CPU and GPU load. These are not the only factors, but to be blunt and basic, that is what I'd focus on.
Alot of times if u see your GPU has a very high load and your CPU has below 50% (or otherwise low) load. Then it can be a case of your CPU being much more powerful then the GPU and the GPU is a bottleneck and it and/or the game are not high stress factors for your CPU.
TBO though, low or otherwise evenly distributated CPU loads are good. As the app is not stressing your CPU. But that doesn't mean it's not using it's full potential.
Now with a HyperThreading Intel CPU of an FX series AMD CPU, they contain virtual cores. Which most games simply cannot use. But the physical cores of your CPU (regardless of cores) should be used to certain extent. Maybe not high loads, but again u don't want that anyways.
why do you keep spreading this nonsense around with "modules" ?
he has infact 4 Physical cores , they are NOT logical , the only difference is that a pair of cores share some of the cache and some other hardware , never the less they are physical cores , because of the shared resources AMD calls them "Modules"
Just because there are 2 cores in a package (module) doesn't make them any less physical.
Even seen PS2 use HT threads from time to time, though I'm not sure about other games.
APUs are generally lackluster, I don't really see the point of an APU being used with 7970M, which is a really good card.
With a 7970M onboard it's hardly saving any energy. xD
Optimizing games for multiple cores is much harder than everyone thinks. It' usually requires rewritting a good portion of the game's code, which usually isn't profitable. Those same coders could work on new games that will bring in money, if they stay writting patches it will yield little to no profit.
Because calling them fully fledged cores is AMD's way of marketing. To put it simple it's AMD's hyperthreading. That's why task manager sees 2 cores and four threads.
combined they are only 35w
when not needed the 7970m is in low power mode and shouldnt draw much power
An i7 for example is 4 physical cores, 4 virtual cores. Windows and all apps will say "8 cores" Overall it is your Motherboard Chipset and Drivers that really determine how those cores are used, and how the OS tells the different between Real Physical Cores and Virtual Hyper-Threading Cores when it comes to software usage. And for games to use them properly, the game engine and overall game coding has to be written to utilize a certain number of cores. 90% of games are written with consoles in mind, which is mostly why we never see many games fully using all cores on a PC.
But from a distance and to make an OS user friendly, physical and virtual # get added up to a total # value.
Now on FX series CPUs, it basically takes 2 of those cores to equal 1 of the Intel Core series CPU cores. So what you end up with really is this.
FX-4 series = approx 2 physical Intel cores
FX-6 series = approx 3 physical Intel cores
FX-8 series = approx 4 physical Intel cores
This is how FX-8 is comparable in performance to an i7, but in reality, that same i7 already has 4 physical cores; plus the 4 virtual cores, making it outperform in apps that can utilize HyperThreading feature.
If something like FX-8 series was really 8 cores, it would blow Intel away and AMD would price it according, surely not no $200. So you have to understand how the architecture works and compares, and also a little common sense.
Windows actually sees HT cores as parked cores. And apps such as speccy detect the cores/threads properly.
So they arent fully fledged cores, but you cant really deny them being physically there, unlike hyperthreading which adds performance boost in some apps at the expense of the CPU heating up more.
People just need to know the specs, not speculate...
http://www.cpu-world.com/CPUs/Bulldozer/AMD-A10-Series%20A10-4600M.html
Scroll to very bottom, u will see the Core count there for a range of AMD Mobile APUs.