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The other perks (chat/forum emotes and profile page wallpaper) you get from crafting are sort of diluted when you can simply buy them directly from the Steam Market. However, in the end, somebody had to craft them in order to sell them.
That said... achievements should never, ever be a part of anything "official" on your profile... or on the service as a whole. They're way too easy to hack. As a lover of achievements, the less incentive people have to do that the better.
But it's all aesthetic really, which is why I'm selling my doubles for almost nothing and not really caring about the potential cash for DLC or something.
My only real complaint is that it's being used as a way to get people to increase their friend count. Being that I'm going to be getting into let's plays and have a small following already online, I'd like to be able to add people in large numbers so I can interact with those who enjoy what I do on a more personal level.
But it's a small gripe, the reality is that it's so far, very aesthetic and unimporant. Being that it's in beta, I think they'll open up a lot more in terms of what you can do, as time goes on. So, I'm looking positive, but I can easily see valve ruining it if they're not careful.
(I am aware XP in achievements would be a problem, but it's just a thought. Heck, up to 5 xp per achievement, so you'd still have to own a lot of games before it mattered.)
Very smart move because many people want to have them all even really stupid ones :)
Until they can stop achievements from being 'cheated' - it won't happen. You can technically unlock every achievement for a game in one click of a mouse at the moment.