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As those two games were basically being verified, that bits of them are being redownloaded implies that they were either not up to date, or were corrupt.
It was a pain, but every time I played a game, I just did 5 or 10 and got through my whole archive in under two days. And, yes, one or two wanted to do content updates too but nothing too drastic.
But, as has been said, while doing it, it really slags the hard disk - I'd be most annoyed if Steam just started doing that for no reason for all the games that I haven't played in years but still have installed. So it has to be manually triggered.
Your problem, like mine, was more a kind of OCD at not being able to just leave those games in that state until you actually want to play them - you just want your games list to be "clean". And it doesn't take much if you just do a few games a night and let it churn through them when you run off to the bathroom.
The re-download did not occur due to any issues on my end, but due to issues with the conversion process. This was most likely due to a sloppy conversion of these two games to the new CDS on Valve's or the developer's end.
But I have fast and unlimited Internet, this doesn't bother me - at least it's doing the downloads in the background without preventing me from doing other things.
Beyond being a simple OCD issue, and I admit that I prefer an empty downloads list and a games list that isn't full of "update waiting" messages, it has other implications:
Not fully updates games cannot be played in offline mode. In order to be able to launch these games at your own discretion, you need to update them. One by one, manually and painfully.
I fully understand the reasoning behind the dialog (heavy disk activity), but I'm at least hoping for an option to do this whole messy process without my contant supervision. Heck, give me an option to manually do it for all the games in my "Download" window waiting for an update instead of each individual game and I'll be happy enough.
Again, not complaining about the re-downloads, I'm sure there is a technical reason for them, but don't blame them on "corruption" or "missing updates" on my end - they are part of the conversion process.
And just give me an option to let Steam do its thing without me having to approve every single conversion. I have no choice but to approve if I want to keep playing me games, so why ask me hundreds of times and waste my time?
Then I had to convert about 20 installed games, which made me sit there for like 2 hours doing nothing else.
I wish it would tell you when you launch Steam which games need converting.
That was switched to the new content system on the 8th of June, with update 7.37. Your Dungeon Defenders is updating because it hasn't been patched at all in 4 months.
http://forums.trendyent.com/archive/index.php/t-65662.html?s=3f9c8f9795240c781a3f208f18b82344
Same with your other games. Because you haven't done the conversion yet, your games are versions behind what's current. Hence the downloading.
I did, however, play Hard Reset for example. I knew it was up to date and that there officially weren't any patches in a while and that all files were checked in and out. It still re-downloaded a huge chunk after the conversion.
If any games weren't converted or updated, it was Steam's fault, not mine. You're essentially making my point for me: I want this to happen in the background, without my intervention - that's how I set up Steam.
I already explained why this process isn't done in the background; like any verification, it's CPU/disk intensive, and it's not so great to do that in the background. People don't like it when a background app starts chewing up resources for apparently no reason. We're in the realm of least bad options rather than having good options.
Luckily this only has to be done once per game, and it'll be significantly better in the long run, but it is essentially a trade-off. This bit sucks, but it means smaller patches, more features and better client performance in the future.
(As a sidebar, although DunDef was set to automatically update, all the new updates were being delivered on the new content system, so it couldn't get any updates while it was unconverted.)
Again, I understand the decision behind not doing it as a background process, but please understand that for some people the impact of this is quite a bit more severe than for others.
Yes, luckily I only need to click, wait several minutes of not being able to do anything on Steam, click again 385 times - the amount of currently installed games - lucky me. I have to disagree with you, that that's a fully acceptable trade-off so that there really is no need for an option to do it in the bloody background. Or at least an option to do out for all currently outstanding games and not having to manually trigger and interact for every single one.
I understand that as well, you're really not telling me anything new here. But that's even more worrisome, why on earth did the update only show up recently? How many other games are currently in an unplayable state even though I explicitly told Steam to keep them up to date? For all I know offline mode currently only works for the handful of games I already painstakingly "converted" (that's the terminology Steam uses, deal with it) because they showed up in an "update paused" state inside the client and none of the others ...
... another reason to at least allow for batch conversion for all games that currently need it.
Dungeon Defenders, the largest file in the folder is probably 100mb, it updated 4gb... and while I can understand all of the updates being queued under the new system, it's odd. Civ 5 wasn't that large.
but the issue is, i have 600 games.
I don't know which games have stopped updating.
I don't know which games need updating.
i can only check one game at a time
i can only check one game, by opening a properties panel
each game takes a minimum of 40 seconds to 6 minutes to process.
i can't use steam for anything else while it's validating those files, including the playing of games.
even if i was diligent, and there was a list of say 60 titles, 10% of what i had...
if 10% of my games needed updating, that's 45 minutes to 8 hours just spent checking known titles at 1-10 minutes each.
checking the remainder of titles for a silent change in auto-update status, takes 20 seconds.
checking the auto-update status of 540 titles, at 20 seconds a time, would take 3+ hours.
checking if the content is valid for 540 titles, manually, with an average time scale of 2 minutes each, would take 18 hours.
at least putting a new icon or a status colour on titles that need updating would be preferable to ♥♥♥♥♥♥♥ around with the long way around, not knowing if the game is currently playable, until you play it.
I just had to convert my game files for L4D2 . I've got horribly slow internet (capped at 352kb/s, which in reality means 60kb/s download speeds), and it took me 13 hours to finish converting the game files for just L4D2. (Most of it was 'Updating Files', which I think meant it was downloading stuff...). I woke up in the morning thinking that I could finally play L4D2, but then it hits me that I have to redownload L4D2 - all 13.8 gigabytes of it.
At the moment I've sat through 2 hours of downloading, only reached 8%.
I'm hoping it doesn't have to do this for Portal 2 and TF2 as well. They're both on 'Update Paused' at the moment, I hope it doesn't tell me to convert the game files again.
it's frustrating enough that 'Validating Game Files' takes a whole hour to complete.
Which means that L4D2 takes two -months- to fully download on my internet plan. Which combined with no good information about download sizes (since some games only install a downloader for third-party download, a la Fable III for example) destroys purchase confidence.
NB: I have a fairly high-spec machine, so 'conversions' of games like Audiosurf shouldn't take as long as they do - my CPU isn't even warm from this.