What Source SDK Base do I use to make original games?
Hello!
I am a (hopefully) soon to be game developer. For some time now, I have been researching game engines, and Source is my final choice to use. I was wondering if anyone knew what, if any, Source SDK Base I am supposed to use. The game would feature many detailed and varying multiplayer maps (that you can play singleplayer if you wish). Also, I would like to add in random buildings, fortifications, and weapon drop machines. There would be customizable player models and weapons, as well as leveling and XP system. If anyone can contribute, your input would be greatly be appreciated.

As a side note, if anyone has any modeling or animation skills whatsoever, and you would be willing to, it would mean the world to me if you would help to teach me, or point me in the right direction (like a video or something), for this is my very first game, and I have a lot to do.
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NL Oct 23, 2013 @ 4:30pm 
Source SDK Base I believe is the files need for mods to work and not the package you need. Just Source SDK . Unless you pay Valve licensing fees all you can do is make a mod of an existing game. If you want a stand alone product you are going to have to have to pay fees to Valve. If you want to make mods get started here.
http://source.valvesoftware.com/sourcesdk.php
lordkennedy99 Oct 28, 2013 @ 5:05pm 
Originally posted by Jimo:
You can learn a lot about modding the Source Engine over on the Valve Developer wiki: https://developer.valvesoftware.com/wiki/Main_Page :headcrab:

Goodluck!
Thanks!
lordkennedy99 Oct 28, 2013 @ 5:05pm 
Originally posted by NL:
Source SDK Base I believe is the files need for mods to work and not the package you need. Just Source SDK . Unless you pay Valve licensing fees all you can do is make a mod of an existing game. If you want a stand alone product you are going to have to have to pay fees to Valve. If you want to make mods get started here.
http://source.valvesoftware.com/sourcesdk.php
Thanks!
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Date Posted: Oct 23, 2013 @ 4:16pm
Posts: 3