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Dude if my friend could buy a larger SSD I wouldn't be asking this question in the first place. Not everyone lives in the first world with low prices.
Windows CMD:
GNU/Linux Terminal:
If the Games library on the SSD is not on the default location of Steam Installation, you need to make a link for that as well. I see Steam is making a downloading directory in each Storage Library defined. I don't know the algorithm they use to pick the downloading cache directory. Better have a link for each library defined in Steam, if you want them to point to the HDD. You could use the same location on the HDD as the target, but I don't know what exactly is put there, it's not only app_ids folders, there might be lockfiles or something that could create some sort of conflict between concurrent updates from different Storage Libs.
Well my friends issue is game update, not updates for steam store itself, the game is running fine and all but the updates are too big and going out of size for the ssd as his ssd is relatively small, he's only got enough space for the game and plus 10gbs. So that's why i wanted to is it possible for the game to download the games update patch files in another steamlibrary on another drive, suppose game is in D (ssd) and game updates in E (hdd). So will your method work for this and there wont be any catch for it right?
They added a possible catch insofar that if you have multiple Steam libraries, say the default C:\Program Files (x86)\Steam library and a secondary D:\SteamLibrary, that you may want to redirect all of them, and use individual locations; say E:\steam_downloads\C\ and E:\steam_downloads\D\.
You create as per above that/those redirect-location/s yourself; use any names/location you care for. Steam would happily still download to what it thinks is the standard locations; things would through the symlink(s) be redirected to E: on the filesystem level only.
Untested by me (on Windows) but if Steam isn't trying to be too clever for its own good, there'd be no catches. Undoing is moreover a simple matter of deleting those created symlinks in the libraries again.