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Steam can obliterate 1gbps connections
Steam was pushing 1 PETABYTE PER SECOND globally of data when CP2077 came out.
Your downloads are limited by
1) Your cpu
2) your disk IO
3) your anti-virus
4) your ISP
Its not steam
If you read the guide you'd know why
Steam downloads are different from other gaming clients.
Unlike other gaming clients, Steam compresses game files for downloads. This results in much smaller download sizes, often 30% - 60% less.
This is also why Steam shows a different size when asked to install a game than while downloading it.
This results in much less data to be transferred and overall quicker downloads if your hardware can handle it, but also more work for your drive and CPU. This causes your computer to work more when downloading games and software via Steam.
I had the same problem recently, and the solution for me was to clear some space on my SSD. Although my SSD wasn't full, I only had 200GB remaining, and I was trying to download a 130GB game.
It appears that Steam downloads and uncompresses the game simultaneously, and doesn't always show the correct progress in terms of downloaded vs uncompressed data. To check if the game is fully downloaded, you can go to C:\Program Files (x86)\Steam\steamapps\downloading. In my case, the game was already fully downloaded, so it was clearly a disk space issue.
The only solution that worked for me was to clear up more space.
I cleared up 80GB, and Steam instantly showed a more stable download (but still not perfect ; perhaps due to my bad SDD statistics...).
If you have disk working at 100%, then your system is to busy, then get a better disk write system, this dont ruleout wan line cant delive it to your wallplug. ( and how many other local user is using your wan lines such things matters , and many forget multi unit access to same wan-line's shared bandwide has a cost.
then it actual dont matter how fast your pc is.
and please dont say toy have not read other steam post about this, gather proof is part of claim, atm you have nothing. this is how things works today, be happy someone dare or bother with a diffrent point of view, other usre have post steam dotn have delivery issue with 10g network, sense i dont have that i cant confirm it. but i ahve seen and been with backbone before 10g is nothing, now you are over in server with Raid systeam that can handle with inc data.
gl with gather proof and tell steam about its possible they have configuration bug , but that is rare , and require many steam user from same region to point at something ,even same isp is also a clue. but this post is scatter all around the world, this dont add up.
and dont forget own local region isp issue also a possibility.