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Zgłoś problem z tłumaczeniem
Divinity 2 is relatively open, same for the games of the Gothic series. They are not like FO and TES, but still less corridor-like than the majority of the RPGs. I'd disagree that open world RPGs are plentiful, but it may be a matter of one's definition.
For something different, there's also the beta of "Don't Starve" (beta access comes with the pre-order), which may appeal to you. I tried this last night and the first impression was good enough to have an urge to play more.
Also, Pirates is sort of like a open world game.
Here's a better idea: Tell us what you love about TES and Fallout games! Or give us your definition of "open world," if that's the only thing you can think of that you love about them. Then we can give better advice.
No old school stuff.
For a more dungeon crawling approach, see Sacred Gold, Divine Divinity, Dungeons of Dredmor, Dungeon Siege 2 and 3, and Torchlight 2.
If you want to be completely confused, try Avernum. This game is 100% niche, if you aren't a fan of this oddball genre, you will hate it. Don't say I didn't warn you.
Not criticising, just adding this so the OP can look carefully in the suggestions and not buy something he is not really interested in (those are all good games, though, and I'd recommend them as well, just not as open world RPGs).