cottonmouth 30/dez./2014 às 8:17
in game graphics
what is the name of the graphic error/setting that makes smooth lines jagged,
like door frames or edges of buildings, railings

???

:claygear:
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Exibindo comentários 115 de 19
Pomelo 30/dez./2014 às 8:26 
what do you mean? Aliasing?

That's what makes edges look jaggy, because any display these days uses pixels, which, well, are simply tiny squares, and you can't make a perfectly smooth line with pixels just like that.

There is no graphics setting or "error", that makes smooth lines jagged, because smooth lines are jagged on displays by nature, you can only use Anti-Aliasing to make jagged edges smooth.
cottonmouth 30/dez./2014 às 8:33 
that may be what i mean, the jagged lines that het closer together or further apart as the camera turns/bends, the worst example i can use as an example is GTA 5, ps3, when driving u look at the road ahead and it popping and jumping because of this problem (edges of buildings ,cars), but it is present in all games , i see it on PS4 also

question. if i have a powerful pc and also a ps4 (most powerful console) why am i seeing this very annoying and noticeable graphic glitch ??
Andrius227 30/dez./2014 às 8:46 
Escrito originalmente por CottonMouth:
that may be what i mean, the jagged lines that het closer together or further apart as the camera turns/bends, the worst example i can use as an example is GTA 5, ps3, when driving u look at the road ahead and it popping and jumping because of this problem (edges of buildings ,cars), but it is present in all games , i see it on PS4 also

question. if i have a powerful pc and also a ps4 (most powerful console) why am i seeing this very annoying and noticeable graphic glitch ??

This 'most powerfull console' is actually really slow compared to low-mid range gaming pc's... Games on consoles run at very low framerate and have no graphics options and no anti aliasing. They use blurr effects to cover up some of the ugly stuff but it is still visible. The so called 'next gen' consoles are already out of date.
Última edição por Andrius227; 30/dez./2014 às 8:47
Reddy 30/dez./2014 às 8:49 
Escrito originalmente por Andrius227:
This 'most powerfull console' is actually really slow compared to low-mid range gaming pc's... Games on consoles run at very low framerate and have no graphics options and no anti aliasing. They use blurr effects to cover up some of the ugly stuff but it is still visible. The so called 'next gen' consoles are already out of date.
You do know Anti-Aliasing just blurs jagged edges, right? At least, MSAA and FXAA does afaik.
Última edição por Reddy; 30/dez./2014 às 8:50
Andrius227 30/dez./2014 às 8:57 
Escrito originalmente por WhiteNewt.EXE:
Escrito originalmente por Andrius227:

This 'most powerfull console' is actually really slow compared to low-mid range gaming pc's... Games on consoles run at very low framerate and have no graphics options and no anti aliasing. They use blurr effects to cover up some of the ugly stuff but it is still visible. The so called 'next gen' consoles are already out of date.
You do know Anti-Aliasing just blurs jagged edges, right? At least, MSAA and FXAA does afaik.

Good forms of antialiasing available on pc's (msaa and ssaa) basically render frames at much higher resolution. Very demanding but also very effective. Consoles just blurr the entire screen or use fxaa which is just as terrible and doesn't have any performance hit at all.
Azza ☠ 30/dez./2014 às 9:06 
Consoles don't use AA (Antialiasing) as such, just the basics (2x FXAA at 30FPS locked or most games can't even handle it and it bottlenecks the console), this is something only PCs do well and give you a range of options.

Consoles merely use the HDTV to blur it's low quality graphics, to make them appear smoother. It will entirely depend on the monitor/tv to it's end quality.

As for Antialiasing for PC, this smooths jagged edges by redrawing the same image multiple times. There's various types of AA, such as MSAA and FXAA, etc. Also under the game option, there will be the number of multiple time it does it to redraw each frame.

For example: 2x MSAA, 4x MSAA, 8x MSAA, 16xMSAA, etc. The higher number of times it has to redraw, much more load is placed on the graphics card to do so. So if the game is running slowly, reducing AA can help increase your performance. If it's running fine, increasing the AA will improve the jagged edges and overall quality appearance.

There's also something called DSR (Dynamic Super Resolution) which Nvidia does in it's latest graphics card.

http://www.geforce.com/hardware/technology/dsr/technology

This forces a game to run in higher resolution than your monitor can actually support. Such as 4K UltraHD (3840x2160), then downsamples to the resolution of the monitor via the graphics card, for example 1080p (1980x1080) or 1440p, etc.

This means the image is just drawn once per frame, and that high quality lines/edges can be calculated down to keep most of it's quality at the lower resolution (rather than disappearing or blurring away).

It comes down to a high-end graphics card + monitor which can handle it's output.
Última edição por Azza ☠; 30/dez./2014 às 9:12
ronr42 30/dez./2014 às 9:26 
Go to your graphics card control panel and set AA to 8x. That will fix it. If you have games freeze after doing that, lower the setting a little at a time, 6x, 4x, 2x
cottonmouth 30/dez./2014 às 10:53 
but iv spent 1000s of £ on a setup and i still see things that annoy me

why cant sh*t be smooth, i pay top dolla, i have paid to see smooth, how much more coin do i need to spend , how powerful must my stuff be before i am happy with the output, , it seems like a very easy problem to fix, for me it is one of the most noticeable things , not so much on pc(i see it tho) , , i dont like it
Cathulhu 30/dez./2014 às 10:57 
Actually, fixing those jaggies is not even remotely easy to fix. Do you really think that if it would be easy to fix, someone would have already done that about 15 years ago?
Última edição por Cathulhu; 30/dez./2014 às 10:57
Aivac 30/dez./2014 às 10:58 
lol
Andrius227 30/dez./2014 às 11:03 
It depends on the game. Some have build in supersampling that removes any possible jaggies as long as you have the horsepower to do it. And some games dont have any anti aliasing options or are limited to fxaa... And some games just look ok even without antialiasing.

Also, what monitor do you have ? Because if you by any chance are using an old monitor with lower resolution (below 1080p) then no settings in the world will help you.
cottonmouth 30/dez./2014 às 11:34 
i have SMS27A350H, its samsung 27", only pc monitor i have purchased thusfar
i have TX-L42D25B panasonic 42" tv for consoles n pc
and if its hdmi theres nothing to setup right , because its optimal
so its aliasing the reason for the jaggies and it should be maximum wherever possible ??
so even with a good pc and optimal settings people still get the jaggies
do the people with 3 ttitan z see the jaggies
Última edição por cottonmouth; 30/dez./2014 às 11:54
cottonmouth 30/dez./2014 às 12:18 
to confirm , does the monitor/tv and how its connected affect the amount or frequency of jaggies onscreen
do you need the correct monitor to reduce jaggies
or it doesnt matter its all on the graphics card

?
Última edição por cottonmouth; 30/dez./2014 às 12:20
Andrius227 30/dez./2014 às 12:28 
What resolution is your monitor/tv ? If you have a big screen with low resolution then no settings in the world will make it look good. Because you know, bigger screen with the same amount of pixels results in bigger pixels and thats where jaggies come from.

My parents for example have a 50inch or something tv with resolution of a laptop, like 1366x768 or whatever. And it's terrible, everything is jaggy, square pixels clearly visible...

I would say a 27 inch monitor would have to be a minimum of 2560x1440 to look good and not jaggy.
Última edição por Andrius227; 30/dez./2014 às 12:38
unf 30/dez./2014 às 12:29 
:dwayneelf:
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