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But each game lists the necessary disk space and the download is similar or less in size due to data compression.
And while it might show once you initiate the download, that would mean one would have to purchase it first. And, of course, I cannot take the chance to purchase the game, when it turns out I might not be able to download it due to data caps.
What I don't get is why they don't just post this information. I mean, what does it hurt? People with high speed connections (with unlimited or high caps) will not care, and people with low data caps might actually purchase a game they would not otherwise consider, if it turns out the download size is something they can manage.
i am positive that on the System Requirements section of Steam it says this approximation.
http://store.steampowered.com/app/271590/
For example that is Grand Theft Auto V.. it says for System Requirements:
MINIMUM:
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
Memory: 4 GB RAM
Graphics: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Hard Drive: 65 GB available space
Sound Card: 100% DirectX 10 compatibl
The line that says "Hard Drive" /is/ the approximate "download size" of the game. It's approximately how big the game is. Typically games make this number slightly bigger than the actual game is (likely to account for DLC, perhaps, or even just general updates to the game they might do), but it's otherwise a pretty good indication of what size the game is going to be.
You have a niche problem, you need to manage it. As others have suggested, you should be using the install size as your guideline or asking in the forum of said game. Any person who owns it can tell you the download size.