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If you patching is taking 3 hours its because your anti-virus killing the performance of the patching.
https://steamcommunity.com/app/346110/discussions/0/1748980761793517929/?ctp=2#c2605804632884209459
I don't know about your case nor other factors that goes into Steam's decision making but doesn't look necessarily due to space. There are comments from users with sufficient space on their SSD but Steam decided upon their HDD for DL/staging.
Note Steam looks at the total space as well as how much would be left over even from a temporary perspective. It won’t download to a drive if the free space will drop below a threshold. While not as much of an issue on NTFS, FAT tends to have issues when you get very low on disk space on a drive. Steam won’t let the total space drop to like 5% as that can impact the performance since steam patching is very disk IO intensive
Maybe it's a stretch, but just saying could be slow for reasons outside your control. Might be the kind of thing where if you wait a day or two, it'll no longer be an issue without any action on your end.
From your story, I'd assume the issue is that your disk is too full. You can't fill them to the max, they need room to "move around in." I suggest no more than 75% full.
PS: pictures and movie files take up a lot of space, if looking for fat to trim from a drive, check to see if you've been saving pictures or movies that you can afford to part with.
I've also looked into that "staging" thing and set it to the correct folder
Cheers
I have discovered that the ONLY Appmanifest file for steam that had a Staging Folder line in it was HD2, meaning that either Arrowhead or Valve screwed up its Appmanifest File to have a specific custom set Staging Folder of "1" which is Drive 2 thus ignoring whatever drive it might be on and always updating on Drive 2.
Note "plenty of space" is relative
Games like Payday2 or BG3 or POE2 basically have to patch the entire game, so you need as much space as the game takes up to patch the game. If you have 50GB free this is not 'plenty of space' to patch these games. In these scenarios, where you do not have enough space, steam will patch the files on a different drive.
Do NOT mess around with the appmanifest as if you ever actually don't have space, you will totally screw yourself over.
Modern Windows is surprisingly forgiving for having even 0 bytes free on the OS drive. I've had servers keep running fine even in this situation. Where as before performance would deteriorate rapidly as it got closer to 0% free, and then at 0% the OS just up and died.
If you go to Steam-Settings-Storage you can get a decent birds eye view of your storage usage on each drive at least for how much your steam games are taking up.
You can also run the windows "Disk Cleanup" tool. Generally the only thing that takes up a lot of space here are older Windows Update files, so the amount of space you can save here isn't generally that much.
Helldivers 2 needs 100GB of free space just to patch teh game, not including the patch file itself which is close to 10GB.