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A while ago, this feature didn't exist. A while ago, every. Single. Game. Contributed to the game count on one's profile. As usual, the moment humans can turn something into a e-peen show-off, they did. Game hoarders started mass-gathering cheaply made ♥♥♥♥♥♥♥♥ pseudo-games costing under a buck each and with huge sales numbers, said ♥♥♥♥♥♥♥♥ pseudo-games flooded the Steam storefront, clouding it, obstructing it, burying actual games, made-to-be-enjoyed-while-playing games under their sheer mass.
To counteract this, a game now has to have a certain confidence metric which, from what I gathered, got to do with amount of monetary turnover. This way, masses of ♥♥♥♥♥♥♥♥ barest-minimum-effort-pseudogames quickly became less and less.
https://partner.steamgames.com/doc/marketing/profile#2
The Looker was unlimited a year after its release, I can't remember how many reviews it had at the time, but it's currently at 14k reviews.
Holocure is still limited more than a year after its and it has 27k reviews. It's also a much longer game so it shouldn't be based on playtime either.
Neither game has any DLC or in-app purchases so it isn't based on revenue either.
They already stated...
Checking SteamDB Holocure has far more players and the community hub seems far more active too so "player engagement figures" doesn't add up either.