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It's exatly 3minute not 2:50 or 3:10, ( require you know what happend at windows desktop ) assme you can taskout to windows, if you cant do anything.
ps.
Normal it means you have a issue to the wallplug that cause this, you ISP could be good idea to talk with what do they see. are your connection down if they have wallplug as border edge as ISP area or maybe basement in Building complex anfd you have own local network or ISP at campus aka. building complex.
As for a speedtest that is only doing a single process and not retrieving from a server list.
ps.
Other old advice make sure own router firmware is update, it do happend they do make fixes, and is require, same as your lan netcard drivers.
I gave up on playing Hell Let Loose, Garrys Mod and Space Engineers multiplayer because of this. Completely unplayable. Every time I booted up Hell Let Loose, I had to wait several minutes at the server browser and then when it loaded in, all the data is old and basically worthless because the second I click on a (for example) 50/99 server it jumps to 98/99 + 6 in queue.
I used to play Garry's Mod around 2016 a lot but now I can't even browse the servers. So now every time I see a game has this issue (because it's per game not for every game) I refund it and give up.
It seems the general consensus is that it's the NAT rule (going from open to moderate to strict) and mine is strict. Games like Destiny 2 I can't even attempt to play co-op because it won't let me group up with anyone because of my NAT type. I can only co-op with someone who has it on "open" but that was rare among my friend group at the time.
Asking my internet provider about this, being in a country where you would have to go through 10 deadweight employees to get to a person that even knows what a router is, practically impossible.
So for now, I'm avoiding these games like the plague. I have a download / upload speed ranging from 80-150mbit on both ends so the fact that devs make a server browser that causes my router to think it's having a DDOS attack is insane to me in 2025.
NAT or not something dont seem to add up here.
ps.
I know for a fatc that host a game and play coup with someone require i have a publih ip adr.
thats my own local house building firewall that our ISP has done it, and the only info i notice was on local own isp webpage it require public ip adr to play with other at playsteamtion network.
Some ISP is very bad to explan or use thats how the security work for that building complex, i had to call them, and alomost drag it out of them. ( thats what other technician call amature , dont forget we other was use to have all ports open. )
Make sure router firmware is update, and you can whitelist aka make right ports open
i doubt steam and game devs is not the problem here, then it work for so many opthers.
Use spare pc or recheck why you have this DOS attack, this mean your router do not allow incoming traffic.
gl with it.
ps.
Router brand support page and own ISP is the right support here for you, and the friend laptop ala spare pc, is to try rulreout own mistake with main pc if you have that choise.
ofc you can ask steam support but i doubt they have any issue, but aient that's why you ask them to make sure there is no issue with it.
Also a clue you have several game issue, why it point at own steam ports is not egtting through. ( CS game is one of them games that is well test by millions of players )
dont think they will agree with you its a game or steam issue.
Maybe you could try server browsing using your mobile data and then switch to your wifi when the game connects. Cuz that’s what I am doing as a temporary solution until I fix my problem.
It's either your weak router or your cheapskate ISP with their cheap CGNAT gateway that cannot handle this kind of traffic. Not Valve's fault.
Try lowering that value and see if it fixes the issue.
Didn't say it was Valve's fault. I blame these games in particular because any other game server browser doesn't have that kind of thing happen.
Other game browsers can load thousands of servers but these ones don't.
Changing the ping setting makes it so the internet connection doesn't break but the servers don't load anyway because now it's returning 5 servers at a snails pace.