Ibzy 10/ago./2015 às 5:38
Steam integration with Unity3D
I'm making a game which I hope to upload through steam greenlight some time soon. I'm developing in Unity3D, and want to know if there are SDKs that become available once I am accepted?
I am looking to integrate certain features such as "Join Game" from the friends list, possibly new maps through Workshop, player name based on Steam alias etc.

Anybody already released have any input/advice?

Thanks
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HLCinSC 10/ago./2015 às 8:23 
I think that is done through Steamworks

How do I get access to Steamworks?
You can download the Steamworks SDK, view documentation, and compile with a test appID by visiting https://partner.steamgames.com and accepting the SDK Access Agreement. Developers wishing to integrate the Steamworks SDK with their own games or applications still need to first be Greenlit and provided with an appID.
The Faceless Man 10/ago./2015 às 8:31 
you need a steamworks account first it seems. LAME. :\

just abstract it and implement later if you don't have access.
aiusepsi 10/ago./2015 às 12:45 
Escrito originalmente por Solar:
you need a steamworks account first it seems. LAME. :\

just abstract it and implement later if you don't have access.
Anyone can sign up at https://partner.steamgames.com and download the Steamworks SDK, you don't have to get through Greenlight first.

Handily there are official C# wrappers for all the Steamworks APIs now, which I assume is for the benefit of people using Unity for their games. Or there's the third-party Steamworks dot net: http://steamworks.github.io
Última edição por aiusepsi; 10/ago./2015 às 12:49
Ibzy 11/ago./2015 às 9:05 
Awesome, cheers for the answers guys, I'll look into that sharpish!
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Publicado em: 10/ago./2015 às 5:38
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