Ibzy Aug 10, 2015 @ 5:38am
Steam integration with Unity3D
I'm making a game which I hope to upload through steam greenlight some time soon. I'm developing in Unity3D, and want to know if there are SDKs that become available once I am accepted?
I am looking to integrate certain features such as "Join Game" from the friends list, possibly new maps through Workshop, player name based on Steam alias etc.

Anybody already released have any input/advice?

Thanks
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Showing 1-4 of 4 comments
HLCinSC Aug 10, 2015 @ 8:23am 
I think that is done through Steamworks

How do I get access to Steamworks?
You can download the Steamworks SDK, view documentation, and compile with a test appID by visiting https://partner.steamgames.com and accepting the SDK Access Agreement. Developers wishing to integrate the Steamworks SDK with their own games or applications still need to first be Greenlit and provided with an appID.
The Faceless Man Aug 10, 2015 @ 8:31am 
you need a steamworks account first it seems. LAME. :\

just abstract it and implement later if you don't have access.
aiusepsi Aug 10, 2015 @ 12:45pm 
Originally posted by Solar:
you need a steamworks account first it seems. LAME. :\

just abstract it and implement later if you don't have access.
Anyone can sign up at https://partner.steamgames.com and download the Steamworks SDK, you don't have to get through Greenlight first.

Handily there are official C# wrappers for all the Steamworks APIs now, which I assume is for the benefit of people using Unity for their games. Or there's the third-party Steamworks dot net: http://steamworks.github.io
Last edited by aiusepsi; Aug 10, 2015 @ 12:49pm
Ibzy Aug 11, 2015 @ 9:05am 
Awesome, cheers for the answers guys, I'll look into that sharpish!
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Date Posted: Aug 10, 2015 @ 5:38am
Posts: 4