Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
H1Z1 forums
http://steamcommunity.com/app/295110/discussions/
Counter-Strike: Global Offensive
http://steamcommunity.com/app/730/discussions/
Team Fortress 2
https://steamcommunity.com/app/440/discussions/
Or any other game forums
http://steamcommunity.com/discussions/#games
trying that
thanks a lot man it's working
But what's Vsync about ?
Basically, Vsync matches the frames per second of the game with your monitor refresh rate. Without Vsync, the GPU spews as many frames per second as it can out to your monitor. One frame can overlap another and that's what you're seeing. Half a frame on top of the screen, half of a different frame on the bottom.
The downside to Vsync is increased input lag, because sometimes a frame is sent multiple times if the next one has not been drawn by the GPU before the next screen refresh.
Depends which problem you'd rather get rid of. The screen tearing, or the increased input lag.
Especially useful by powerhog high-end Radeons. 280W consumption is no joke.
Yes, if your GPU can produce more FPS as your monitor refresh rate. But as I told, 60 FPS is rock solid. From more you can benefit only in multiplayer shooters - assuming they are not locked at 60 FPS.