Ionas_Elate Dec 13, 2015 @ 4:32am
Witcher 3 Wild hunt crashes at startup
Hi!

I'm running the game via gog and started it via steam for inhome streaming (worked like charm until one month ago) ...
When i run it now it crashes right at the start (when i open it via steam).
when i run it out of the explorer it starts without any problem.
It creates this error report:

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Oct 14 2015 ]

User: Jonas Bötsch

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffffffff

Crashed Thread:

Thread ID: 12552

callstack:
OverlayHookD3D3() + 0xd780 - <Unknown File>(0)
OverlayHookD3D3() + 0xd6ba - <Unknown File>(0)
OverlayHookD3D3() + 0x14c24 - <Unknown File>(0)
D3D11CoreCreateLayeredDevice() + 0x7c1 - <Unknown File>(0)
D3D11CoreCreateLayeredDevice() + 0xe84 - <Unknown File>(0)
D3D11CoreCreateDevice() + 0x50c - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x383 - <Unknown File>(0)
D3D11CreateDevice() + 0x5c - <Unknown File>(0)
D3D11CreateDevice() + 0xd3 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2bc0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7c7ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7bdae - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7c0b9 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xbf8a7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa09 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3897d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xe0d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x120c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x22d0f8 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "A:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 13272

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb64d37 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2528

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5624

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12676

callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 13112

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6160

callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x355013 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3550d1 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x355069 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12260

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12276

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x38a7a3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12892

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x389522 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x7f6a3 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x1fc609 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x38a7a3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6556

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12604

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12632

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11668

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 708

callstack:
GetScrollBarInfo() + 0x1dd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2e - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11932

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1552

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6748

callstack:
NiGetApexSDK() + 0x1325e0 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8568

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11816

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12740

callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x355013 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3550d1 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x355069 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11424

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11364

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 13268

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5888

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11396

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10692

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb23de - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5468

callstack:
Scaleform::System::~System() + 0x7ef6e3 - <Unknown File>(0)
Scaleform::System::~System() + 0x7ef79c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5280

callstack:
Scaleform::System::~System() + 0x7ef6e3 - <Unknown File>(0)
Scaleform::System::~System() + 0x7ef79c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1476

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a230 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234e07 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234fae - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================











Do you know, what i can do?

Thanks a lot!
< >
Showing 1-2 of 2 comments
Cheez-It Dec 24, 2015 @ 8:28pm 
The exact same thing is happing to me to. plays fine on GOG but now crashes on steam.
let me know if you fine an answer to this problem.
Ionas_Elate Dec 24, 2015 @ 11:38pm 
I found the answer! You have to disable the Game-Overlay option in GOG (Witcher).
Its a plugin that shows achievements ingame and it doesnt work with inhome streaming. :-) I just contacted CD and they gave me the solution just 24h later :-)
< >
Showing 1-2 of 2 comments
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Date Posted: Dec 13, 2015 @ 4:32am
Posts: 2