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Help on Doom Alpha?? Fatal error on startup. WHat does it mean?
when I gotostart the game i get this message: Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2015-12-04T05:38:37.251-08:00 LOG: Process started
------ Initializing File System ------
Current search path:
- C:/Users/~Alicia~/Saved Games/id Software/DOOM_Demo/base/
- C:/Program Files (x86)/Steam/steamapps/common/DOOM Closed Alpha/base/
BenchmarkGameData: ofs 0 and 0x3c0c0000
136 microseconds
53 microseconds
46 microseconds
45 microseconds
44 microseconds
44 microseconds
43 microseconds
45 microseconds
44 microseconds
44 microseconds
Average seek time without outliers: 45 microseconds
fileBenchmarkImpliesGameIsOnHD: true
------ File System initialized.
------ Command Line ------
"C:\Program Files (x86)\Steam\steamapps\common\DOOM Closed Alpha\DOOMx64.exe" +net_versionchecksum 32523028832015-12-04T05:38:37.279-08:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM Closed Alpha\DOOMx64.exe" +net_versionchecksum 3252302883

------ CPU Information ------
1 CPU package, 2 physical cores, 2 logical cores
2195 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42
32768 kB 1st level cache, 262144 kB 2nd level cache, 2097152 kB 3rd level cache
4048 MB System Memory
Unknown command 'BuildInfo'
idLib::SetProduction( PROD_PRODUCTION )
Starting binary virtual cache with 1 threads
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
X..WGL_EXT_swap_control_tear not found
unknown error: 0xc0072095
Retry context creation
No address, error: 487
No address, error: 487
DOOMx64.exe @ 0x408acc6d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x40811635( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4081156d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x40023c97( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x40023ae7( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x40023936( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x40025913( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x400213a6( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x3f321a9c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x3f505699( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x4085550b( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x77975a4d( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77aab831( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: wglCreateContextAttribsARB failed
Dumped console text to C:\Users\~Alicia~\Saved Games\id Software\DOOM_Demo\base\ErrorLog_12-04-2015__05-38-37am.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: wglCreateContextAttribsARB failed

***************************

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Showing 1-10 of 10 comments
[G-VET] Gooner Dec 6, 2015 @ 8:10pm 
I got something similar, I have got the latest driver as verified by the GEForce Experience software. error message as follows...


Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2015-12-06T21:09:01.002+00:00 LOG: Process started
------ Initializing File System ------
Current search path:
- C:/Users/Steve/Saved Games/id Software/DOOM_Demo/base/
- D:/Program Files (x86)/Steam/steamapps/common/DOOM Closed Alpha/base/
BenchmarkGameData: ofs 0 and 0x3c0c0000
127 microseconds
38 microseconds
32 microseconds
32 microseconds
33 microseconds
31 microseconds
32 microseconds
31 microseconds
32 microseconds
30 microseconds
Average seek time without outliers: 32 microseconds
fileBenchmarkImpliesGameIsOnHD: true
------ File System initialized.
------ Command Line ------
"D:\Program Files (x86)\Steam\steamapps\common\DOOM Closed Alpha\DOOMx64.exe" +net_versionchecksum 32523028832015-12-06T21:09:01.020+00:00 LOG: Command Line: "D:\Program Files (x86)\Steam\steamapps\common\DOOM Closed Alpha\DOOMx64.exe" +net_versionchecksum 3252302883

------ CPU Information ------
1 CPU package, 4 physical cores, 8 logical cores
2494 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
12208 MB System Memory
Unknown command 'BuildInfo'
idLib::SetProduction( PROD_PRODUCTION )
Starting binary virtual cache with 1 threads
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : Intel
GPU : Intel(R) HD Graphics 4600
Driver : 4.3.0 - Build 10.18.15.4256
OpenGL version 4.3
GLSL version 4.3
X..GL_EXT_timer_query not found
X..GL_EXT_pixel_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_clip_control not found
No address, error: 487
No address, error: 487
DOOMx64.exe @ 0xb3cfcc6d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3c61635( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3c6156d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb347533c( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb347399d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3475913( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb34713a6( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb2771a9c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0xb2955699( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0xb3ca550b( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x8dfc2d92( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x8fa39f64( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
Dumped console text to C:\Users\Steve\Saved Games\id Software\DOOM_Demo\base\ErrorLog_12-06-2015__09-09-01pm.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.

***************************
jak_3px Dec 11, 2015 @ 11:01am 
Applies to you two.
The OpenGL 4.3 part of the game tries to setup some fancy features of your graphics card, wich is supossed to exists in order to run the game.

It fails, your hardware manufacturer did not fully implement the OpenGL 4.3 functionalities.

jclift45 < Buy a GT 640 or greater graphics card.
---registered context window class
X..WGL_EXT_swap_control_tear not found
unknown error: 0xc0072095

[G-VET] Gooner < Buy a decent dedicated graphics card, ATI or nvidia. Intel is a risky option.
Vendor : Intel
GPU : Intel(R) HD Graphics 4600
Driver : 4.3.0 - Build 10.18.15.4256
SKuLLZiO Apr 15, 2016 @ 10:06am 
I ran into the same issue. Resolved it by adding Doom to my Switchable Graphics list and setting it to Performance.
Prelate Apr 15, 2016 @ 10:37am 
Similar problem
On first run after download
Whats wrong?

Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-04-15T17:33:59.627+07:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/Îñèì/Documents/My Games/id Software/DOOM_OpenBeta/base/
- E:/SteamLibrary/steamapps/common/DOOM Open Beta/base/
------ File System initialized.
------ Command Line ------
"E:\SteamLibrary\steamapps\common\DOOM Open Beta\DOOMx64.exe" +net_versionchecksum 4092634987
2016-04-15T17:33:59.650+07:00 LOG: Command Line: "E:\SteamLibrary\steamapps\common\DOOM Open Beta\DOOMx64.exe" +net_versionchecksum 4092634987
------ CPU Information ------
1 CPU package, 4 physical cores, 8 logical cores
2494 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
10128 MB System Memory
Unknown command 'BuildInfo'
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
unknown error: 0xc0072095
No address, error: 487
DOOMx64.exe @ 0x4f2c9d3d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4f24c8c1( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4f23d18d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4e8029e1( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4e8028a7( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4e802731( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4e80dba2( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4e80923b( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4f04355d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x4de7fc68( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x4f2d93eb( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x391b13d2( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x3aff54e4( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: wglCreateContextAttribsARB failed
Dumped console text to C:\Users\Îñèì\Documents\My Games\id Software\DOOM_OpenBeta\base\ErrorLog_04-15-2016__05-33-59pm.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: wglCreateContextAttribsARB failed

***************************
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-04-15T15:09:09.369+03:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/colob/Saved Games/id Software/DOOM_OpenBeta/base/
- D:/Steam/steamapps/common/DOOM Open Beta/base/
------ File System initialized.
------ Command Line ------
"D:\Steam\steamapps\common\DOOM Open Beta\DOOMx64.exe" +net_versionchecksum 4092634987
2016-04-15T15:09:09.381+03:00 LOG: Command Line: "D:\Steam\steamapps\common\DOOM Open Beta\DOOMx64.exe" +net_versionchecksum 4092634987
------ CPU Information ------
1 CPU package, 2 physical cores, 2 logical cores
2527 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41
32768 kB 1st level cache, 3145728 kB 2nd level cache, 0 kB 3rd level cache
4096 MB System Memory
Unknown command 'BuildInfo'
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
unknown error: 0xc007000d
No address, error: 487
DOOMx64.exe @ 0x1f379d3d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1f2fc8c1( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1f2ed18d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1e8b29e1( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1e8b28a7( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1e8b2731( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1e8bdba2( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1e8b923b( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1f0f355d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x1df2fc68( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x1f3893eb( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x1a278102( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x1c38c5b4( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: wglCreateContextAttribsARB failed
Dumped console text to C:\Users\colob\Saved Games\id Software\DOOM_OpenBeta\base\ErrorLog_04-15-2016__03-09-09pm.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: wglCreateContextAttribsARB failed

***************************


if you'll understand, hove to solve this problem, let me know, please.
Seven7 Apr 15, 2016 @ 12:57pm 
Originally posted by theZONE51:
if you'll understand, hove to solve this problem, let me know, please.

is simple: your current graphics card and the driver does not support the game engine - if you have switchable graphics (integrated video + discrete) switch in the settings to force the use of a discrete
if the video is only a discrete - update the driver or buy a new video card
if only embedded video - buy a new computer
and this game - raw unoptimized alpha version, it will be in default with a zillion bugs.
make sure that the install of the necessary version of DirectX, visual c ++, .net
Originally posted by Seven7:
is simple: your current graphics card and the driver does not support the game engine

beeeeeetch!!!! (sorry)
gosh, whatta hell is goin on with new games?
mirrors edge: "nonononono bro, we don't wanna russian guys"
fallout 4: "why??? pffff f**k you!"
overwatch: "no. you play like a pu**y, stupid idiot"
doom: "we're don like your f**kin videocard"

you know, i'll promise: no shi**y betas. no alphas, no gammas. no. nononono. only release.
Last edited by ЦАРЕВНА-ЕБУШКА; Apr 15, 2016 @ 1:06pm
Seven7 Apr 15, 2016 @ 1:16pm 
Lol, to apply plantain leaf, bro :steamhappy:

Why are you even decided to test crude alpha, unless you not are a fun of perversions sorry, geek, fun of testing someone else's product, bringing it's creator the money for your own money? :nonplussed_creep:
Last edited by Seven7; Apr 15, 2016 @ 3:36pm
MG1270 Apr 16, 2016 @ 11:56pm 
Try to install the directX and vcredist from the game's folder, it helped me. (ASUS X550JX, GTX 950M)
Zzudwa Apr 17, 2016 @ 1:27am 
The game engine is trying to say: your video card is as old as the hills. But it doing this with complicated way.
Oh damn, I wish I can to cut the extra zero on my gtx9800 :steamsad:
Showing 1-10 of 10 comments
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Date Posted: Dec 4, 2015 @ 1:01pm
Posts: 10