マーク Oct 2, 2015 @ 1:11am
About AntiAliasing & Crashes
It's not the games directly folks....AntiAliasing is a very good candidate when crashing occurs and mostly the cause for crashes, reason is.....how fast the GPU and CPU is speeding up the 3D process. (Direct3D or OpenGL), we all want that glassy smooth texture while trying to maintain a very high fps. Depends on how old the game is, does it support AntiAliasing and Anisotropic Filtering and so on...

I learned this from playing Far Cry1, Antialiasing was on in the games graphic options, and yet I'm running 16x AntiAliasing in my Nvidia Control Panel, when Far Cry 1 doesn't have a 16x Antialiasing option. In my case it's what made me understand it more. It's not the game(s) :) Let the game profile your system performance/image quality. For me, I disabled Antialiasing within Far Cry and went into my Nvidia Control Panel and "Override" the Antialiasing Texture. Which I'm running at 32x Antialiasing with Far Cry AA disabled. Just wouldn't make sense to run 8x AA in Far Cry, and 32x in my Nvidia control panel, right? Would only cause conflict and poor performance. Again, this is what fixed my games and running very smoothly.

Need help, just drop me a message....
Date Posted: Oct 2, 2015 @ 1:11am
Posts: 0