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That said, it dependy on what's wrong. If you're talking about A/B being switched (also X/Y), you can fix that with Steam Input.
Is it about this or about the glyphs themselves?
But as stated I exchanged my buttons so that on my controller the button layout matches xbox style. The problem now is that if the games detects a switch controller the glyphs do not match my button layout.
Therefore my question was: Can I either make steam believe that I have an xbox controller? Because neither steam nor Horizon have an option to choose the controller type they simply take the one they detect. I can change the actions for the buttons but if I press e.g. A for jump the program of course detects a B press and thus the glyphs are wrong. Or can I solve the problem via steam input and if so then how?
That said, in GLOBAL Steam Input settings (for this device, not for a specific game), map A to B and B to A (same for X & Y). I had a similar scenario with an aftermarket Switch gamepad and solved it exactly this way. Result: when I pressed A on that thing, it sent a B, then Steam mapped it A so when the game told me to press A and I pressed the button with an A, it worked. Also, when Steam expected an A, it worked.
I don't have hfw but in darksiders genesis (defaults to steam input ON by developer) right button is B ingame and bottom is A
there is a game-specific profile for each game. open the steam overlay and open controller options there or right click on the game in your library and select - manage - controller layout or how it is spelled in EN
Thanx to all of you for your help!