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DOTA 2 Match Making and Live Match Spectating Loading Screen Stuck and Black Screen
Ever since the compendium update, I have been experiencing difficulty loading into a game or a live match in Dota 2. After waiting for all players to accept game or click watch on a live match I go into loading screen with "loading..." prompt on the lower right side. The prompt disappears after a while but I am still stuck on the loading screen image. Waiting it out brings me back to the main menu after a few minutes sometime s saying that i got disconnected from the server. Pressing escape removes the loading screen image and turns it into a black screen with my net graph in its usual position, to which, I am stuck until I get back to main menu.

I play on a lenovo y500 laptop:
i7 3rd gen quad core 3.2 GHz
8g ram
SLI: 2x(2GB Nvidia GeForce GT650M)

I have tried reinstalling whole steam and dota 2, disabling my antivirus and firewall and disabling SLI and even updating my GPU driver to the latest GeForce 337.88, but nothing fixes it. I laod fine into a bot match and doing it first sometimes makes it easier to load fast and properly to matchmaking and live games after but it's not 100%. I am really confused about what the problem is. please help me
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Pax 2014年7月6日 1時14分 
What about your internet connection? Do you use an router that blocks your game? What bw do you use? Internet provider?
Danii の投稿を引用:
What about your internet connection? Do you use an router that blocks your game? What bw do you use? Internet provider?
I don't know if my router blocks my game so can you tell me how to check for that? Same thing with the bandwidth. Unless you mean my download speed which is ~1.5mbps accd to {リンクが削除されました}. And I think my internet is not the problem though because I have low ping and I don't lag in games once i actually successfully connect to one.

最近の変更はFatalisが行いました; 2014年7月6日 2時20分
BTW i realized that I can enter into console during the black screen and I see these red texts:


Error! Variable "$rimlightcolor" is multiply defined in material "models/heroes/kunkka/ghostship_base"!
Error! Variable "$rimlightcolor" is multiply defined in material "models/heroes/kunkka/ghostship_base"!
Model heroes/kunkka/ghostship_sim.mdl over budget: 11042 tris, 3 batches
Didn't find particle function 1 Modify Offset Random
Didn't find particle function 1 Modify Offset Random
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
NotifyClientSignon: 3
Model props_gameplay/antler_trap_01.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/antler_trap_02.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/pig_sfm_low.mdl over budget: 5911 tris, 1 batches
Model creeps/neutral_creeps/n_creep_ogre_lrg/n_creep_ogre_lrg.mdl over budget: 4132 tris, 2 batches
Model creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_skeleton_melee.mdl over budget: 4486 tris, 1 batches
NotifyClientSignon: 4
Model creeps/neutral_creeps/n_creep_ogre_lrg/n_creep_ogre_lrg.mdl over budget: 4132 tris, 2 batches
Model creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_skeleton_melee.mdl over budget: 4486 tris, 1 batches
Model heroes/kunkka/ghostship_sim.mdl over budget: 11042 tris, 3 batches
Model props_gameplay/antler_trap_01.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/antler_trap_02.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/pig_sfm_low.mdl over budget: 5911 tris, 1 batches

Server connection timed out.
CHLClient::OnServerConnectionTimedOut Address: 103.10.124.164:28026
NotifyClientSignon: 0


They dont appear when I successfully load into a game. Someone please help :((
same problem. first loading was ok, second+ with black screen on both acc( reinstalling steam and dota2 didnt work
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全スレッド > Steam 掲示板 > Help and Tips > トピックの詳細
投稿日: 2014年7月6日 1時10分
投稿数: 4